Player Matchup

Janus
Janus
 
Janus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Beastlybear43
Kuzenbo
Level 131
God Stats
2W - 2L
1,434 SR
Queue Stats
93W - 102L
1,539 Elo+
Solo
Pele
Pele
DrugLullaby
Pele
Level 85
God Stats
11W - 2L
1,663 SR
Queue Stats
150W - 151L
1,492 Elo+
Party 1
Apollo
Apollo
its3sum
Apollo
Level 48
God Stats
4W - 2L
1,763 SR
Queue Stats
113W - 104L
1,425 Elo+
Solo
Ix Chel
Ix Chel
zazamane
Ix Chel
Level 59
God Stats
16W - 11L
1,533 SR
Queue Stats
169W - 171L
1,528 Elo+
Party 1
Team Averages
Level 90
1,579 SR
1,497 Elo+

VS

Team Averages
Level 107
1,439 SR
1,470 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
AshedWraith
Mulan
Level 49
God Stats
2W - 4L
1,429 SR
Queue Stats
119W - 124L
1,439 Elo+
Solo
Cliodhna
Cliodhna
Rämbö
Cliodhna
Level 88
God Stats
1W - 8L
1,228 SR
Queue Stats
14W - 21L
1,383 Elo+
Solo
Eset
Eset
b3ast5005
Eset
Level 156
God Stats
6W - 5L
1,540 SR
Queue Stats
127W - 125L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
2 / 3 / 4
6,199
620
3,769
5,641
1,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Kuzenbo
8
2 / 1 / 5
5,467
547
3,455
8,927
7,681
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

12
5 / 1 / 2
6,450
645
4,817
5,715
1,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Apollo
its3sum
Apollo
10
3 / 1 / 5
6,200
620
8,231
9,438
2,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ix Chel
zazamane
Ix Chel
11
2 / 1 / 0
6,340
634
2,355
5,592
1,700
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
9
0 / 3 / 1
5,027
503
4,466
6,800
1,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Geb
 
Geb
7
0 / 4 / 0
4,464
446
2,345
9,073
3,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
3 / 2 / 0
5,650
565
4,845
6,003
2,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cliodhna
Rämbö
Cliodhna
10
3 / 2 / 1
5,711
571
5,613
7,212
2,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eset
11
1 / 3 / 3
6,180
618
5,322
6,348
1,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
14
Kills
7
7
Deaths
14
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
3
4
1.33
L
Xbalanque
 
Xbalanque
0
3
1
0.17
L
Geb
 
Geb
0
4
0
0
L
3
2
0
1.5
W
Kuzenbo
2
1
5
4.5
W
5
1
2
6
L
Cliodhna
Rämbö
Cliodhna
3
2
1
1.75
L
Eset
1
3
3
0.83
W
Apollo
its3sum
Apollo
3
1
5
5.5
W
Ix Chel
zazamane
Ix Chel
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,627
Damage
22,591
35,313
Taken
35,436
15,249
Mitigated
11,689
11,174
Healing
8,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
3,769
84
0
740
5,641
1,203
0
2,250
3,189
39,739
277
L
Xbalanque
 
Xbalanque
4,466
1,398
0
2,269
6,800
1,638
0
994
5,726
0
32,377
L
Geb
 
Geb
2,345
527
0
1,165
9,073
3,769
0
2,152
6,799
9,578
0
L
4,845
1,227
0
2,428
6,003
2,338
0
697
5,270
0
32,838
W
Kuzenbo
3,455
1,623
103
2,621
8,927
7,681
15
1,858
6,966
14,968
0
W
4,817
1,754
0
717
5,715
1,853
0
925
4,684
0
41,594
L
Cliodhna
Rämbö
Cliodhna
5,613
739
0
1,765
7,212
2,010
0
2,743
4,429
0
30,854
L
Eset
5,322
182
0
630
6,348
1,934
0
2,508
3,748
40,643
717
W
Apollo
its3sum
Apollo
8,231
5,263
0
3,404
9,438
2,812
0
1,346
8,040
0
40,048
W
Ix Chel
zazamane
Ix Chel
2,355
404
54
3,535
5,592
1,700
0
630
4,948
37,930
923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,656
Gold Earned
27,032
300
Minions Killed
261
0
Camps Cleared
0
1,114,223
Distance Traveled
1,066,364
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,199
620
84
8
0
218,197
2
L
Xbalanque
5,027
503
61
6
0
191,275
0
L
Geb
4,464
446
17
2
0
223,315
7
L
Mulan
5,650
565
58
6
0
227,409
0
W
Kuzenbo
5,467
547
18
2
0
215,174
4
W
Pele
6,450
645
60
6
0
265,330
0
L
Cliodhna
5,711
571
44
4
0
224,776
2
L
Eset
6,180
618
81
8
0
199,589
0
W
Apollo
6,200
620
64
6
0
202,864
0
W
Ix Chel
6,340
634
74
7
0
212,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role