Player Matchup

Serqet
Serqet
Bronze III
DRCRIMP
Serqet
Bronze III
Level 43
God Stats
6W - 15L
1,349 SR
Queue Stats
18W - 48L
1,036 MMR
Solo
Neith
Neith
Silver II
Megatronusv1
Neith
Silver II
Level 127
God Stats
48W - 44L
1,546 SR
Queue Stats
105W - 118L
1,108 MMR
Solo
Khepri
Khepri
Silver II
dragonhirviente
Khepri
Silver II
Level 63
God Stats
1W - 0L
1,503 SR
Queue Stats
23W - 29L
1,272 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 78
1,466 SR
1,139 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 80
1,539 SR
1,159 MMR
Nut
Nut
Silver I
AcE BoogieZX
Nut
Silver I
Level 116
God Stats
9W - 7L
1,599 SR
Queue Stats
117W - 121L
1,286 MMR
Solo
Ares
Ares
Bronze III
HuevosCalientes
Ares
Bronze III
Level 32
God Stats
0W - 3L
1,517 SR
Queue Stats
0W - 13L
1,309 MMR
Solo
Zeus
Zeus
Bronze V
Scorpion7104
Zeus
Bronze V
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 18L
883 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
DRCRIMP
Serqet
18
4 / 0 / 4
12,118
713
8,432
7,103
4,298
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
3 / 0 / 5
12,012
707
11,599
8,353
3,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
1 / 0 / 6
11,136
655
9,441
10,444
12,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
AphroditeMulanSobekThanatosNox

VS

Bans
Jing WeiHadesBaba YagaPoseidonChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 0
9,785
576
4,623
9,894
3,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
0 / 4 / 0
9,176
540
2,887
16,967
17,345
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

16
0 / 2 / 0
9,772
575
5,091
9,435
3,006
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
8
Kills
0
0
Deaths
8
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Serqet
DRCRIMP
Serqet
4
0
4
6
L
0
4
0
0
W
3
0
5
5.5
L
0
2
0
0
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,472
Damage
12,601
25,900
Taken
36,296
20,142
Mitigated
23,629
5,344
Healing
2,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,623
976
0
416
9,894
3,278
0
2,026
6,900
0
44,736
W
Serqet
DRCRIMP
Serqet
8,432
2,361
286
1,737
7,103
4,298
1,057
2,343
4,703
0
61,584
L
2,887
244
0
0
16,967
17,345
0
2,751
12,702
14,366
0
W
11,599
2,264
0
2,117
8,353
3,788
1,344
2,761
5,573
0
80,605
L
5,091
290
0
2,029
9,435
3,006
0
2,220
6,402
36,907
0
W
9,441
0
0
1,204
10,444
12,056
160
3,348
7,050
20,223
2,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,266
Gold Earned
28,733
230
Minions Killed
163
0
Camps Cleared
0
1,002,970
Distance Traveled
787,593
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
9,785
576
73
4
0
263,562
0
W
Serqet
12,118
713
82
5
0
384,390
1
L
Ares
9,176
540
17
1
0
303,131
0
W
Neith
12,012
707
129
8
0
308,205
1
L
Zeus
9,772
575
73
4
0
220,900
3
W
Khepri
11,136
655
19
1
0
310,375
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role