Player Matchup

Yemoja
Yemoja
MaddieMariee
Yemoja
Level 58
God Stats
64W - 47L
1,564 SR
Queue Stats
147W - 121L
1,494 Elo+
Solo
King Arthur
King Arthur
chrishc29
King Arthur
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
ivanhc72
Ratatoskr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,302 Elo+
Party 1
Neith
Neith
tengriii
Neith
Level 158
God Stats
21W - 26L
1,525 SR
Queue Stats
183W - 180L
1,556 Elo+
Solo
Janus
Janus
xxKAIDOxx
Janus
Level 179
God Stats
1W - 3L
1,595 SR
Queue Stats
60W - 45L
1,533 Elo+
Solo
Team Averages
Level 91
1,537 SR
1,477 Elo+

VS

Team Averages
Level 143
1,585 SR
1,528 Elo+
Cu Chulainn
Cu Chulainn
Andiful
Cu Chulainn
Level 126
God Stats
2W - 3L
1,399 SR
Queue Stats
46W - 54L
1,485 Elo+
Solo
Khepri
Khepri
CAPOPS
Khepri
Level 118
God Stats
6W - 0L
1,883 SR
Queue Stats
315W - 306L
1,530 Elo+
Solo
Rama
Rama
DoomSlayerYT
Rama
Level 105
God Stats
10W - 5L
1,427 SR
Queue Stats
300W - 273L
1,531 Elo+
Solo
Scylla
Scylla
HempCloud420
Scylla
Level 207
God Stats
63W - 65L
1,524 SR
Queue Stats
981W - 936L
1,544 Elo+
Solo
Zhong Kui
Zhong Kui
smile4deathblow
Zhong Kui
Level 157
God Stats
27W - 15L
1,693 SR
Queue Stats
354W - 326L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
2 / 2 / 0
6,624
510
6,104
9,712
3,649
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
chrishc29
King Arthur
12
1 / 3 / 1
7,200
554
6,958
14,064
8,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ratatoskr
ivanhc72
Ratatoskr
10
2 / 4 / 0
6,473
498
3,752
11,268
3,249
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Neith
tengriii
Neith
12
0 / 3 / 1
6,376
490
9,000
8,911
2,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Janus
xxKAIDOxx
Janus
13
0 / 3 / 0
6,756
520
2,455
7,819
2,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Andiful
Cu Chulainn
13
0 / 1 / 4
7,957
612
8,191
11,843
8,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Khepri
CAPOPS
Khepri
12
0 / 2 / 5
7,026
540
4,043
13,192
8,629
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
1 / 0 / 3
6,808
524
5,603
9,010
3,088
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
14
8 / 2 / 1
8,229
633
9,071
8,663
2,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
smile4deathblow
Zhong Kui
14
6 / 0 / 0
8,699
669
9,805
7,504
5,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
5
Kills
15
15
Deaths
5
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Andiful
Cu Chulainn
0
1
4
2
W
Khepri
CAPOPS
Khepri
0
2
5
1.25
W
1
0
3
2.5
W
Scylla
8
2
1
4.25
L
Yemoja
2
2
0
1
L
King Arthur
chrishc29
King Arthur
1
3
1
0.5
L
Ratatoskr
ivanhc72
Ratatoskr
2
4
0
0.5
W
Zhong Kui
smile4deathblow
Zhong Kui
6
0
0
6
L
Neith
tengriii
Neith
0
3
1
0.17
L
Janus
xxKAIDOxx
Janus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,269
Damage
36,713
51,774
Taken
50,212
20,273
Mitigated
28,525
16,529
Healing
23,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Andiful
Cu Chulainn
8,191
1,491
0
3,428
11,843
8,976
167
0
11,372
65
55,693
W
Khepri
CAPOPS
Khepri
4,043
294
2,513
4,956
13,192
8,629
0
3,681
9,433
19,805
0
W
5,603
4,812
0
4,307
9,010
3,088
399
2,757
6,253
0
55,902
W
Scylla
9,071
1,507
0
3,144
8,663
2,518
568
294
8,290
56,570
1,125
L
Yemoja
6,104
1,695
2,514
3,363
9,712
3,649
125
4,571
5,085
22,069
626
L
King Arthur
chrishc29
King Arthur
6,958
1,446
0
4,252
14,064
8,624
0
3,396
10,623
0
51,284
L
Ratatoskr
ivanhc72
Ratatoskr
3,752
1,305
0
3,499
11,268
3,249
0
5,980
5,048
0
37,304
W
Zhong Kui
smile4deathblow
Zhong Kui
9,805
1,563
0
4,822
7,504
5,314
635
1,897
5,443
54,498
1,260
L
Neith
tengriii
Neith
9,000
3,124
0
1,756
8,911
2,384
0
3,853
5,058
0
59,183
L
Janus
xxKAIDOxx
Janus
2,455
82
0
1,145
7,819
2,367
0
4,341
3,074
56,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,429
Gold Earned
38,719
389
Minions Killed
430
0
Camps Cleared
0
1,299,737
Distance Traveled
1,285,346
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,957
612
93
7
0
250,815
3
W
Khepri
7,026
540
22
2
0
262,970
0
W
Rama
6,808
524
107
8
0
230,651
0
W
Scylla
8,229
633
100
8
0
283,572
4
L
Yemoja
6,624
510
38
3
0
235,697
4
L
King Arthur
7,200
554
96
7
0
268,612
0
L
Ratatoskr
6,473
498
59
5
0
288,685
0
W
Zhong Kui
8,699
669
108
8
0
257,338
0
L
Neith
6,376
490
90
7
0
224,531
3
L
Janus
6,756
520
106
8
0
282,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role