Player Matchup

Medusa
Medusa
Ejshekdv
Medusa
Level 122
God Stats
2W - 1L
1,717 SR
Queue Stats
57W - 42L
1,599 Elo+
Party 1
Geb
Geb
YokkoraSex
Geb
Level 161
God Stats
3W - 1L
1,905 SR
Queue Stats
39W - 30L
1,592 Elo+
Party 1
Chronos
Chronos
kakitare
Chronos
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,599 Elo+
Party 1
Janus
Janus
tanakaHS
Janus
Level 182
God Stats
11W - 4L
1,691 SR
Queue Stats
112W - 62L
1,730 Elo+
Party 1
Horus
Horus
ÊthÃn
Horus
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 8L
1,689 Elo+
Party 1
Team Averages
Level 156
1,663 SR
1,642 Elo+

VS

Team Averages
Level 96
1,558 SR
1,476 Elo+
Hades
Hades
Crooked Red Fox
Hades
Level 109
God Stats
14W - 22L
1,482 SR
Queue Stats
188W - 209L
1,515 Elo+
Solo
Shiva
Shiva
Galaxyov
Shiva
Level 68
God Stats
12W - 10L
1,564 SR
Queue Stats
411W - 425L
1,470 Elo+
Party 2
Chang'e
Chang'e
Ophisv
Chang'e
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
329W - 334L
1,484 Elo+
Party 2
Heimdallr
Heimdallr
SamCrazy07
Heimdallr
Level 97
God Stats
1W - 2L
1,744 SR
Queue Stats
123W - 109L
1,493 Elo+
Solo
Arachne
Arachne
Z0M3IEy
Arachne
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 73L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Ejshekdv
Medusa
13
3 / 0 / 1
7,018
702
3,382
2,734
837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
0 / 1 / 0
5,842
584
4,983
7,591
3,216
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Chronos
kakitare
Chronos
11
4 / 2 / 4
6,539
654
6,820
5,340
1,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Janus
tanakaHS
Janus
11
3 / 0 / 4
5,898
590
5,722
5,590
1,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Horus
ÊthÃn
Horus
10
3 / 0 / 6
6,436
644
3,762
4,924
3,176
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 2
4,677
468
3,111
12,060
5,345
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Shiva
Galaxyov
Shiva
11
1 / 0 / 0
5,887
589
3,875
7,501
4,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
Ophisv
Chang'e
9
2 / 4 / 0
5,321
532
3,106
7,066
1,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
SamCrazy07
Heimdallr
9
0 / 3 / 0
4,889
489
895
5,760
1,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Z0M3IEy
Arachne
8
0 / 3 / 2
4,425
443
2,165
7,942
1,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
13
Kills
3
3
Deaths
13
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Medusa
Ejshekdv
Medusa
3
0
1
3.5
L
Shiva
Galaxyov
Shiva
1
0
0
1
L
Chang'e
Ophisv
Chang'e
2
4
0
0.5
L
Heimdallr
SamCrazy07
Heimdallr
0
3
0
0
W
0
1
0
0
L
Arachne
Z0M3IEy
Arachne
0
3
2
0.33
W
Chronos
kakitare
Chronos
4
2
4
3
W
Janus
tanakaHS
Janus
3
0
4
5
W
Horus
ÊthÃn
Horus
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,669
Damage
13,152
26,179
Taken
40,329
10,602
Mitigated
14,561
12,273
Healing
12,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,111
209
170
4,085
12,060
5,345
0
5,412
6,456
13,132
419
W
Medusa
Ejshekdv
Medusa
3,382
1,550
0
278
2,734
837
490
210
2,524
0
62,814
L
Shiva
Galaxyov
Shiva
3,875
728
0
3,202
7,501
4,123
191
4,354
3,147
0
40,312
L
Chang'e
Ophisv
Chang'e
3,106
329
275
1,836
7,066
1,643
0
3,113
3,793
25,982
0
L
Heimdallr
SamCrazy07
Heimdallr
895
197
0
1,307
5,760
1,489
0
0
5,760
0
28,699
W
4,983
402
0
4,192
7,591
3,216
0
280
6,884
40,761
708
L
Arachne
Z0M3IEy
Arachne
2,165
1,622
0
1,205
7,942
1,961
0
3,504
4,358
0
15,877
W
Chronos
kakitare
Chronos
6,820
2,433
0
1,876
5,340
1,610
775
3,590
1,750
41,623
2,399
W
Janus
tanakaHS
Janus
5,722
650
0
3,014
5,590
1,763
0
725
4,865
46,580
1,218
W
Horus
ÊthÃn
Horus
3,762
1,694
570
2,343
4,924
3,176
0
1,113
3,811
0
12,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,733
Gold Earned
25,199
382
Minions Killed
203
0
Camps Cleared
0
1,076,494
Distance Traveled
994,518
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
4,677
468
12
1
0
202,083
1
W
Medusa
7,018
702
101
10
0
197,532
1
L
Shiva
5,887
589
54
5
0
203,311
0
L
Chang'e
5,321
532
44
4
0
199,101
1
L
Heimdallr
4,889
489
56
6
0
179,380
0
W
Geb
5,842
584
83
8
0
195,373
0
L
Arachne
4,425
443
37
4
0
210,643
0
W
Chronos
6,539
654
88
9
0
213,297
0
W
Janus
5,898
590
79
8
0
239,075
1
W
Horus
6,436
644
31
3
0
231,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role