Player Matchup

Artemis
Artemis
Comadity
Artemis
Level 128
God Stats
6W - 0L
1,808 SR
Queue Stats
63W - 73L
1,485 Elo+
Solo
Kukulkan
Kukulkan
INJIJI1
Kukulkan
Level 83
God Stats
1W - 0L
1,727 SR
Queue Stats
123W - 111L
1,502 Elo+
Solo
Pele
Pele
J0rm1trick
Pele
Level 146
God Stats
63W - 44L
1,662 SR
Queue Stats
659W - 627L
1,618 Elo+
Party 1
Chaac
Chaac
Teyuun
Chaac
Level 150
God Stats
76W - 45L
1,774 SR
Queue Stats
475W - 410L
1,664 Elo+
Party 1
Aphrodite
Aphrodite
wakitiqujej
Aphrodite
Level 111
God Stats
5W - 11L
1,457 SR
Queue Stats
81W - 67L
1,489 Elo+
Solo
Team Averages
Level 124
1,685 SR
1,552 Elo+

VS

Team Averages
Level 160
1,583 SR
1,589 Elo+
Thanatos
Thanatos
IDFew
Thanatos
Level 165
God Stats
7W - 3L
1,713 SR
Queue Stats
212W - 195L
1,578 Elo+
Solo
Sobek
Sobek
Lukastrukas
Sobek
Level 156
God Stats
1W - 2L
1,779 SR
Queue Stats
54W - 34L
1,612 Elo+
Solo
Apollo
Apollo
LuzbelGame
Apollo
Level 143
God Stats
12W - 14L
1,569 SR
Queue Stats
659W - 625L
1,511 Elo+
Solo
Nike
Nike
XxChaosL3G1TxX
Nike
Level 146
God Stats
6W - 5L
1,560 SR
Queue Stats
45W - 29L
1,698 Elo+
Solo
Eset
Eset
urlocalbackpack
Eset
Level 192
God Stats
2W - 4L
1,296 SR
Queue Stats
384W - 394L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Comadity
Artemis
10
1 / 1 / 2
5,159
516
4,567
5,859
1,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
INJIJI1
Kukulkan
11
0 / 2 / 1
5,909
591
2,087
4,593
1,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
11 / 0 / 1
7,455
746
6,885
7,121
2,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Chaac
Teyuun
Chaac
12
2 / 0 / 3
6,824
682
5,736
8,067
6,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Aphrodite
wakitiqujej
Aphrodite
10
0 / 1 / 4
5,645
565
2,934
4,856
2,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
IDFew
Thanatos
9
0 / 4 / 0
5,083
508
745
7,205
1,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 2 / 2
5,001
500
2,277
9,433
6,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
LuzbelGame
Apollo
10
2 / 1 / 0
6,229
623
3,871
6,120
1,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 5 / 0
4,889
489
4,726
9,466
6,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 2 / 0
5,782
578
2,458
3,243
900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
14
Kills
4
4
Deaths
14
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Artemis
Comadity
Artemis
1
1
2
2
L
Thanatos
IDFew
Thanatos
0
4
0
0
W
Kukulkan
INJIJI1
Kukulkan
0
2
1
0.25
W
11
0
1
11.5
L
0
2
2
0.5
L
Apollo
LuzbelGame
Apollo
2
1
0
2
W
Chaac
Teyuun
Chaac
2
0
3
3.5
L
0
5
0
0
L
2
2
0
1
W
Aphrodite
wakitiqujej
Aphrodite
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,209
Damage
14,077
30,496
Taken
35,467
14,944
Mitigated
18,086
14,245
Healing
11,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Comadity
Artemis
4,567
2,125
0
2,473
5,859
1,699
0
756
5,103
0
44,494
L
Thanatos
IDFew
Thanatos
745
283
0
4,951
7,205
1,795
0
179
6,986
0
34,022
W
Kukulkan
INJIJI1
Kukulkan
2,087
56
0
659
4,593
1,415
0
2,244
2,063
40,198
564
W
6,885
1,242
0
2,414
7,121
2,448
0
569
6,516
0
48,881
L
2,277
606
0
3,165
9,433
6,989
0
1,217
8,216
19,405
0
L
Apollo
LuzbelGame
Apollo
3,871
1,714
0
1,609
6,120
1,714
923
970
5,150
0
43,368
W
Chaac
Teyuun
Chaac
5,736
560
0
4,010
8,067
6,820
0
494
7,087
6,300
43,884
L
4,726
654
0
1,638
9,466
6,688
0
1,710
7,704
697
24,851
L
2,458
0
0
307
3,243
900
0
1,736
1,379
28,022
0
W
Aphrodite
wakitiqujej
Aphrodite
2,934
986
1,448
3,241
4,856
2,562
0
878
3,942
12,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,992
Gold Earned
26,984
345
Minions Killed
292
0
Camps Cleared
0
1,024,530
Distance Traveled
982,548
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,159
516
76
8
0
181,689
3
L
Thanatos
5,083
508
73
7
0
199,068
0
W
Kukulkan
5,909
591
87
9
0
194,053
1
W
Pele
7,455
746
79
8
0
249,391
1
L
Sobek
5,001
500
28
3
0
186,881
4
L
Apollo
6,229
623
88
9
0
223,401
0
W
Chaac
6,824
682
87
9
0
201,082
2
L
Nike
4,889
489
40
4
0
167,789
1
L
Eset
5,782
578
63
6
0
205,409
0
W
Aphrodite
5,645
565
16
2
0
198,315
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role