Player Matchup

Skadi
Skadi
Alex_Agudo14
Skadi
Level 104
God Stats
5W - 3L
1,665 SR
Queue Stats
282W - 349L
1,388 Elo+
Party 2
Thor
Thor
KoldTUGA
Thor
Level 48
God Stats
2W - 0L
1,794 SR
Queue Stats
50W - 58L
1,441 Elo+
Party 1
Nemesis
Nemesis
adrian11_69
Nemesis
Level 109
God Stats
16W - 11L
1,573 SR
Queue Stats
202W - 266L
1,359 Elo+
Party 2
Cerberus
Cerberus
miguelpont14
Cerberus
Level 65
God Stats
27W - 27L
1,531 SR
Queue Stats
175W - 217L
1,334 Elo+
Party 2
Nu Wa
Nu Wa
peepeeGee
Nu Wa
Level 100
God Stats
14W - 13L
1,550 SR
Queue Stats
235W - 214L
1,529 Elo+
Party 1
Team Averages
Level 85
1,623 SR
1,410 Elo+

VS

Team Averages
Level 122
1,561 SR
1,482 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
ColdBones
Thor
Level 179
God Stats
7W - 5L
1,855 SR
Queue Stats
140W - 135L
1,502 Elo+
Solo
Ra
Ra
DerKanzler99
Ra
Level 156
God Stats
7W - 10L
1,422 SR
Queue Stats
284W - 299L
1,455 Elo+
Solo
Nut
Nut
Fahad4311
Nut
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 56L
1,455 Elo+
Solo
Mulan
Mulan
eSg_Riif
Mulan
Level 102
God Stats
42W - 43L
1,530 SR
Queue Stats
230W - 249L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 2
4,030
672
2,263
1,378
310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thor
7
1 / 0 / 0
3,727
621
1,097
5,214
1,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Nemesis
adrian11_69
Nemesis
8
2 / 1 / 0
4,378
730
3,389
5,152
3,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cerberus
miguelpont14
Cerberus
7
3 / 1 / 1
4,495
749
1,474
4,352
1,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
peepeeGee
Nu Wa
8
1 / 1 / 2
4,637
773
2,835
1,661
330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
5
0 / 2 / 0
3,595
599
608
4,680
1,795
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
9
2 / 0 / 0
4,462
744
1,547
4,520
1,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 2 / 1
3,867
645
788
2,991
741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

4
0 / 2 / 1
3,181
530
576
2,145
472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Mulan
eSg_Riif
Mulan
7
1 / 2 / 0
4,481
747
2,779
5,520
1,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
8
Kills
3
3
Deaths
8
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
2
0
0
W
1
0
2
2
L
Thor
2
0
0
2
L
0
2
1
0.25
L
0
2
1
0.25
W
Thor
1
0
0
1
W
Nemesis
adrian11_69
Nemesis
2
1
0
2
L
Mulan
eSg_Riif
Mulan
1
2
0
0.5
W
Cerberus
miguelpont14
Cerberus
3
1
1
3.5
W
Nu Wa
peepeeGee
Nu Wa
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,058
Damage
6,298
17,757
Taken
19,856
7,470
Mitigated
6,550
6,981
Healing
4,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
608
89
0
764
4,680
1,795
0
1,229
3,413
6,809
0
W
2,263
1,124
0
518
1,378
310
0
0
1,378
0
23,266
L
Thor
1,547
243
0
650
4,520
1,545
0
893
3,523
0
26,105
L
788
43
334
966
2,991
741
0
962
1,928
22,257
0
L
576
325
0
319
2,145
472
0
628
1,479
0
6,824
W
Thor
1,097
150
0
2,831
5,214
1,344
0
428
4,786
0
22,126
W
Nemesis
adrian11_69
Nemesis
3,389
1,133
0
1,900
5,152
3,599
0
0
5,152
817
18,018
L
Mulan
eSg_Riif
Mulan
2,779
700
0
1,312
5,520
1,997
0
465
4,637
0
20,978
W
Cerberus
miguelpont14
Cerberus
1,474
91
0
1,232
4,352
1,887
0
608
3,744
12,426
0
W
Nu Wa
peepeeGee
Nu Wa
2,835
661
0
500
1,661
330
0
360
1,301
22,728
1,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,267
Gold Earned
19,586
199
Minions Killed
161
0
Camps Cleared
0
614,308
Distance Traveled
566,721
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
3,595
599
10
2
0
133,181
1
W
Skadi
4,030
672
33
6
0
113,955
0
L
Thor
4,462
744
53
9
0
142,118
0
L
Ra
3,867
645
38
6
0
123,607
0
L
Nut
3,181
530
13
2
0
59,413
0
W
Thor
3,727
621
43
7
0
122,389
0
W
Nemesis
4,378
730
38
6
0
108,129
0
L
Mulan
4,481
747
47
8
0
108,402
0
W
Cerberus
4,495
749
33
6
0
135,588
0
W
Nu Wa
4,637
773
52
9
0
134,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role