Player Matchup

Hades
Hades
Alessio12991
Hades
Level 123
God Stats
5W - 4L
1,559 SR
Queue Stats
7W - 13L
1,327 Elo+
Solo
Izanami
Izanami
MaximilienML7
Izanami
Level 118
God Stats
1W - 1L
1,257 SR
Queue Stats
74W - 88L
1,383 Elo+
Solo
Chaac
Chaac
lIIAzAIIl
Chaac
Level 114
God Stats
6W - 7L
1,493 SR
Queue Stats
79W - 64L
1,475 Elo+
Solo
Bacchus
Bacchus
orion0011
Bacchus
Level 78
God Stats
5W - 4L
1,508 SR
Queue Stats
361W - 362L
1,466 Elo+
Solo
Mulan
Mulan
xX-Ulux_17
Mulan
Level 89
God Stats
13W - 15L
1,384 SR
Queue Stats
97W - 102L
1,424 Elo+
Solo
Team Averages
Level 104
1,440 SR
1,415 Elo+

VS

Team Averages
Level 69
1,440 SR
1,445 Elo+
Hachiman
Hachiman
 
Hachiman
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Gotrunks30000
Zeus
Level 68
God Stats
43W - 30L
1,398 SR
Queue Stats
399W - 418L
1,540 Elo+
Solo
Pele
Pele
Ikaro_4kYT
Pele
Level 81
God Stats
1W - 6L
967 SR
Queue Stats
63W - 66L
1,406 Elo+
Solo
Sun Wukong
Sun Wukong
Ishimatzu
Sun Wukong
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
209W - 189L
1,479 Elo+
Solo
King Arthur
King Arthur
KayGodd
King Arthur
Level 29
God Stats
11W - 6L
1,835 SR
Queue Stats
53W - 62L
1,299 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 7 / 3
8,772
516
7,693
14,214
7,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
5
1 / 0 / 2
5,697
335
2,496
2,086
418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Chaac
lIIAzAIIl
Chaac
15
1 / 4 / 0
9,230
543
10,059
17,325
20,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
orion0011
Bacchus
15
1 / 1 / 6
8,960
527
7,058
10,782
10,575
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
18
11 / 3 / 4
10,611
624
14,440
18,348
9,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
0 / 3 / 1
6,863
404
4,376
9,391
2,762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 5 / 2
9,372
551
11,120
8,476
2,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
5 / 4 / 5
9,411
554
10,069
14,880
5,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
Ishimatzu
Sun Wukong
17
4 / 1 / 1
10,155
597
12,414
15,444
17,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

King Arthur
KayGodd
King Arthur
12
2 / 5 / 1
7,225
425
6,744
13,258
7,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
25
18
Kills
15
15
Deaths
18
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
3
1
0.17
W
4
7
3
0.79
L
4
5
2
1
L
5
4
5
1.88
L
Sun Wukong
Ishimatzu
Sun Wukong
4
1
1
4.5
L
King Arthur
KayGodd
King Arthur
2
5
1
0.5
W
Izanami
1
0
2
2
W
Chaac
lIIAzAIIl
Chaac
1
4
0
0.25
W
Bacchus
orion0011
Bacchus
1
1
6
4
W
Mulan
11
3
4
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,746
Damage
44,723
62,755
Taken
61,449
48,975
Mitigated
35,754
26,902
Healing
16,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
4,376
2,146
0
2,697
9,391
2,762
0
3,918
5,473
0
40,168
W
7,693
119
20
3,969
14,214
7,477
39
6,141
8,073
44,586
1,866
L
11,120
1,256
0
1,515
8,476
2,264
120
2,415
6,061
71,104
1,517
L
10,069
2,868
0
4,066
14,880
5,690
0
3,160
11,720
0
86,223
L
Sun Wukong
Ishimatzu
Sun Wukong
12,414
3,761
0
7,476
15,444
17,470
0
427
15,017
0
76,485
L
King Arthur
KayGodd
King Arthur
6,744
238
0
1,021
13,258
7,568
2
4,545
8,713
0
29,095
W
Izanami
2,496
2,102
0
984
2,086
418
0
0
2,086
0
16,565
W
Chaac
lIIAzAIIl
Chaac
10,059
2,221
0
6,188
17,325
20,557
0
0
17,325
0
73,390
W
Bacchus
orion0011
Bacchus
7,058
1,031
0
3,864
10,782
10,575
517
91
10,691
46,663
2,466
W
Mulan
14,440
2,644
0
11,877
18,348
9,948
0
4,471
13,877
0
92,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,270
Gold Earned
43,026
463
Minions Killed
500
0
Camps Cleared
0
1,482,156
Distance Traveled
1,652,659
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,863
404
64
4
0
311,950
0
W
Hades
8,772
516
88
5
0
309,734
0
L
Zeus
9,372
551
128
8
0
303,795
2
L
Pele
9,411
554
119
7
0
372,599
0
L
Sun Wukong
10,155
597
149
9
0
326,684
4
L
King Arthur
7,225
425
40
2
0
337,631
0
W
Izanami
5,697
335
31
2
0
94,462
0
W
Chaac
9,230
543
145
9
0
370,843
2
W
Bacchus
8,960
527
67
4
0
341,660
5
W
Mulan
10,611
624
132
8
0
365,457
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role