Player Matchup

Ares
Ares
ApuLL
Ares
Level 79
God Stats
2W - 4L
1,464 SR
Queue Stats
3W - 5L
1,341 Elo+
Party 2
Neith
Neith
Emirhanyldzl
Neith
Level 12
God Stats
1W - 1L
1,370 SR
Queue Stats
2W - 4L
1,328 Elo+
Party 2
Thor
Thor
FilipostaPL
Thor
Level 124
God Stats
1W - 0L
1,444 SR
Queue Stats
77W - 66L
1,468 Elo+
Solo
Anubis
Anubis
krems66
Anubis
Level 73
God Stats
28W - 16L
1,661 SR
Queue Stats
66W - 61L
1,423 Elo+
Solo
Bacchus
Bacchus
tiitagsxR
Bacchus
Level 109
God Stats
10W - 5L
1,905 SR
Queue Stats
225W - 217L
1,436 Elo+
Solo
Team Averages
Level 79
1,569 SR
1,399 Elo+

VS

Team Averages
Level 90
1,473 SR
1,316 Elo+
Yu Huang
Yu Huang
NikolayQWE
Yu Huang
Level 133
God Stats
4W - 2L
1,764 SR
Queue Stats
309W - 320L
1,476 Elo+
Solo
Ymir
Ymir
Olivertese
Ymir
Level 23
God Stats
17W - 28L
1,322 SR
Queue Stats
17W - 29L
1,070 Elo+
Party 1
Izanami
Izanami
Schwalpe
Izanami
Level 30
God Stats
8W - 12L
1,132 SR
Queue Stats
17W - 26L
1,070 Elo+
Party 1
Shiva
Shiva
Serpent___Kings
Shiva
Level 128
God Stats
0W - 3L
1,607 SR
Queue Stats
227W - 202L
1,524 Elo+
Solo
Mulan
Mulan
jayclar
Mulan
Level 137
God Stats
8W - 8L
1,540 SR
Queue Stats
227W - 217L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
ApuLL
Ares
8
1 / 0 / 0
4,877
610
1,006
3,099
1,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 0 / 1
4,426
553
3,161
2,415
583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
0 / 2 / 3
4,719
590
2,398
5,471
1,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
krems66
Anubis
10
2 / 1 / 0
5,329
666
1,624
3,772
1,403
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
tiitagsxR
Bacchus
10
3 / 0 / 0
5,921
740
3,247
4,137
3,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
NikolayQWE
Yu Huang
8
0 / 1 / 1
4,319
540
1,475
3,095
635
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
0 / 0 / 1
4,686
586
781
3,903
2,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
Schwalpe
Izanami
8
1 / 1 / 0
4,484
561
2,848
3,429
964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 3 / 0
4,080
510
1,444
5,756
2,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mulan
jayclar
Mulan
8
2 / 1 / 0
4,472
559
2,862
6,163
2,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
6
Kills
3
3
Deaths
6
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ares
ApuLL
Ares
1
0
0
1
W
0
0
1
0.5
W
0
2
3
0.75
L
Yu Huang
NikolayQWE
Yu Huang
0
1
1
0.5
L
0
0
1
0.5
L
Izanami
Schwalpe
Izanami
1
1
0
1
L
0
3
0
0
L
Mulan
jayclar
Mulan
2
1
0
2
W
Anubis
krems66
Anubis
2
1
0
2
W
Bacchus
tiitagsxR
Bacchus
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,436
Damage
9,410
18,894
Taken
22,346
8,865
Mitigated
8,668
6,621
Healing
4,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
ApuLL
Ares
1,006
0
0
1,106
3,099
1,612
0
158
2,941
12,152
0
W
3,161
839
0
904
2,415
583
42
286
2,129
0
27,174
W
2,398
418
0
2,069
5,471
1,538
0
923
4,548
0
22,879
L
Yu Huang
NikolayQWE
Yu Huang
1,475
36
0
0
3,095
635
0
546
2,549
20,190
1,319
L
781
148
0
1,435
3,903
2,644
0
273
3,630
11,063
0
L
Izanami
Schwalpe
Izanami
2,848
1,596
0
346
3,429
964
0
733
2,696
0
28,235
L
1,444
112
55
1,365
5,756
2,244
0
2,201
3,231
0
18,544
L
Mulan
jayclar
Mulan
2,862
552
0
1,738
6,163
2,181
0
1,621
4,478
0
30,908
W
Anubis
krems66
Anubis
1,624
93
0
1,402
3,772
1,403
94
889
2,883
32,871
1,059
W
Bacchus
tiitagsxR
Bacchus
3,247
274
0
1,140
4,137
3,729
0
0
4,137
24,603
2,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,272
Gold Earned
22,041
243
Minions Killed
220
0
Camps Cleared
0
844,038
Distance Traveled
759,984
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
4,877
610
12
2
0
167,481
0
W
Neith
4,426
553
58
7
0
172,556
0
W
Thor
4,719
590
45
6
0
186,659
0
L
Yu Huang
4,319
540
51
6
0
156,282
0
L
Ymir
4,686
586
16
2
0
153,855
0
L
Izanami
4,484
561
66
8
0
155,619
0
L
Shiva
4,080
510
36
5
0
123,245
0
L
Mulan
4,472
559
51
6
0
170,983
0
W
Anubis
5,329
666
61
8
0
150,497
0
W
Bacchus
5,921
740
67
8
0
166,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role