Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
GrandiIoquence
Yu Huang
Level 55
God Stats
2W - 3L
1,513 SR
Queue Stats
315W - 409L
1,453 Elo+
Solo
He Bo
He Bo
LeBateauR91
He Bo
Level 79
God Stats
0W - 2L
1,243 SR
Queue Stats
167W - 170L
1,455 Elo+
Solo
Fenrir
Fenrir
SunnyL2099
Fenrir
Level 108
God Stats
0W - 2L
1,247 SR
Queue Stats
171W - 189L
1,560 Elo+
Solo
Danzaburou
Danzaburou
SxweazZ
Danzaburou
Level 76
God Stats
1W - 2L
1,521 SR
Queue Stats
72W - 75L
1,420 Elo+
Solo
Team Averages
Level 84
1,405 SR
1,478 Elo+

VS

Team Averages
Level 118
1,487 SR
1,485 Elo+
Shiva
Shiva
 
Shiva
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Agrissor
Danzaburou
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 57L
1,407 Elo+
Party 1
Ao Kuang
Ao Kuang
Confectrix
Ao Kuang
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
163W - 169L
1,510 Elo+
Party 1
Janus
Janus
Mapehe1
Janus
Level 104
God Stats
7W - 9L
1,446 SR
Queue Stats
434W - 421L
1,472 Elo+
Solo
Nut
Nut
Space01
Nut
Level 146
God Stats
4W - 3L
1,488 SR
Queue Stats
308W - 320L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
5
0 / 1 / 1
4,940
706
383
1,736
1,055
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Yu Huang
5
0 / 1 / 1
4,980
711
54
792
125
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 4 / 4
6,997
1,000
6,252
5,263
1,746
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
SunnyL2099
Fenrir
14
5 / 5 / 2
7,094
1,013
6,015
10,291
8,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
SxweazZ
Danzaburou
14
1 / 5 / 3
7,150
1,021
6,159
7,522
2,673
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
14
4 / 2 / 10
8,100
1,157
4,453
8,589
9,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
Agrissor
Danzaburou
13
3 / 2 / 8
7,956
1,137
2,709
4,508
1,896
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
Confectrix
Ao Kuang
13
3 / 2 / 6
8,013
1,145
3,973
5,683
3,305
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
Mapehe1
Janus
14
3 / 2 / 9
8,170
1,167
6,306
3,673
1,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nut
12
3 / 4 / 8
7,502
1,072
4,935
7,062
2,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
57
11
Kills
16
16
Deaths
12
11
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
1
1
0.5
W
Shiva
 
Shiva
4
2
10
4.5
W
Danzaburou
Agrissor
Danzaburou
3
2
8
3.5
W
Ao Kuang
Confectrix
Ao Kuang
3
2
6
3
L
Yu Huang
0
1
1
0.5
L
5
4
4
1.75
W
Janus
Mapehe1
Janus
3
2
9
3.75
W
Nut
3
4
8
1.75
L
Fenrir
SunnyL2099
Fenrir
5
5
2
1.2
L
Danzaburou
SxweazZ
Danzaburou
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,863
Damage
22,376
25,604
Taken
29,515
13,759
Mitigated
18,432
2,679
Healing
7,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
383
26
87
155
1,736
1,055
0
248
1,440
1,317
34
W
Shiva
 
Shiva
4,453
386
884
1,899
8,589
9,295
358
1,790
6,799
0
9,951
W
Danzaburou
Agrissor
Danzaburou
2,709
1,320
233
570
4,508
1,896
1,130
828
3,680
0
13,219
W
Ao Kuang
Confectrix
Ao Kuang
3,973
766
695
1,872
5,683
3,305
1,007
1,236
4,447
6,106
444
L
Yu Huang
54
0
0
0
792
125
0
573
205
56
0
L
6,252
130
0
330
5,263
1,746
0
1,732
3,365
9,928
422
W
Janus
Mapehe1
Janus
6,306
31
0
20
3,673
1,307
688
1,327
2,346
18,650
136
W
Nut
4,935
2,857
236
925
7,062
2,629
2,107
1,190
5,872
0
9,688
L
Fenrir
SunnyL2099
Fenrir
6,015
285
42
733
10,291
8,160
0
3,472
6,130
0
9,145
L
Danzaburou
SxweazZ
Danzaburou
6,159
1,435
293
1,039
7,522
2,673
0
3,241
3,839
0
19,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,161
Gold Earned
39,741
52
Minions Killed
89
0
Camps Cleared
0
387,369
Distance Traveled
627,216
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
4,940
706
1
0
0
30,077
0
W
Shiva
8,100
1,157
7
1
0
128,591
0
W
Danzaburou
7,956
1,137
15
2
0
122,157
0
W
Ao Kuang
8,013
1,145
11
2
0
140,943
0
L
Yu Huang
4,980
711
0
0
0
6,043
0
L
He Bo
6,997
1,000
9
1
0
113,917
0
W
Janus
8,170
1,167
44
6
0
126,642
0
W
Nut
7,502
1,072
12
2
0
108,883
0
L
Fenrir
7,094
1,013
8
1
0
119,763
0
L
Danzaburou
7,150
1,021
34
5
0
117,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role