Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
FudgeSupreme---
Mercury
Level 85
God Stats
3W - 3L
1,500 SR
Queue Stats
126W - 136L
1,515 Elo+
Party 1
Ares
Ares
Mythicxle
Ares
Level 155
God Stats
2W - 4L
1,527 SR
Queue Stats
159W - 163L
1,483 Elo+
Party 3
Hachiman
Hachiman
THBBIE
Hachiman
Level 107
God Stats
0W - 1L
1,751 SR
Queue Stats
33W - 38L
1,492 Elo+
Party 3
Cu Chulainn
Cu Chulainn
ferryzenda
Cu Chulainn
Level 129
God Stats
5W - 16L
1,447 SR
Queue Stats
421W - 454L
1,491 Elo+
Party 1
Team Averages
Level 116
1,545 SR
1,496 Elo+

VS

Team Averages
Level 107
1,551 SR
1,511 Elo+
Osiris
Osiris
 
Osiris
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
 
Maui
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
FoTH-_-KoBA
Persephone
Level 109
God Stats
15W - 11L
1,686 SR
Queue Stats
372W - 341L
1,510 Elo+
Solo
Susano
Susano
HiBinShibby
Susano
Level 109
God Stats
1W - 2L
1,321 SR
Queue Stats
188W - 191L
1,556 Elo+
Party 2
Artemis
Artemis
TheJniTM
Artemis
Level 153
God Stats
3W - 1L
1,750 SR
Queue Stats
394W - 373L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
1 / 3 / 1
5,329
533
5,928
8,018
2,227
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
1 / 3 / 0
5,204
520
1,777
8,603
2,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
9
1 / 3 / 0
5,075
508
2,876
9,799
5,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
THBBIE
Hachiman
11
0 / 1 / 1
5,389
539
2,337
5,732
1,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
ferryzenda
Cu Chulainn
10
1 / 3 / 0
5,808
581
4,955
10,267
5,762
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
3 / 0 / 0
7,052
705
6,432
7,829
6,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Maui
 
Maui
10
2 / 1 / 4
5,828
583
4,389
7,490
4,910
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Persephone
FoTH-_-KoBA
Persephone
11
3 / 1 / 4
6,757
676
5,570
5,162
1,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
10
3 / 2 / 5
5,921
592
5,396
7,549
2,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Artemis
TheJniTM
Artemis
12
2 / 0 / 1
6,385
639
6,551
4,108
1,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
4
Kills
13
13
Deaths
4
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
1
3
1
0.5
W
Osiris
 
Osiris
3
0
0
3
W
Maui
 
Maui
2
1
4
4
W
Persephone
FoTH-_-KoBA
Persephone
3
1
4
5
L
1
3
0
0.33
W
Susano
3
2
5
2.75
L
Ares
1
3
0
0.33
L
Hachiman
THBBIE
Hachiman
0
1
1
0.5
W
Artemis
TheJniTM
Artemis
2
0
1
2.5
L
Cu Chulainn
ferryzenda
Cu Chulainn
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,873
Damage
28,338
42,419
Taken
32,138
17,500
Mitigated
16,878
12,860
Healing
13,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
5,928
347
0
3,881
8,018
2,227
0
3,341
4,437
38,254
0
W
Osiris
 
Osiris
6,432
3,359
0
3,897
7,829
6,607
0
0
7,829
0
47,909
W
Maui
 
Maui
4,389
1,091
0
2,827
7,490
4,910
0
2,804
4,686
15,514
1,789
W
Persephone
FoTH-_-KoBA
Persephone
5,570
435
0
2,588
5,162
1,520
0
3,335
1,824
33,735
1,097
L
1,777
779
0
2,031
8,603
2,813
0
2,604
5,881
0
39,343
W
Susano
5,396
1,388
0
2,750
7,549
2,460
0
1,909
5,640
0
34,331
L
Ares
2,876
563
0
1,875
9,799
5,240
0
2,502
7,171
17,355
0
L
Hachiman
THBBIE
Hachiman
2,337
992
0
1,939
5,732
1,458
0
632
5,100
0
41,021
W
Artemis
TheJniTM
Artemis
6,551
2,196
0
1,099
4,108
1,381
0
753
3,355
0
51,484
L
Cu Chulainn
ferryzenda
Cu Chulainn
4,955
1,405
0
3,134
10,267
5,762
0
0
10,267
0
37,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,805
Gold Earned
31,943
327
Minions Killed
354
0
Camps Cleared
0
1,031,387
Distance Traveled
1,026,134
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
5,329
533
69
7
0
200,250
2
W
Osiris
7,052
705
95
10
0
192,501
0
W
Maui
5,828
583
22
2
0
226,590
0
W
Persephone
6,757
676
84
8
0
202,441
4
L
Mercury
5,204
520
73
7
0
234,470
0
W
Susano
5,921
592
56
6
0
218,152
2
L
Ares
5,075
508
20
2
0
198,686
4
L
Hachiman
5,389
539
79
8
0
201,957
1
W
Artemis
6,385
639
97
10
0
186,450
3
L
Cu Chulainn
5,808
581
86
9
0
196,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role