Player Matchup

Ao Kuang
Ao Kuang
BillyDaFilthy-
Ao Kuang
Level 125
God Stats
12W - 5L
1,955 SR
Queue Stats
211W - 205L
1,430 Elo+
Solo
Poseidon
Poseidon
Chancho99
Poseidon
Level 94
God Stats
17W - 14L
1,595 SR
Queue Stats
97W - 90L
1,510 Elo+
Solo
Nike
Nike
Polo4alf
Nike
Level 63
God Stats
144W - 112L
1,562 SR
Queue Stats
220W - 198L
1,448 Elo+
Solo
Achilles
Achilles
ascodevida
Achilles
Level 40
God Stats
6W - 3L
1,728 SR
Queue Stats
48W - 47L
1,495 Elo+
Solo
Medusa
Medusa
its3sum
Medusa
Level 48
God Stats
3W - 3L
1,500 SR
Queue Stats
139W - 122L
1,436 Elo+
Solo
Team Averages
Level 74
1,668 SR
1,464 Elo+

VS

Team Averages
Level 111
1,533 SR
1,443 Elo+
Skadi
Skadi
Ghost Zenin
Skadi
Level 106
God Stats
0W - 3L
1,520 SR
Queue Stats
168W - 173L
1,463 Elo+
Solo
Yu Huang
Yu Huang
No_Limit_Mafia_
Yu Huang
Level 155
God Stats
9W - 9L
1,645 SR
Queue Stats
546W - 520L
1,432 Elo+
Solo
Ravana
Ravana
Samuraii_C1
Ravana
Level 81
God Stats
13W - 13L
1,494 SR
Queue Stats
203W - 206L
1,387 Elo+
Solo
Bacchus
Bacchus
Stankylag48
Bacchus
Level 48
God Stats
3W - 6L
1,557 SR
Queue Stats
126W - 128L
1,475 Elo+
Solo
Fenrir
Fenrir
iamIPHoRY
Fenrir
Level 163
God Stats
166W - 144L
1,447 SR
Queue Stats
292W - 268L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
7
0 / 1 / 3
3,773
755
2,726
3,684
1,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
Chancho99
Poseidon
7
1 / 0 / 0
4,011
802
1,095
2,594
600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nike
6
4 / 1 / 1
4,383
877
2,861
3,693
1,963
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Achilles
ascodevida
Achilles
8
1 / 1 / 1
4,068
814
1,557
3,754
2,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
its3sum
Medusa
6
1 / 1 / 2
3,819
764
2,115
3,523
895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 1
3,141
628
1,124
3,922
672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
7
0 / 0 / 0
3,681
736
2,145
2,625
687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ravana
6
0 / 0 / 1
3,579
716
1,331
2,374
777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
Stankylag48
Bacchus
7
1 / 1 / 1
3,949
790
1,956
3,651
2,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
iamIPHoRY
Fenrir
8
3 / 4 / 0
3,950
790
2,114
5,113
1,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
7
7
Kills
4
4
Deaths
8
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
0
1
3
1.5
W
Poseidon
Chancho99
Poseidon
1
0
0
1
L
0
3
1
0.17
L
Yu Huang
0
0
0
0
W
Nike
4
1
1
4.5
L
Ravana
0
0
1
0.5
L
Bacchus
Stankylag48
Bacchus
1
1
1
1.5
W
Achilles
ascodevida
Achilles
1
1
1
1.5
L
Fenrir
iamIPHoRY
Fenrir
3
4
0
0.75
W
Medusa
its3sum
Medusa
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,354
Damage
8,670
17,248
Taken
17,685
7,039
Mitigated
6,185
5,525
Healing
4,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
2,726
915
0
1,222
3,684
1,102
0
525
3,159
19,779
0
W
Poseidon
Chancho99
Poseidon
1,095
308
0
827
2,594
600
0
1,739
855
23,261
677
L
1,124
366
0
380
3,922
672
0
0
3,922
0
8,037
L
Yu Huang
2,145
198
0
1,070
2,625
687
0
1,657
968
22,057
0
W
Nike
2,861
425
0
1,369
3,693
1,963
0
1,269
2,424
0
10,756
L
Ravana
1,331
380
0
946
2,374
777
0
0
2,194
0
12,855
L
Bacchus
Stankylag48
Bacchus
1,956
359
0
1,804
3,651
2,363
0
0
3,651
13,628
0
W
Achilles
ascodevida
Achilles
1,557
287
0
1,475
3,754
2,479
0
0
3,516
0
18,484
L
Fenrir
iamIPHoRY
Fenrir
2,114
828
0
729
5,113
1,686
0
2,149
2,930
0
17,064
W
Medusa
its3sum
Medusa
2,115
917
0
632
3,523
895
0
568
2,955
0
16,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,054
Gold Earned
18,300
172
Minions Killed
146
0
Camps Cleared
0
603,284
Distance Traveled
560,822
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
3,773
755
39
8
0
125,091
0
W
Poseidon
4,011
802
48
10
0
136,350
0
L
Skadi
3,141
628
15
3
0
108,484
0
L
Yu Huang
3,681
736
49
10
0
118,028
0
W
Nike
4,383
877
11
2
0
114,132
1
L
Ravana
3,579
716
27
5
0
84,227
1
L
Bacchus
3,949
790
19
4
0
130,454
0
W
Achilles
4,068
814
40
8
0
118,508
0
L
Fenrir
3,950
790
36
7
0
119,629
0
W
Medusa
3,819
764
34
7
0
109,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role