Player Matchup

Shiva
Shiva
 
Shiva
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
ItzツChrissi
Vulcan
Level 65
God Stats
19W - 17L
1,520 SR
Queue Stats
394W - 410L
1,438 Elo+
Party 1
Charybdis
Charybdis
RedAxt
Charybdis
Level 33
God Stats
33W - 38L
1,409 SR
Queue Stats
189W - 225L
1,393 Elo+
Party 1
Susano
Susano
SelinaAmg
Susano
Level 76
God Stats
4W - 7L
1,322 SR
Queue Stats
360W - 367L
1,409 Elo+
Party 1
Bacchus
Bacchus
xCrazyCompact_EB
Bacchus
Level 34
God Stats
11W - 10L
1,500 SR
Queue Stats
93W - 106L
1,131 Elo+
Solo
Team Averages
Level 59
1,450 SR
1,374 Elo+

VS

Team Averages
Level 94
1,514 SR
1,441 Elo+
Chaac
Chaac
Ikaro_4kYT
Chaac
Level 81
God Stats
7W - 7L
1,520 SR
Queue Stats
63W - 66L
1,416 Elo+
Solo
Loki
Loki
Rinkelt-
Loki
Level 66
God Stats
28W - 20L
1,638 SR
Queue Stats
65W - 69L
1,469 Elo+
Solo
Ares
Ares
Yass_lgz93
Ares
Level 54
God Stats
1W - 2L
1,384 SR
Queue Stats
24W - 32L
1,395 Elo+
Solo
Charybdis
Charybdis
ZiaPierah
Charybdis
Level 157
God Stats
8W - 13L
1,531 SR
Queue Stats
396W - 410L
1,435 Elo+
Solo
Zhong Kui
Zhong Kui
lIIAzAIIl
Zhong Kui
Level 114
God Stats
2W - 1L
1,500 SR
Queue Stats
79W - 64L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
9
3 / 1 / 0
5,348
669
4,144
5,432
2,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

10
3 / 1 / 0
5,314
664
4,873
4,325
1,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
RedAxt
Charybdis
8
3 / 1 / 0
5,224
653
2,881
4,047
954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Susano
SelinaAmg
Susano
8
1 / 1 / 0
4,446
556
1,848
5,562
1,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 1 / 2
4,408
551
772
5,037
3,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
8
1 / 4 / 0
4,570
571
1,880
6,591
2,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Loki
8
0 / 1 / 1
4,234
529
1,411
5,434
1,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

1
0 / 0 / 0
3,005
376
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charybdis
ZiaPierah
Charybdis
8
2 / 3 / 0
4,483
560
4,312
4,956
1,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Zhong Kui
lIIAzAIIl
Zhong Kui
8
1 / 2 / 0
4,707
588
3,231
5,922
3,860
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
5
10
Kills
4
5
Deaths
10
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
3
1
0
3
L
Chaac
1
4
0
0.25
W
3
1
0
3
W
Charybdis
RedAxt
Charybdis
3
1
0
3
L
Loki
0
1
1
0.5
W
Susano
SelinaAmg
Susano
1
1
0
1
L
0
0
0
0
L
Charybdis
ZiaPierah
Charybdis
2
3
0
0.67
L
Zhong Kui
lIIAzAIIl
Zhong Kui
1
2
0
0.5
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,518
Damage
10,834
24,403
Taken
22,903
9,953
Mitigated
8,682
8,994
Healing
7,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
4,144
703
0
2,165
5,432
2,231
0
115
5,317
0
23,692
L
Chaac
1,880
547
0
1,265
6,591
2,198
0
0
6,289
0
19,980
W
4,873
189
0
1,475
4,325
1,363
280
2,432
1,893
34,301
0
W
Charybdis
RedAxt
Charybdis
2,881
1,441
0
2,068
4,047
954
313
0
4,047
0
29,592
L
Loki
1,411
207
0
2,377
5,434
1,394
0
1,076
4,358
0
20,417
W
Susano
SelinaAmg
Susano
1,848
368
0
2,385
5,562
1,485
0
922
4,640
0
22,713
L
0
0
0
0
0
0
0
0
0
0
0
L
Charybdis
ZiaPierah
Charybdis
4,312
2,193
0
1,300
4,956
1,230
0
772
4,184
0
20,575
L
Zhong Kui
lIIAzAIIl
Zhong Kui
3,231
670
0
3,025
5,922
3,860
0
3,797
2,125
28,847
830
W
772
0
0
901
5,037
3,920
210
0
5,037
11,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,740
Gold Earned
20,999
205
Minions Killed
172
0
Camps Cleared
0
786,782
Distance Traveled
646,229
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
5,348
669
38
5
0
164,574
0
L
Chaac
4,570
571
37
5
0
161,274
0
W
Vulcan
5,314
664
52
7
0
158,037
0
W
Charybdis
5,224
653
52
7
0
145,761
1
L
Loki
4,234
529
47
6
0
190,384
0
W
Susano
4,446
556
48
6
0
175,162
0
L
Ares
3,005
376
0
0
0
19,219
0
L
Charybdis
4,483
560
39
5
0
118,839
0
L
Zhong Kui
4,707
588
49
6
0
156,513
3
W
Bacchus
4,408
551
15
2
0
143,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role