Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
IDANNNY
Nu Wa
Level 166
God Stats
28W - 18L
1,696 SR
Queue Stats
271W - 264L
1,575 Elo+
Solo
Ullr
Ullr
JukeNova
Ullr
Level 127
God Stats
3W - 13L
1,523 SR
Queue Stats
161W - 194L
1,543 Elo+
Solo
Surtr
Surtr
Nikodeamus
Surtr
Level 142
God Stats
5W - 6L
1,567 SR
Queue Stats
56W - 49L
1,510 Elo+
Solo
Artio
Artio
Unholymushroom
Artio
Level 84
God Stats
0W - 1L
1,266 SR
Queue Stats
7W - 8L
1,430 Elo+
Solo
Team Averages
Level 134
1,511 SR
1,512 Elo+

VS

Team Averages
Level 136
1,496 SR
1,500 Elo+
Medusa
Medusa
ComanderWoof
Medusa
Level 171
God Stats
2W - 3L
1,471 SR
Queue Stats
331W - 325L
1,504 Elo+
Solo
Sylvanus
Sylvanus
DaddyGanks
Sylvanus
Level 127
God Stats
1W - 2L
1,300 SR
Queue Stats
4W - 3L
1,393 Elo+
Solo
Chaac
Chaac
Dwreckless421
Chaac
Level 156
God Stats
7W - 7L
1,431 SR
Queue Stats
621W - 608L
1,476 Elo+
Solo
Poseidon
Poseidon
STUNTMAN xx 32
Poseidon
Level 142
God Stats
13W - 12L
1,478 SR
Queue Stats
350W - 362L
1,590 Elo+
Solo
Fenrir
Fenrir
squish1132
Fenrir
Level 86
God Stats
19W - 7L
1,799 SR
Queue Stats
175W - 159L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
1 / 6 / 1
5,407
451
5,344
9,370
2,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
IDANNNY
Nu Wa
11
1 / 3 / 0
6,281
523
7,850
5,198
1,094
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
12
0 / 2 / 2
6,268
522
2,499
7,015
2,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Surtr
6
0 / 2 / 0
4,831
403
2,695
3,981
1,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

7
1 / 2 / 1
5,261
438
1,969
8,929
5,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
3 / 0 / 4
7,511
626
4,609
5,024
1,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
DaddyGanks
Sylvanus
10
1 / 2 / 5
6,688
557
1,915
9,103
6,122
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 0 / 2
7,376
615
2,966
7,059
3,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Poseidon
12
4 / 1 / 4
7,260
605
4,399
7,190
1,738
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
squish1132
Fenrir
11
6 / 0 / 2
6,563
547
9,168
9,073
3,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
3
Kills
15
15
Deaths
3
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
6
1
0.25
W
Medusa
3
0
4
5
W
Sylvanus
DaddyGanks
Sylvanus
1
2
5
1.75
W
1
0
2
2
L
Nu Wa
IDANNNY
Nu Wa
1
3
0
0.33
L
Ullr
0
2
2
0.5
L
Surtr
0
2
0
0
W
Poseidon
4
1
4
6
L
1
2
1
0.75
W
Fenrir
squish1132
Fenrir
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,357
Damage
23,057
34,493
Taken
37,449
12,857
Mitigated
16,045
9,552
Healing
16,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
5,344
1,728
0
1,680
9,370
2,267
588
2,310
7,060
0
37,314
W
Medusa
4,609
1,883
0
1,212
5,024
1,578
1,248
1,046
3,844
0
52,221
W
Sylvanus
DaddyGanks
Sylvanus
1,915
507
3,511
3,493
9,103
6,122
216
2,419
6,426
16,630
1,848
W
2,966
439
0
2,815
7,059
3,354
0
1,021
5,675
0
49,210
L
Nu Wa
IDANNNY
Nu Wa
7,850
1,106
0
851
5,198
1,094
670
1,990
3,208
36,249
1,492
L
Ullr
2,499
877
0
3,209
7,015
2,215
0
609
6,406
0
50,249
L
Surtr
2,695
1,132
0
1,289
3,981
1,819
0
0
3,981
615
15,254
W
Poseidon
4,399
793
0
2,684
7,190
1,738
270
2,468
4,311
61,323
790
L
1,969
56
80
2,443
8,929
5,462
0
1,315
7,614
6,989
0
W
Fenrir
squish1132
Fenrir
9,168
2,041
0
2,341
9,073
3,253
57
2,149
6,624
0
38,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,048
Gold Earned
35,398
277
Minions Killed
403
0
Camps Cleared
0
1,069,544
Distance Traveled
1,216,666
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,407
451
64
5
0
221,793
0
W
Medusa
7,511
626
100
8
0
242,329
6
W
Sylvanus
6,688
557
36
3
0
217,985
3
W
Chaac
7,376
615
94
8
0
237,379
0
L
Nu Wa
6,281
523
75
6
0
241,721
0
L
Ullr
6,268
522
103
9
0
253,418
0
L
Surtr
4,831
403
27
2
0
95,451
0
W
Poseidon
7,260
605
120
10
0
246,327
0
L
Artio
5,261
438
8
1
0
257,161
6
W
Fenrir
6,563
547
53
4
0
272,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role