Player Matchup

Neith
Neith
Fat Flaps3593
Neith
Level 62
God Stats
4W - 5L
1,452 SR
Queue Stats
110W - 117L
1,471 Elo+
Party 2
Cthulhu
Cthulhu
PanicAsp
Cthulhu
Level 152
God Stats
24W - 15L
1,844 SR
Queue Stats
345W - 356L
1,504 Elo+
Party 1
Sobek
Sobek
Redcorn89
Sobek
Level 123
God Stats
1W - 3L
1,270 SR
Queue Stats
24W - 23L
1,569 Elo+
Party 2
Eset
Eset
SchoolGirlJesse
Eset
Level 127
God Stats
6W - 5L
1,204 SR
Queue Stats
263W - 243L
1,540 Elo+
Party 1
Thanatos
Thanatos
Zeyroxs
Thanatos
Level 44
God Stats
20W - 15L
1,853 SR
Queue Stats
95W - 99L
1,426 Elo+
Solo
Team Averages
Level 102
1,525 SR
1,502 Elo+

VS

Team Averages
Level 84
1,395 SR
1,448 Elo+
Ares
Ares
Dantopia7
Ares
Level 89
God Stats
79W - 72L
1,564 SR
Queue Stats
544W - 510L
1,504 Elo+
Party 3
Mulan
Mulan
DeanThe-Machine-
Mulan
Level 47
God Stats
0W - 3L
1,047 SR
Queue Stats
20W - 34L
1,374 Elo+
Solo
Fenrir
Fenrir
EarthMoose
Fenrir
Level 125
God Stats
3W - 3L
1,416 SR
Queue Stats
68W - 65L
1,511 Elo+
Solo
Charybdis
Charybdis
Flaky dust
Charybdis
Level 69
God Stats
82W - 69L
1,579 SR
Queue Stats
210W - 202L
1,478 Elo+
Party 3
Agni
Agni
Rämbö
Agni
Level 88
God Stats
2W - 4L
1,367 SR
Queue Stats
70W - 78L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
6,535
467
4,728
7,260
1,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
PanicAsp
Cthulhu
15
8 / 1 / 1
9,599
686
9,510
8,626
10,440
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sobek
Redcorn89
Sobek
12
1 / 1 / 2
7,345
525
2,701
10,146
7,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
4 / 3 / 3
8,883
635
7,163
8,447
1,858
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
Zeyroxs
Thanatos
12
4 / 3 / 6
7,893
564
3,874
9,450
2,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
1 / 2 / 3
7,087
506
5,871
9,209
6,691
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 8 / 1
5,896
421
3,240
10,812
6,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
EarthMoose
Fenrir
14
4 / 3 / 4
7,702
550
5,224
10,218
3,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
Flaky dust
Charybdis
12
2 / 1 / 2
7,188
513
4,864
5,875
1,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
Rämbö
Agni
15
4 / 4 / 2
8,671
619
9,606
10,513
2,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
23
18
Kills
11
11
Deaths
18
13
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ares
1
2
3
1.25
L
0
8
1
0.06
L
Fenrir
EarthMoose
Fenrir
4
3
4
2
W
1
3
1
0.5
L
Charybdis
Flaky dust
Charybdis
2
1
2
3
W
Cthulhu
PanicAsp
Cthulhu
8
1
1
8.5
W
Sobek
Redcorn89
Sobek
1
1
2
2
L
Agni
Rämbö
Agni
4
4
2
1.25
W
4
3
3
1.83
W
Thanatos
Zeyroxs
Thanatos
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,976
Damage
28,805
43,929
Taken
46,627
23,982
Mitigated
20,840
14,741
Healing
14,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
5,871
550
0
1,858
9,209
6,691
161
1,837
7,372
24,542
1,015
L
3,240
722
0
1,004
10,812
6,259
0
6,252
4,560
0
27,331
L
Fenrir
EarthMoose
Fenrir
5,224
1,491
0
5,144
10,218
3,430
0
2,655
7,563
0
53,383
W
4,728
1,442
0
2,957
7,260
1,951
0
2,157
5,103
0
38,835
L
Charybdis
Flaky dust
Charybdis
4,864
2,568
0
3,564
5,875
1,915
488
1,302
4,573
0
47,513
W
Cthulhu
PanicAsp
Cthulhu
9,510
1,044
0
2,153
8,626
10,440
0
1,671
6,852
69,752
1,850
W
Sobek
Redcorn89
Sobek
2,701
129
0
3,720
10,146
7,046
0
1,838
8,308
29,294
1,651
L
Agni
Rämbö
Agni
9,606
697
0
2,938
10,513
2,545
0
6,451
4,062
59,388
62
W
7,163
734
0
1,918
8,447
1,858
592
4,752
3,302
61,073
1,077
W
Thanatos
Zeyroxs
Thanatos
3,874
1,887
170
3,823
9,450
2,687
0
3,710
5,542
0
36,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,255
Gold Earned
36,544
406
Minions Killed
388
0
Camps Cleared
0
1,346,635
Distance Traveled
1,374,594
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,087
506
35
3
0
286,742
3
L
Mulan
5,896
421
53
4
0
226,889
1
L
Fenrir
7,702
550
100
7
0
328,711
3
W
Neith
6,535
467
66
5
0
247,342
0
L
Charybdis
7,188
513
83
6
0
238,085
4
W
Cthulhu
9,599
686
126
9
0
231,785
1
W
Sobek
7,345
525
39
3
0
299,621
3
L
Agni
8,671
619
117
8
0
294,167
5
W
Eset
8,883
635
108
8
0
262,267
1
W
Thanatos
7,893
564
67
5
0
305,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role