Player Matchup

Surtr
Surtr
Rubo2k19
Surtr
Level 117
God Stats
4W - 1L
1,806 SR
Queue Stats
155W - 127L
1,559 Elo+
Solo
Set
Set
SaucyBigNerd
Set
Level 101
God Stats
1W - 1L
1,280 SR
Queue Stats
294W - 255L
1,596 Elo+
Solo
Olorun
Olorun
Thaisadesiderati
Olorun
Level 33
God Stats
16W - 11L
1,500 SR
Queue Stats
68W - 97L
1,217 Elo+
Solo
Artemis
Artemis
Zero2Active
Artemis
Level 59
God Stats
2W - 0L
1,707 SR
Queue Stats
6W - 9L
1,362 Elo+
Solo
Horus
Horus
iiNsAnE x w00dy
Horus
Level 148
God Stats
13W - 8L
1,460 SR
Queue Stats
78W - 61L
1,547 Elo+
Solo
Team Averages
Level 92
1,551 SR
1,456 Elo+

VS

Team Averages
Level 105
1,579 SR
1,478 Elo+
Ymir
Ymir
GoblinFTW444
Ymir
Level 49
God Stats
1W - 2L
1,755 SR
Queue Stats
26W - 47L
1,403 Elo+
Solo
Martichoras
Martichoras
SimpATron9000
Martichoras
Level 159
God Stats
6W - 3L
1,562 SR
Queue Stats
30W - 13L
1,693 Elo+
Solo
Tyr
Tyr
UnholyFaceXD
Tyr
Level 118
God Stats
6W - 3L
1,620 SR
Queue Stats
145W - 127L
1,555 Elo+
Solo
Fenrir
Fenrir
iamIPHoRY
Fenrir
Level 163
God Stats
137W - 124L
1,455 SR
Queue Stats
226W - 201L
1,470 Elo+
Solo
Scylla
Scylla
lllCarpeDIIEMlll
Scylla
Level 35
God Stats
2W - 3L
1,500 SR
Queue Stats
136W - 171L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Rubo2k19
Surtr
8
1 / 2 / 2
4,847
606
4,370
8,204
4,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
2 / 3 / 1
4,523
565
2,928
6,124
2,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
2 / 1 / 1
4,868
609
1,063
3,192
929
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Artemis
Zero2Active
Artemis
8
2 / 1 / 2
4,692
587
3,212
4,002
972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
1 / 2 / 3
4,854
607
2,756
6,474
3,693
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 3
3,902
488
2,065
6,500
1,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Martichoras
SimpATron9000
Martichoras
9
2 / 0 / 3
5,165
646
2,957
2,208
655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 1 / 0
5,329
666
4,423
7,278
3,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
iamIPHoRY
Fenrir
9
5 / 3 / 2
5,208
651
6,031
7,058
2,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

7
0 / 1 / 0
4,165
521
460
3,216
747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
17
8
Kills
9
9
Deaths
8
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
W
Surtr
Rubo2k19
Surtr
1
2
2
1
W
2
3
1
0.83
L
Martichoras
SimpATron9000
Martichoras
2
0
3
3.5
W
2
1
1
2.5
L
2
1
0
2
W
Artemis
Zero2Active
Artemis
2
1
2
3
L
Fenrir
iamIPHoRY
Fenrir
5
3
2
2
W
1
2
3
1.25
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,329
Damage
15,936
27,996
Taken
26,260
11,961
Mitigated
8,838
11,378
Healing
7,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,065
695
0
100
6,500
1,969
0
0
6,500
8,719
0
W
Surtr
Rubo2k19
Surtr
4,370
1,151
0
3,074
8,204
4,075
0
0
8,204
426
22,945
W
2,928
1,631
0
2,094
6,124
2,292
0
464
5,620
0
24,781
L
Martichoras
SimpATron9000
Martichoras
2,957
1,238
0
714
2,208
655
0
0
2,208
0
38,978
W
1,063
691
60
1,123
3,192
929
480
203
2,941
20,030
1,339
L
4,423
365
0
3,774
7,278
3,075
0
230
6,551
0
31,648
W
Artemis
Zero2Active
Artemis
3,212
1,918
0
1,539
4,002
972
0
488
3,514
0
29,810
L
Fenrir
iamIPHoRY
Fenrir
6,031
2,018
0
1,952
7,058
2,392
0
641
6,350
0
25,658
W
2,756
1,319
1,356
2,132
6,474
3,693
0
1,282
5,192
0
11,854
L
460
0
0
1,094
3,216
747
0
263
2,922
19,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,784
Gold Earned
23,769
202
Minions Killed
215
0
Camps Cleared
0
747,291
Distance Traveled
786,326
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
3,902
488
8
1
0
171,056
1
W
Surtr
4,847
606
47
6
0
162,940
0
W
Set
4,523
565
48
6
0
171,097
0
L
Martichoras
5,165
646
70
9
0
152,721
0
W
Olorun
4,868
609
37
5
0
124,856
0
L
Tyr
5,329
666
54
7
0
166,866
2
W
Artemis
4,692
587
54
7
0
127,979
0
L
Fenrir
5,208
651
45
6
0
178,989
0
W
Horus
4,854
607
16
2
0
160,419
0
L
Scylla
4,165
521
38
5
0
116,694
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role