Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Aleikk
Chang'e
Level 81
God Stats
0W - 9L
1,500 SR
Queue Stats
76W - 98L
1,128 Elo+
Party 1
Pele
Pele
McPurple31
Pele
Level 69
God Stats
1W - 4L
1,326 SR
Queue Stats
65W - 83L
1,128 Elo+
Party 1
Kuzenbo
Kuzenbo
Mephedrone7
Kuzenbo
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 30L
1,461 Elo+
Solo
Janus
Janus
RoykozZzZz
Janus
Level 34
God Stats
8W - 13L
1,452 SR
Queue Stats
42W - 43L
1,517 Elo+
Solo
Team Averages
Level 87
1,456 SR
1,347 Elo+

VS

Team Averages
Level 96
1,606 SR
1,484 Elo+
Artemis
Artemis
 
Artemis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
DirePants95
Cu Chulainn
Level 126
God Stats
45W - 35L
1,563 SR
Queue Stats
490W - 485L
1,490 Elo+
Solo
Cthulhu
Cthulhu
EnuffDakka
Cthulhu
Level 89
God Stats
41W - 14L
1,892 SR
Queue Stats
325W - 305L
1,558 Elo+
Solo
Zeus
Zeus
Noth1ngToGeTTV
Zeus
Level 37
God Stats
2W - 1L
1,289 SR
Queue Stats
5W - 7L
1,353 Elo+
Solo
Bastet
Bastet
OTTMGK
Bastet
Level 104
God Stats
7W - 9L
1,787 SR
Queue Stats
205W - 190L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
6
0 / 5 / 0
3,545
443
2,303
5,524
1,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Aleikk
Chang'e
7
0 / 5 / 0
3,961
495
985
5,910
1,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
2 / 5 / 1
4,866
608
2,635
7,639
2,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
Mephedrone7
Kuzenbo
6
0 / 3 / 0
4,067
508
2,040
9,460
5,908
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Janus
9
1 / 1 / 1
5,272
659
1,305
3,432
818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
5 / 0 / 3
5,865
733
6,263
4,386
1,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
DirePants95
Cu Chulainn
10
3 / 2 / 0
5,782
723
3,725
6,178
2,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cthulhu
EnuffDakka
Cthulhu
9
3 / 0 / 8
5,781
723
4,003
5,907
3,130
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
4 / 1 / 4
6,165
771
6,289
2,980
696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bastet
OTTMGK
Bastet
9
4 / 0 / 2
5,472
684
3,560
4,491
1,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
3
Kills
19
19
Deaths
3
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
0
5
0
0
W
Artemis
 
Artemis
5
0
3
6.5
L
Chang'e
Aleikk
Chang'e
0
5
0
0
W
Cu Chulainn
DirePants95
Cu Chulainn
3
2
0
1.5
W
Cthulhu
EnuffDakka
Cthulhu
3
0
8
7
L
2
5
1
0.5
L
Kuzenbo
Mephedrone7
Kuzenbo
0
3
0
0
W
4
1
4
6
W
Bastet
OTTMGK
Bastet
4
0
2
5
L
Janus
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,268
Damage
23,840
31,965
Taken
23,942
11,704
Mitigated
8,946
6,890
Healing
11,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
2,303
1,679
0
1,053
5,524
1,114
0
1,456
4,068
0
14,429
W
Artemis
 
Artemis
6,263
3,270
0
2,280
4,386
1,289
807
850
3,536
0
34,775
L
Chang'e
Aleikk
Chang'e
985
84
40
1,033
5,910
1,371
0
3,558
1,952
15,688
0
W
Cu Chulainn
DirePants95
Cu Chulainn
3,725
635
0
1,670
6,178
2,614
0
1,085
4,873
0
33,701
W
Cthulhu
EnuffDakka
Cthulhu
4,003
438
1,548
2,255
5,907
3,130
0
1,173
4,734
21,329
0
L
2,635
568
0
898
7,639
2,493
0
1,766
5,705
0
21,223
L
Kuzenbo
Mephedrone7
Kuzenbo
2,040
854
0
3,013
9,460
5,908
0
2,747
6,568
10,226
589
W
6,289
863
0
958
2,980
696
506
756
2,224
34,115
196
W
Bastet
OTTMGK
Bastet
3,560
1,207
0
3,092
4,491
1,217
0
81
4,410
0
25,547
L
Janus
1,305
233
0
853
3,432
818
0
0
3,432
28,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,711
Gold Earned
29,065
181
Minions Killed
298
0
Camps Cleared
0
776,267
Distance Traveled
783,522
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
3,545
443
20
3
0
106,518
0
W
Artemis
5,865
733
63
8
0
131,779
0
L
Chang'e
3,961
495
30
4
0
152,060
0
W
Cu Chulainn
5,782
723
68
9
0
141,647
0
W
Cthulhu
5,781
723
31
4
0
151,613
3
L
Pele
4,866
608
45
6
0
187,285
0
L
Kuzenbo
4,067
508
13
2
0
168,030
0
W
Zeus
6,165
771
79
10
0
164,748
2
W
Bastet
5,472
684
57
7
0
193,735
0
L
Janus
5,272
659
73
9
0
162,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role