Player Matchup

Zhong Kui
Zhong Kui
Apalagize
Zhong Kui
Level 156
God Stats
0W - 2L
1,287 SR
Queue Stats
128W - 128L
1,477 Elo+
Solo
Surtr
Surtr
Avello1975
Surtr
Level 159
God Stats
2W - 4L
1,352 SR
Queue Stats
87W - 94L
1,535 Elo+
Solo
Chernobog
Chernobog
NSyde
Chernobog
Level 162
God Stats
6W - 7L
1,411 SR
Queue Stats
414W - 427L
1,579 Elo+
Solo
Yemoja
Yemoja
Sepurov
Yemoja
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 85L
1,529 Elo+
Solo
Skadi
Skadi
spellcasterdba
Skadi
Level 167
God Stats
8W - 6L
1,740 SR
Queue Stats
509W - 510L
1,562 Elo+
Solo
Team Averages
Level 153
1,458 SR
1,536 Elo+

VS

Team Averages
Level 84
1,521 SR
1,531 Elo+
Agni
Agni
DaylightDreaming
Agni
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,583 Elo+
Solo
Nut
Nut
Louiuzii
Nut
Level 84
God Stats
2W - 2L
1,845 SR
Queue Stats
39W - 31L
1,521 Elo+
Party 1
Nemesis
Nemesis
Lyon_pendragon
Nemesis
Level 164
God Stats
2W - 1L
1,291 SR
Queue Stats
242W - 266L
1,567 Elo+
Solo
Aphrodite
Aphrodite
Smanex
Aphrodite
Level 98
God Stats
1W - 1L
1,294 SR
Queue Stats
50W - 37L
1,545 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Surutun_Arasiri
Cu Chulainn
Level 46
God Stats
4W - 4L
1,672 SR
Queue Stats
167W - 166L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Apalagize
Zhong Kui
8
0 / 2 / 1
5,480
685
2,476
2,869
2,004
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Surtr
13
2 / 4 / 1
6,774
847
6,647
11,138
11,396
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chernobog
NSyde
Chernobog
9
0 / 6 / 3
5,796
725
4,382
7,799
2,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
Sepurov
Yemoja
11
0 / 5 / 1
6,206
776
3,579
10,493
6,160
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 4 / 1
6,788
849
9,119
9,409
4,659
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 9
7,848
981
9,100
6,733
2,143
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 0 / 16
8,204
1,026
7,033
6,371
2,477
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

14
10 / 1 / 6
9,016
1,127
8,514
8,028
5,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
Smanex
Aphrodite
13
0 / 1 / 15
7,449
931
2,115
5,757
2,745
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
Surutun_Arasiri
Cu Chulainn
13
3 / 3 / 14
8,093
1,012
13,183
9,620
11,608
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
81
3
Kills
21
21
Deaths
6
7
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Apalagize
Zhong Kui
0
2
1
0.25
L
Surtr
2
4
1
0.63
W
5
1
9
9.5
W
3
0
16
11
W
10
1
6
13
L
Chernobog
NSyde
Chernobog
0
6
3
0.25
L
Yemoja
Sepurov
Yemoja
0
5
1
0.1
W
Aphrodite
Smanex
Aphrodite
0
1
15
7.5
W
Cu Chulainn
Surutun_Arasiri
Cu Chulainn
3
3
14
3.33
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,203
Damage
39,945
41,708
Taken
36,509
26,891
Mitigated
24,888
8,622
Healing
17,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Apalagize
Zhong Kui
2,476
62
121
348
2,869
2,004
0
756
2,113
4,800
176
L
Surtr
6,647
758
795
2,026
11,138
11,396
0
2,531
8,368
3,533
8,815
W
9,100
223
0
1,096
6,733
2,143
239
1,108
5,479
19,524
531
W
7,033
3,313
1,462
1,802
6,371
2,477
2,461
1,624
4,632
0
18,999
W
8,514
1,465
120
1,378
8,028
5,915
159
1,707
6,085
0
13,794
L
Chernobog
NSyde
Chernobog
4,382
2,893
0
642
7,799
2,672
0
2,806
4,951
0
6,307
L
Yemoja
Sepurov
Yemoja
3,579
1,126
2,537
898
10,493
6,160
0
2,783
7,549
6,817
0
W
Aphrodite
Smanex
Aphrodite
2,115
481
5,927
3,591
5,757
2,745
487
1,951
3,806
7,712
0
W
Cu Chulainn
Surutun_Arasiri
Cu Chulainn
13,183
547
1,009
1,046
9,620
11,608
19
1,791
7,620
1,240
24,076
L
9,119
1,908
298
957
9,409
4,659
0
3,208
6,009
0
22,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,044
Gold Earned
40,610
61
Minions Killed
116
0
Camps Cleared
0
613,520
Distance Traveled
786,754
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,480
685
8
1
0
61,400
0
L
Surtr
6,774
847
20
3
0
154,878
0
W
Agni
7,848
981
22
3
0
143,182
0
W
Nut
8,204
1,026
33
4
0
162,393
0
W
Nemesis
9,016
1,127
18
2
0
170,960
0
L
Chernobog
5,796
725
8
1
0
120,327
0
L
Yemoja
6,206
776
3
0
0
124,142
0
W
Aphrodite
7,449
931
20
3
0
159,796
0
W
Cu Chulainn
8,093
1,012
23
3
0
150,423
0
L
Skadi
6,788
849
22
3
0
152,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role