Player Matchup

Medusa
Medusa
Gold IV
Gankmasterjon
Medusa
Gold IV
Level 158
God Stats
11W - 10L
1,619 SR
Queue Stats
77W - 69L
1,588 MMR
Solo
Bacchus
Bacchus
Platinum IV
Kanaο
Bacchus
Platinum IV
Level 109
God Stats
3W - 3L
1,769 SR
Queue Stats
104W - 115L
1,552 MMR
Solo
Nox
Nox
Gold II
NovArroW
Nox
Gold II
Level 141
God Stats
4W - 2L
1,500 SR
Queue Stats
148W - 145L
1,555 MMR
Solo
Awilix
Awilix
Gold IV
jonygeria
Awilix
Gold IV
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 47L
1,524 MMR
Party 1
Ymir
Ymir
Gold IV
xlucfer13
Ymir
Gold IV
Level 107
God Stats
1W - 1L
1,326 SR
Queue Stats
40W - 40L
1,493 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 124
1,543 SR
1,542 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 110
1,684 SR
1,542 MMR
Artemis
Artemis
Gold V
ChrisGames123
Artemis
Gold V
Level 105
God Stats
1W - 2L
1,651 SR
Queue Stats
4W - 4L
1,575 MMR
Party 2
Osiris
Osiris
Bronze III
Demorfeus
Osiris
Bronze III
Level 123
God Stats
5W - 5L
1,725 SR
Queue Stats
22W - 26L
1,569 MMR
Solo
Cliodhna
Cliodhna
Bronze III
GuinnessMan1916
Cliodhna
Bronze III
Level 94
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 38L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold V
mosin007
Kumbhakarna
Gold V
Level 80
God Stats
1W - 1L
1,828 SR
Queue Stats
4W - 4L
1,575 MMR
Party 2
Janus
Janus
Gold IV
nitramlol
Janus
Gold IV
Level 146
God Stats
21W - 12L
1,718 SR
Queue Stats
95W - 91L
1,492 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 5
8,313
594
6,484
7,514
2,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
Kanaο
Bacchus
14
3 / 1 / 3
8,271
591
11,203
8,628
10,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
2 / 2 / 3
8,346
596
5,909
8,433
3,367
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
jonygeria
Awilix
14
7 / 4 / 4
8,101
579
6,630
13,391
4,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ymir
13
4 / 1 / 4
8,494
607
4,714
11,997
10,517
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
AthenaAgniShivaAnhur

VS

Bans
KaliSusanoAo KuangThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
13
0 / 2 / 1
7,085
506
6,664
7,347
2,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
Demorfeus
Osiris
13
3 / 4 / 1
7,849
561
5,892
14,334
12,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Cliodhna
12
2 / 4 / 2
6,835
488
5,474
10,600
3,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Kumbhakarna
mosin007
Kumbhakarna
11
0 / 5 / 4
6,898
493
2,623
12,511
8,773
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
nitramlol
Janus
14
3 / 3 / 1
7,665
548
9,144
6,095
1,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
18
Kills
8
9
Deaths
18
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Artemis
0
2
1
0.25
L
Osiris
Demorfeus
Osiris
3
4
1
0.88
W
2
1
5
4.5
L
Cliodhna
2
4
2
0.75
W
Bacchus
Kanaο
Bacchus
3
1
3
4.5
W
2
2
3
1.75
W
Awilix
jonygeria
Awilix
7
4
4
2.25
L
Kumbhakarna
mosin007
Kumbhakarna
0
5
4
0.4
L
Janus
nitramlol
Janus
3
3
1
1.17
W
Ymir
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,940
Damage
29,797
49,963
Taken
50,887
30,894
Mitigated
28,220
17,646
Healing
12,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
6,664
2,425
0
1,988
7,347
2,316
0
540
6,807
0
60,794
L
Osiris
Demorfeus
Osiris
5,892
1,888
0
4,355
14,334
12,207
0
6,267
7,229
0
42,979
W
6,484
2,753
0
3,506
7,514
2,541
641
535
6,979
0
73,437
L
Cliodhna
5,474
594
0
3,288
10,600
3,169
0
4,731
5,676
0
36,185
W
Bacchus
Kanaο
Bacchus
11,203
931
0
2,119
8,628
10,011
0
1,963
6,665
47,490
3,059
W
5,909
440
0
2,746
8,433
3,367
0
3,366
5,067
75,597
398
W
Awilix
jonygeria
Awilix
6,630
1,986
0
5,865
13,391
4,458
0
2,461
10,930
0
38,375
L
Kumbhakarna
mosin007
Kumbhakarna
2,623
152
0
1,682
12,511
8,773
0
4,823
7,604
20,040
0
L
Janus
nitramlol
Janus
9,144
479
0
1,355
6,095
1,755
0
3,431
2,582
60,295
0
W
Ymir
4,714
402
0
3,410
11,997
10,517
29
3,442
8,555
30,906
2,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,525
Gold Earned
36,332
476
Minions Killed
381
0
Camps Cleared
0
1,473,926
Distance Traveled
1,351,012
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,085
506
107
8
0
256,644
2
L
Osiris
7,849
561
68
5
0
239,538
0
W
Medusa
8,313
594
130
9
0
298,260
2
L
Cliodhna
6,835
488
65
5
0
277,200
2
W
Bacchus
8,271
591
82
6
0
308,040
0
W
Nox
8,346
596
136
10
0
266,070
5
W
Awilix
8,101
579
57
4
0
321,883
0
L
Kumbhakarna
6,898
493
28
2
0
293,599
3
L
Janus
7,665
548
113
8
0
284,031
0
W
Ymir
8,494
607
71
5
0
279,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role