Player Matchup

Susano
Susano
 
Susano
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
DuckyDDonny
Chiron
Level 105
God Stats
2W - 3L
1,501 SR
Queue Stats
235W - 220L
1,519 Elo+
Solo
Tyr
Tyr
Improbable97
Tyr
Level 147
God Stats
11W - 16L
1,466 SR
Queue Stats
361W - 337L
1,509 Elo+
Solo
Bacchus
Bacchus
Nycri
Bacchus
Level 109
God Stats
1W - 3L
1,420 SR
Queue Stats
58W - 53L
1,522 Elo+
Solo
Nu Wa
Nu Wa
darkcrittercub
Nu Wa
Level 166
God Stats
10W - 14L
1,529 SR
Queue Stats
482W - 461L
1,504 Elo+
Solo
Team Averages
Level 135
1,483 SR
1,511 Elo+

VS

Team Averages
Level 115
1,496 SR
1,557 Elo+
Horus
Horus
Ak40Kobra
Horus
Level 117
God Stats
4W - 1L
1,727 SR
Queue Stats
59W - 40L
1,662 Elo+
Party 1
Mercury
Mercury
Bluestreak48
Mercury
Level 175
God Stats
3W - 3L
1,436 SR
Queue Stats
189W - 184L
1,464 Elo+
Solo
Thoth
Thoth
ButtaManz
Thoth
Level 95
God Stats
6W - 7L
1,500 SR
Queue Stats
60W - 44L
1,564 Elo+
Party 1
Atlas
Atlas
xRimuruTempest
Atlas
Level 84
God Stats
1W - 2L
1,183 SR
Queue Stats
148W - 124L
1,544 Elo+
Party 2
Medusa
Medusa
xTheTruthx6
Medusa
Level 105
God Stats
37W - 29L
1,633 SR
Queue Stats
446W - 366L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
13
7 / 4 / 2
7,537
538
7,805
13,745
4,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
14
3 / 3 / 4
7,785
556
6,874
8,982
2,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

13
1 / 2 / 0
7,330
524
5,886
12,213
12,562
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
Nycri
Bacchus
9
2 / 1 / 4
6,537
467
4,597
8,159
6,875
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
1 / 1 / 3
7,463
533
6,007
4,035
1,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Ak40Kobra
Horus
14
1 / 1 / 3
8,490
606
6,521
11,231
7,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
Bluestreak48
Mercury
15
7 / 3 / 0
8,696
621
8,444
12,410
4,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
ButtaManz
Thoth
14
2 / 2 / 1
8,711
622
5,497
6,058
1,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

10
0 / 4 / 1
6,527
466
2,087
10,534
7,785
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
13
1 / 4 / 2
7,611
544
6,473
8,305
2,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
18
14
Kills
11
11
Deaths
14
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
7
4
2
2
W
Horus
Ak40Kobra
Horus
1
1
3
2.5
W
Mercury
Bluestreak48
Mercury
7
3
0
2.33
W
Thoth
ButtaManz
Thoth
2
2
1
1.25
L
Chiron
3
3
4
1.67
L
1
2
0
0.5
L
Bacchus
Nycri
Bacchus
2
1
4
4
L
1
1
3
2.5
W
0
4
1
0.13
W
Medusa
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,169
Damage
29,022
47,134
Taken
48,538
27,889
Mitigated
24,955
16,194
Healing
10,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
7,805
2,454
0
5,564
13,745
4,497
0
2,518
10,957
0
53,556
W
Horus
Ak40Kobra
Horus
6,521
2,568
24
4,468
11,231
7,987
0
1,135
10,096
0
54,464
W
Mercury
Bluestreak48
Mercury
8,444
4,691
0
2,338
12,410
4,771
0
2,406
10,004
0
71,669
W
Thoth
ButtaManz
Thoth
5,497
48
0
916
6,058
1,706
0
2,432
3,626
59,099
479
L
Chiron
6,874
2,752
474
1,857
8,982
2,917
656
898
8,031
0
60,905
L
5,886
839
0
6,262
12,213
12,562
0
0
11,540
0
48,352
L
Bacchus
Nycri
Bacchus
4,597
728
0
1,732
8,159
6,875
0
1,549
6,564
17,638
2,204
L
6,007
754
0
305
4,035
1,038
0
2,018
1,751
59,075
0
W
2,087
332
0
1,242
10,534
7,785
0
2,579
7,955
20,802
0
W
Medusa
6,473
1,626
0
1,864
8,305
2,706
158
1,822
6,483
0
56,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,652
Gold Earned
40,035
423
Minions Killed
482
0
Camps Cleared
0
1,323,036
Distance Traveled
1,413,885
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,537
538
74
5
0
319,280
0
W
Horus
8,490
606
105
8
0
251,752
0
W
Mercury
8,696
621
107
8
0
344,589
2
W
Thoth
8,711
622
138
10
0
264,645
6
L
Chiron
7,785
556
109
8
0
251,292
3
L
Tyr
7,330
524
91
7
0
243,704
4
L
Bacchus
6,537
467
27
2
0
235,984
4
L
Nu Wa
7,463
533
122
9
0
272,776
2
W
Atlas
6,527
466
28
2
0
285,118
4
W
Medusa
7,611
544
104
7
0
267,781
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role