Player Matchup

Baron Samedi
Baron Samedi
Dominicholas 23
Baron Samedi
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,385 Elo+
Party 1
Vulcan
Vulcan
HuevosCalientes
Vulcan
Level 34
God Stats
11W - 9L
1,500 SR
Queue Stats
23W - 36L
1,213 Elo+
Party 1
Medusa
Medusa
The8thHokage242
Medusa
Level 127
God Stats
22W - 15L
1,745 SR
Queue Stats
50W - 44L
1,434 Elo+
Party 1
Team Averages
Level 99
1,582 SR
1,344 Elo+

VS

Team Averages
Level 91
1,495 SR
1,420 Elo+
Jormungandr
Jormungandr
Big4Ohead
Jormungandr
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
317W - 337L
1,458 Elo+
Solo
Artemis
Artemis
Boragarofwar
Artemis
Level 39
God Stats
40W - 35L
1,447 SR
Queue Stats
496W - 520L
1,393 Elo+
Solo
Thor
Thor
apofhis015
Thor
Level 77
God Stats
20W - 19L
1,539 SR
Queue Stats
73W - 70L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dominicholas 23
Baron Samedi
14
2 / 1 / 14
9,329
777
11,685
9,318
5,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

14
5 / 3 / 12
9,846
821
6,284
7,886
3,022
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

16
12 / 3 / 7
11,220
935
18,873
13,360
5,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Big4Ohead
Jormungandr
15
4 / 5 / 3
9,847
821
7,072
20,000
20,714
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
Boragarofwar
Artemis
13
2 / 7 / 3
8,584
715
8,662
10,456
4,306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 7 / 2
8,539
712
4,149
13,196
6,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
19
Kills
7
7
Deaths
19
33
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Big4Ohead
Jormungandr
4
5
3
1.1
L
Artemis
Boragarofwar
Artemis
2
7
3
0.5
W
Baron Samedi
Dominicholas 23
Baron Samedi
2
1
14
9
W
5
3
12
3.67
W
12
3
7
5.17
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,842
Damage
19,883
30,564
Taken
43,652
13,123
Mitigated
31,708
9,596
Healing
3,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Big4Ohead
Jormungandr
7,072
696
0
1,336
20,000
20,714
0
8,041
11,712
26,753
0
L
Artemis
Boragarofwar
Artemis
8,662
2,221
0
0
10,456
4,306
0
4,392
5,922
0
31,302
W
Baron Samedi
Dominicholas 23
Baron Samedi
11,685
1,073
1,415
4,277
9,318
5,054
711
2,326
6,990
31,999
0
W
6,284
302
0
184
7,886
3,022
26
1,889
5,997
20,865
0
W
18,873
7,349
0
3,720
13,360
5,047
1,519
2,897
10,463
0
58,836
L
4,149
246
0
2,290
13,196
6,688
0
5,585
7,477
0
23,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,395
Gold Earned
26,970
159
Minions Killed
109
0
Camps Cleared
0
638,639
Distance Traveled
588,479
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,847
821
40
3
0
198,787
1
L
Artemis
8,584
715
37
3
0
179,419
0
W
Baron Samedi
9,329
777
48
4
0
190,844
0
W
Vulcan
9,846
821
42
4
0
238,963
0
W
Medusa
11,220
935
69
6
0
208,832
0
L
Thor
8,539
712
32
3
0
210,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role