Player Matchup

Ares
Ares
Dota2N00b
Ares
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 21L
1,462 Elo+
Party 1
Bastet
Bastet
Jelle00
Bastet
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 80L
1,437 Elo+
Solo
Chiron
Chiron
PowerPANDA26
Chiron
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,543 Elo+
Solo
Arachne
Arachne
ZertiiX_Uchiiwa
Arachne
Level 100
God Stats
20W - 14L
1,686 SR
Queue Stats
206W - 184L
1,476 Elo+
Solo
Ah Puch
Ah Puch
danxhkh
Ah Puch
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 34L
1,400 Elo+
Party 1
Team Averages
Level 108
1,537 SR
1,464 Elo+

VS

Team Averages
Level 104
1,561 SR
1,421 Elo+
Charybdis
Charybdis
 
Charybdis
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Vincfy
Discordia
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 42L
1,101 Elo+
Solo
Hades
Hades
XxmurdoggxX
Hades
Level 109
God Stats
5W - 4L
1,658 SR
Queue Stats
17W - 16L
1,603 Elo+
Party 2
Sylvanus
Sylvanus
digo28005
Sylvanus
Level 128
God Stats
15W - 9L
1,757 SR
Queue Stats
254W - 264L
1,403 Elo+
Solo
Susano
Susano
micasso99
Susano
Level 86
God Stats
1W - 3L
1,389 SR
Queue Stats
14W - 18L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
2 / 0 / 13
7,558
630
5,425
11,388
9,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bastet
Jelle00
Bastet
11
1 / 1 / 8
6,343
529
4,516
8,787
2,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
13
4 / 2 / 1
7,754
646
6,240
8,202
2,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
8 / 4 / 4
7,534
628
8,297
11,189
4,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ah Puch
danxhkh
Ah Puch
14
10 / 1 / 3
8,495
708
10,997
6,300
2,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
0 / 2 / 2
6,450
538
5,968
8,494
2,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
Vincfy
Discordia
10
0 / 5 / 0
5,793
483
3,948
6,089
1,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 5 / 3
6,323
527
5,219
10,390
5,462
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sylvanus
digo28005
Sylvanus
13
5 / 9 / 2
7,889
657
6,464
14,475
5,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Susano
micasso99
Susano
11
1 / 4 / 3
6,077
506
4,955
8,585
3,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
18
25
Kills
8
8
Deaths
25
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
2
2
0.5
W
Ares
2
0
13
8.5
W
Bastet
Jelle00
Bastet
1
1
8
5
W
Chiron
4
2
1
2.25
L
Discordia
Vincfy
Discordia
0
5
0
0
L
2
5
3
0.7
W
8
4
4
2.5
W
Ah Puch
danxhkh
Ah Puch
10
1
3
11.5
L
Sylvanus
digo28005
Sylvanus
5
9
2
0.67
L
Susano
micasso99
Susano
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,475
Damage
26,554
45,866
Taken
48,033
22,240
Mitigated
18,426
15,894
Healing
12,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
5,968
2,693
0
3,600
8,494
2,163
196
441
8,053
0
40,138
W
Ares
5,425
428
0
2,899
11,388
9,672
125
3,907
7,481
12,312
1,367
W
Bastet
Jelle00
Bastet
4,516
1,223
0
4,638
8,787
2,601
0
1,467
7,320
0
37,628
W
Chiron
6,240
1,409
150
2,179
8,202
2,754
399
1,700
6,495
0
58,242
L
Discordia
Vincfy
Discordia
3,948
78
0
62
6,089
1,721
0
2,989
3,100
34,619
0
L
5,219
299
214
2,774
10,390
5,462
0
2,943
7,447
33,871
1,130
W
8,297
6,344
0
3,893
11,189
4,680
0
3,799
7,390
0
36,265
W
Ah Puch
danxhkh
Ah Puch
10,997
419
0
2,135
6,300
2,533
285
4,252
2,048
56,576
1,311
L
Sylvanus
digo28005
Sylvanus
6,464
2,077
426
3,059
14,475
5,750
0
7,627
6,848
31,355
9,812
L
Susano
micasso99
Susano
4,955
981
14
1,896
8,585
3,330
0
2,284
6,301
0
28,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,684
Gold Earned
32,532
341
Minions Killed
333
0
Camps Cleared
0
1,279,705
Distance Traveled
1,157,539
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,450
538
70
6
0
235,755
0
W
Ares
7,558
630
15
1
0
287,959
1
W
Bastet
6,343
529
63
5
0
250,265
0
W
Chiron
7,754
646
115
10
0
234,609
1
L
Discordia
5,793
483
69
6
0
213,406
2
L
Hades
6,323
527
65
5
0
208,574
0
W
Arachne
7,534
628
56
5
0
242,702
2
W
Ah Puch
8,495
708
92
8
0
264,170
0
L
Sylvanus
7,889
657
77
6
0
228,369
0
L
Susano
6,077
506
52
4
0
271,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role