Player Matchup

Mercury
Mercury
DexGen51
Mercury
Level 88
God Stats
0W - 2L
1,269 SR
Queue Stats
626W - 580L
1,438 Elo+
Solo
Apollo
Apollo
FlungPuPanda69
Apollo
Level 87
God Stats
12W - 7L
1,603 SR
Queue Stats
552W - 561L
1,429 Elo+
Solo
Kukulkan
Kukulkan
GameTeamBrasil
Kukulkan
Level 122
God Stats
11W - 10L
1,528 SR
Queue Stats
270W - 261L
1,452 Elo+
Solo
Kuzenbo
Kuzenbo
Sergeantblinky
Kuzenbo
Level 63
God Stats
12W - 8L
1,595 SR
Queue Stats
157W - 159L
1,498 Elo+
Solo
Sylvanus
Sylvanus
xXSrTaquitoXx
Sylvanus
Level 186
God Stats
18W - 15L
1,514 SR
Queue Stats
331W - 311L
1,446 Elo+
Solo
Team Averages
Level 109
1,502 SR
1,453 Elo+

VS

Team Averages
Level 106
1,657 SR
1,487 Elo+
Sobek
Sobek
LuckyBug09
Sobek
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
249W - 217L
1,521 Elo+
Solo
Mercury
Mercury
SpiritPlaysYT
Mercury
Level 129
God Stats
12W - 5L
1,736 SR
Queue Stats
113W - 114L
1,486 Elo+
Party 1
Ah Puch
Ah Puch
Vainyfire17x
Ah Puch
Level 83
God Stats
7W - 2L
1,617 SR
Queue Stats
337W - 332L
1,475 Elo+
Solo
Sun Wukong
Sun Wukong
halcon-419
Sun Wukong
Level 84
God Stats
18W - 4L
1,789 SR
Queue Stats
27W - 21L
1,499 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
youngtrigga420
Morgan Le Fay
Level 105
God Stats
27W - 18L
1,642 SR
Queue Stats
185W - 180L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DexGen51
Mercury
9
1 / 4 / 0
5,014
501
1,902
8,922
3,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 4 / 1
4,545
455
3,593
6,926
2,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
10
0 / 4 / 0
5,296
530
682
5,242
1,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 1
5,043
504
3,424
6,996
6,237
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sylvanus
xXSrTaquitoXx
Sylvanus
11
5 / 4 / 0
6,795
680
7,495
8,897
4,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
10
1 / 0 / 5
6,034
603
4,648
8,241
6,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
13
10 / 1 / 3
7,179
718
6,403
6,170
1,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ah Puch
Vainyfire17x
Ah Puch
12
2 / 0 / 3
6,490
649
3,520
3,944
1,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sun Wukong
halcon-419
Sun Wukong
10
2 / 4 / 3
5,934
593
3,554
8,706
4,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
youngtrigga420
Morgan Le Fay
9
2 / 1 / 3
5,032
503
5,384
4,376
1,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
6
Kills
17
17
Deaths
6
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Mercury
DexGen51
Mercury
1
4
0
0.25
L
0
4
1
0.13
L
Kukulkan
0
4
0
0
W
Sobek
1
0
5
3.5
L
0
1
1
0.5
W
Mercury
10
1
3
11.5
W
Ah Puch
Vainyfire17x
Ah Puch
2
0
3
3.5
W
Sun Wukong
halcon-419
Sun Wukong
2
4
3
0.88
L
Sylvanus
xXSrTaquitoXx
Sylvanus
5
4
0
1.25
W
Morgan Le Fay
youngtrigga420
Morgan Le Fay
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,096
Damage
23,509
36,983
Taken
31,437
18,175
Mitigated
15,708
9,774
Healing
12,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
DexGen51
Mercury
1,902
247
0
1,547
8,922
3,136
0
2,088
6,834
0
36,082
L
3,593
2,606
0
1,965
6,926
2,142
0
4,730
1,732
0
23,304
L
Kukulkan
682
98
63
1,000
5,242
1,735
0
1,951
3,291
31,010
922
W
Sobek
4,648
503
0
5,328
8,241
6,912
0
1,679
6,562
24,193
3,399
L
3,424
1,585
0
2,390
6,996
6,237
0
3,551
3,125
16,670
0
W
Mercury
6,403
2,427
0
1,757
6,170
1,988
0
2,063
4,107
0
41,355
W
Ah Puch
Vainyfire17x
Ah Puch
3,520
210
0
1,277
3,944
1,312
0
682
3,262
38,388
1,673
W
Sun Wukong
halcon-419
Sun Wukong
3,554
994
0
2,428
8,706
4,048
0
4,856
3,850
0
28,530
L
Sylvanus
xXSrTaquitoXx
Sylvanus
7,495
2,384
0
2,809
8,897
4,925
0
0
8,897
35,824
10,094
W
Morgan Le Fay
youngtrigga420
Morgan Le Fay
5,384
545
139
1,769
4,376
1,448
42
1,745
2,631
22,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,693
Gold Earned
30,669
285
Minions Killed
291
0
Camps Cleared
0
979,423
Distance Traveled
1,078,738
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,014
501
65
7
0
246,678
0
L
Apollo
4,545
455
53
5
0
190,069
0
L
Kukulkan
5,296
530
69
7
0
191,593
0
W
Sobek
6,034
603
37
4
0
215,971
0
L
Kuzenbo
5,043
504
22
2
0
201,301
0
W
Mercury
7,179
718
73
7
0
270,981
0
W
Ah Puch
6,490
649
86
9
0
191,833
0
W
Sun Wukong
5,934
593
48
5
0
199,240
0
L
Sylvanus
6,795
680
76
8
0
149,782
1
W
Morgan Le Fay
5,032
503
47
5
0
200,713
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role