Player Matchup

Baron Samedi
Baron Samedi
Mani1515
Baron Samedi
Level 65
God Stats
3W - 5L
1,350 SR
Queue Stats
144W - 215L
1,434 Elo+
Solo
Anubis
Anubis
Mini otaku3074
Anubis
Level 87
God Stats
9W - 14L
1,389 SR
Queue Stats
288W - 292L
1,414 Elo+
Solo
Jing Wei
Jing Wei
Pawsitivity-
Jing Wei
Level 121
God Stats
1W - 3L
1,117 SR
Queue Stats
37W - 45L
1,404 Elo+
Party 1
Lancelot
Lancelot
YTyoda04
Lancelot
Level 65
God Stats
3W - 1L
1,556 SR
Queue Stats
48W - 52L
1,416 Elo+
Solo
Mulan
Mulan
fadedflame99
Mulan
Level 24
God Stats
5W - 8L
1,412 SR
Queue Stats
18W - 24L
1,392 Elo+
Party 1
Team Averages
Level 72
1,365 SR
1,412 Elo+

VS

Team Averages
Level 112
1,493 SR
1,443 Elo+
Neith
Neith
 
Neith
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
 
Bacchus
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
SonicKai348
Bakasura
Level 122
God Stats
17W - 10L
1,620 SR
Queue Stats
39W - 33L
1,465 Elo+
Solo
Anubis
Anubis
Xtudo3022
Anubis
Level 41
God Stats
4W - 4L
1,255 SR
Queue Stats
100W - 110L
1,368 Elo+
Solo
Mulan
Mulan
sgtcaimo
Mulan
Level 65
God Stats
16W - 23L
1,592 SR
Queue Stats
492W - 495L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Mani1515
Baron Samedi
3
0 / 0 / 0
5,405
318
0
0
0
Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

16
2 / 4 / 6
9,791
576
9,669
8,574
3,326
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
Pawsitivity-
Jing Wei
16
0 / 0 / 8
9,145
538
5,400
8,097
2,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Lancelot
YTyoda04
Lancelot
18
13 / 2 / 5
11,080
652
16,345
12,861
5,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

16
6 / 1 / 4
10,257
603
8,579
12,980
7,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
1 / 2 / 1
7,528
443
2,998
7,045
2,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
 
Bacchus
11
0 / 3 / 4
6,431
378
7,298
12,438
11,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
SonicKai348
Bakasura
8
0 / 1 / 2
6,209
365
2,096
6,056
1,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Anubis
Xtudo3022
Anubis
15
6 / 7 / 0
9,048
532
6,782
13,452
4,726
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mulan
sgtcaimo
Mulan
11
0 / 8 / 2
7,068
416
6,682
15,827
10,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
21
Kills
7
7
Deaths
21
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
2
1
0.75
L
Bacchus
 
Bacchus
0
3
4
0.67
W
Baron Samedi
Mani1515
Baron Samedi
0
0
0
0
W
2
4
6
1.25
W
Jing Wei
Pawsitivity-
Jing Wei
0
0
8
4
L
Bakasura
SonicKai348
Bakasura
0
1
2
1
L
Anubis
Xtudo3022
Anubis
6
7
0
0.86
W
Lancelot
YTyoda04
Lancelot
13
2
5
7.75
W
6
1
4
8
L
Mulan
sgtcaimo
Mulan
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,993
Damage
25,856
42,512
Taken
54,818
19,851
Mitigated
30,144
15,528
Healing
13,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,998
309
0
1,341
7,045
2,466
0
0
7,045
0
51,575
L
Bacchus
 
Bacchus
7,298
295
80
3,956
12,438
11,030
0
1,312
11,126
14,553
2,368
W
Baron Samedi
Mani1515
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
W
9,669
325
0
3,763
8,574
3,326
504
4,472
3,809
72,310
0
W
Jing Wei
Pawsitivity-
Jing Wei
5,400
4,156
0
4,598
8,097
2,690
712
2,451
5,283
0
66,275
L
Bakasura
SonicKai348
Bakasura
2,096
1,769
0
2,365
6,056
1,910
0
1,620
4,436
0
15,092
L
Anubis
Xtudo3022
Anubis
6,782
506
0
3,796
13,452
4,726
316
5,362
8,090
58,762
2,566
W
Lancelot
YTyoda04
Lancelot
16,345
4,347
0
2,400
12,861
5,867
0
3,302
9,236
0
102,529
W
8,579
924
0
4,767
12,980
7,968
1,601
2,930
9,521
0
59,157
L
Mulan
sgtcaimo
Mulan
6,682
545
0
1,926
15,827
10,012
310
1,375
14,452
190
36,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,678
Gold Earned
36,284
444
Minions Killed
320
0
Camps Cleared
0
1,320,817
Distance Traveled
1,333,812
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,528
443
95
6
0
269,843
2
L
Bacchus
6,431
378
18
1
0
325,458
1
W
Baron Samedi
5,405
318
0
0
0
0
0
W
Anubis
9,791
576
116
7
0
289,462
0
W
Jing Wei
9,145
538
107
6
0
354,937
6
L
Bakasura
6,209
365
46
3
0
187,568
0
L
Anubis
9,048
532
99
6
0
262,413
0
W
Lancelot
11,080
652
122
7
0
387,662
0
W
Mulan
10,257
603
99
6
0
288,756
1
L
Mulan
7,068
416
62
4
0
288,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role