Player Matchup

Olorun
Olorun
Crowneck420
Olorun
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
406W - 440L
1,513 Elo+
Solo
Surtr
Surtr
Exsphere
Surtr
Level 108
God Stats
12W - 10L
1,594 SR
Queue Stats
35W - 36L
1,525 Elo+
Solo
Hel
Hel
LegendaryHealer
Hel
Level 109
God Stats
3W - 6L
1,485 SR
Queue Stats
8W - 10L
1,494 Elo+
Solo
Hachiman
Hachiman
SuiMixNix
Hachiman
Level 140
God Stats
1W - 2L
1,238 SR
Queue Stats
72W - 51L
1,568 Elo+
Solo
Cerberus
Cerberus
WhatThaHhell
Cerberus
Level 64
God Stats
2W - 1L
1,813 SR
Queue Stats
127W - 161L
1,459 Elo+
Solo
Team Averages
Level 108
1,526 SR
1,512 Elo+

VS

Team Averages
Level 131
1,552 SR
1,486 Elo+
Loki
Loki
BrunoEcq
Loki
Level 158
God Stats
25W - 25L
1,521 SR
Queue Stats
588W - 603L
1,467 Elo+
Solo
Baron Samedi
Baron Samedi
InfectedRonin
Baron Samedi
Level 131
God Stats
1W - 5L
1,526 SR
Queue Stats
55W - 74L
1,562 Elo+
Solo
Ymir
Ymir
ToastWitButter
Ymir
Level 119
God Stats
23W - 26L
1,478 SR
Queue Stats
407W - 416L
1,562 Elo+
Solo
Hades
Hades
Victality
Hades
Level 120
God Stats
12W - 3L
1,734 SR
Queue Stats
70W - 79L
1,482 Elo+
Solo
Ishtar
Ishtar
renwickd
Ishtar
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
1 / 3 / 1
7,789
974
1,703
4,988
1,767
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Surtr
Exsphere
Surtr
14
2 / 4 / 2
8,909
1,114
8,784
12,987
13,525
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

13
0 / 4 / 4
8,042
1,005
5,096
8,098
3,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
SuiMixNix
Hachiman
13
1 / 2 / 2
8,270
1,034
11,317
7,281
2,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
WhatThaHhell
Cerberus
13
0 / 3 / 3
7,758
970
1,729
8,536
4,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

253

VS

Team 2 Tickets

334

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
1 / 1 / 12
8,498
1,062
5,824
6,993
2,540
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
InfectedRonin
Baron Samedi
14
8 / 1 / 6
10,363
1,295
9,043
5,825
2,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 0 / 14
9,537
1,192
4,193
8,657
9,390
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hades
Victality
Hades
14
2 / 2 / 12
8,789
1,099
6,816
5,824
4,004
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Ishtar
renwickd
Ishtar
15
4 / 0 / 11
9,795
1,224
13,070
4,431
1,761
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
71
4
Kills
16
16
Deaths
4
12
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Loki
1
1
12
7
L
Olorun
1
3
1
0.5
L
Surtr
Exsphere
Surtr
2
4
2
0.75
W
Baron Samedi
InfectedRonin
Baron Samedi
8
1
6
11
L
0
4
4
0.5
L
Hachiman
SuiMixNix
Hachiman
1
2
2
1
W
1
0
14
8
W
Hades
Victality
Hades
2
2
12
4
L
Cerberus
WhatThaHhell
Cerberus
0
3
3
0.5
W
Ishtar
renwickd
Ishtar
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,629
Damage
38,946
41,890
Taken
31,730
26,225
Mitigated
20,202
11,530
Healing
5,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
5,824
1,217
0
90
6,993
2,540
0
1,351
5,605
0
14,329
L
Olorun
1,703
774
94
795
4,988
1,767
0
3,111
1,877
6,289
0
L
Surtr
Exsphere
Surtr
8,784
2,942
0
1,168
12,987
13,525
0
5,706
7,281
821
19,925
W
Baron Samedi
InfectedRonin
Baron Samedi
9,043
39
1,071
709
5,825
2,507
0
2,540
3,178
17,873
0
L
5,096
296
5,549
2,694
8,098
3,367
0
4,641
3,457
16,678
287
L
Hachiman
SuiMixNix
Hachiman
11,317
6,118
0
470
7,281
2,765
0
2,688
4,593
0
35,140
W
4,193
295
0
646
8,657
9,390
0
2,245
6,373
10,922
0
W
Hades
Victality
Hades
6,816
37
148
983
5,824
4,004
0
1,139
4,685
18,425
667
L
Cerberus
WhatThaHhell
Cerberus
1,729
35
0
760
8,536
4,801
0
3,779
4,757
9,762
0
W
Ishtar
renwickd
Ishtar
13,070
8,442
0
1,388
4,431
1,761
0
1,166
3,231
0
48,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,768
Gold Earned
46,982
145
Minions Killed
171
4
Camps Cleared
7
639,176
Distance Traveled
774,596
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,498
1,062
12
2
1
164,985
0
L
Olorun
7,789
974
16
2
0
80,421
0
L
Surtr
8,909
1,114
30
4
0
150,439
0
W
Baron Samedi
10,363
1,295
23
3
0
145,220
0
L
Hel
8,042
1,005
27
3
2
154,485
0
L
Hachiman
8,270
1,034
55
7
2
140,070
0
W
Ymir
9,537
1,192
3
0
3
160,449
0
W
Hades
8,789
1,099
49
6
3
143,617
0
L
Cerberus
7,758
970
17
2
0
113,761
0
W
Ishtar
9,795
1,224
84
11
0
160,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role