Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
M3rc_ObruXo
Nu Wa
Level 80
God Stats
30W - 37L
1,404 SR
Queue Stats
280W - 264L
1,385 Elo+
Solo
Thanatos
Thanatos
Majin_Tim20
Thanatos
Level 149
God Stats
3W - 4L
1,517 SR
Queue Stats
153W - 157L
1,455 Elo+
Solo
Medusa
Medusa
mr seshington
Medusa
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 19L
1,535 Elo+
Party 1
Team Averages
Level 116
1,484 SR
1,475 Elo+

VS

Team Averages
Level 105
1,571 SR
1,477 Elo+
Mercury
Mercury
DexGen51
Mercury
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
626W - 580L
1,447 Elo+
Solo
King Arthur
King Arthur
JustBuyAWard
King Arthur
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
155W - 140L
1,532 Elo+
Solo
Chang'e
Chang'e
RufusTheDoofus
Chang'e
Level 107
God Stats
4W - 3L
1,501 SR
Queue Stats
206W - 195L
1,452 Elo+
Solo
Zhong Kui
Zhong Kui
Samuraii_C1
Zhong Kui
Level 81
God Stats
2W - 2L
1,856 SR
Queue Stats
197W - 200L
1,367 Elo+
Solo
Apollo
Apollo
xaydos
Apollo
Level 127
God Stats
3W - 5L
1,500 SR
Queue Stats
82W - 78L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
8
1 / 1 / 4
5,084
726
1,840
4,521
2,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
 
Erlang Shen
9
1 / 0 / 2
4,727
675
1,272
4,840
1,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

9
0 / 1 / 5
5,055
722
3,431
2,615
649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Thanatos
Majin_Tim20
Thanatos
11
6 / 0 / 0
6,149
878
5,491
7,827
3,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
4 / 0 / 1
5,526
789
3,840
3,210
918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DexGen51
Mercury
7
1 / 3 / 0
3,992
570
1,771
6,172
1,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
JustBuyAWard
King Arthur
5
0 / 4 / 0
3,837
548
3,106
6,841
3,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 0 / 1
4,012
573
1,734
4,415
967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Zhong Kui
Samuraii_C1
Zhong Kui
8
1 / 3 / 0
4,215
602
3,038
4,936
3,017
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Apollo
xaydos
Apollo
7
0 / 2 / 1
4,247
607
1,317
5,018
1,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
12
Kills
2
2
Deaths
12
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
1
4
3
W
Erlang Shen
 
Erlang Shen
1
0
2
2
L
Mercury
DexGen51
Mercury
1
3
0
0.33
L
King Arthur
JustBuyAWard
King Arthur
0
4
0
0
W
0
1
5
2.5
W
Thanatos
Majin_Tim20
Thanatos
6
0
0
6
L
0
0
1
0.5
L
Zhong Kui
Samuraii_C1
Zhong Kui
1
3
0
0.33
W
4
0
1
4.5
L
Apollo
xaydos
Apollo
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,874
Damage
10,966
23,013
Taken
27,382
9,238
Mitigated
10,477
12,433
Healing
6,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
1,840
54
0
2,484
4,521
2,137
183
1,144
3,377
11,773
629
W
Erlang Shen
 
Erlang Shen
1,272
655
0
1,833
4,840
1,557
0
578
4,262
0
35,106
L
Mercury
DexGen51
Mercury
1,771
1,316
0
330
6,172
1,942
0
489
5,566
0
22,774
L
King Arthur
JustBuyAWard
King Arthur
3,106
968
0
1,250
6,841
3,405
0
189
6,576
0
14,092
W
3,431
557
0
510
2,615
649
0
1,037
1,578
25,814
1,587
W
Thanatos
Majin_Tim20
Thanatos
5,491
1,226
0
5,647
7,827
3,977
0
1,037
6,790
0
31,071
L
1,734
238
342
1,815
4,415
967
0
1,903
2,316
17,789
0
L
Zhong Kui
Samuraii_C1
Zhong Kui
3,038
848
39
1,860
4,936
3,017
0
701
4,155
21,655
0
W
3,840
1,300
0
1,959
3,210
918
370
976
2,234
0
39,530
L
Apollo
xaydos
Apollo
1,317
741
0
1,267
5,018
1,146
0
1,148
3,790
0
20,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,541
Gold Earned
20,303
260
Minions Killed
170
0
Camps Cleared
0
763,919
Distance Traveled
733,156
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,084
726
17
2
0
143,456
0
W
Erlang Shen
4,727
675
61
9
0
178,759
0
L
Mercury
3,992
570
35
5
0
181,443
0
L
King Arthur
3,837
548
22
3
0
120,879
0
W
Nu Wa
5,055
722
53
8
0
150,123
0
W
Thanatos
6,149
878
53
8
0
149,613
0
L
Chang'e
4,012
573
30
4
0
150,805
0
L
Zhong Kui
4,215
602
34
5
0
138,620
1
W
Medusa
5,526
789
76
11
0
141,968
0
L
Apollo
4,247
607
49
7
0
141,409
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role