Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
 
Chiron
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
g-green-forest
Yemoja
Level 154
God Stats
66W - 54L
1,543 SR
Queue Stats
389W - 394L
1,501 Elo+
Party 1
Bastet
Bastet
riedelicious22
Bastet
Level 211
God Stats
1W - 1L
1,301 SR
Queue Stats
168W - 147L
1,500 Elo+
Solo
Vulcan
Vulcan
xXSpr1ngXx8609
Vulcan
Level 142
God Stats
5W - 2L
1,518 SR
Queue Stats
94W - 98L
1,488 Elo+
Solo
Team Averages
Level 153
1,472 SR
1,498 Elo+

VS

Team Averages
Level 137
1,453 SR
1,515 Elo+
Aphrodite
Aphrodite
AIlune-
Aphrodite
Level 109
God Stats
3W - 2L
1,497 SR
Queue Stats
15W - 15L
1,518 Elo+
Solo
Janus
Janus
DyslexicPigeon_
Janus
Level 158
God Stats
4W - 12L
1,573 SR
Queue Stats
18W - 34L
1,417 Elo+
Solo
Danzaburou
Danzaburou
Moneymike275
Danzaburou
Level 147
God Stats
1W - 1L
1,529 SR
Queue Stats
30W - 23L
1,591 Elo+
Party 2
Bastet
Bastet
TwoFingersdp
Bastet
Level 129
God Stats
0W - 2L
1,345 SR
Queue Stats
37W - 46L
1,474 Elo+
Solo
Charon
Charon
carnagekiller44
Charon
Level 141
God Stats
0W - 2L
1,322 SR
Queue Stats
38W - 34L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
3 / 0 / 1
7,026
639
2,280
4,916
3,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
 
Chiron
11
1 / 0 / 2
5,707
519
4,217
3,695
1,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 0 / 4
6,414
583
3,972
5,161
3,268
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
2 / 1 / 5
6,414
583
6,296
9,651
3,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
3 / 2 / 0
7,257
660
3,825
3,846
1,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AIlune-
Aphrodite
3
0 / 1 / 0
3,912
356
77
862
112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
3 / 1 / 0
6,512
592
3,515
5,605
1,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Moneymike275
Danzaburou
9
0 / 3 / 0
5,070
461
2,239
7,662
2,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
8
0 / 5 / 1
4,920
447
3,554
9,169
2,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
0 / 0 / 0
4,847
441
3,110
8,976
5,803
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
10
Kills
3
3
Deaths
10
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
3
0
1
3.5
W
Chiron
 
Chiron
1
0
2
2
L
Aphrodite
AIlune-
Aphrodite
0
1
0
0
L
3
1
0
3
L
Danzaburou
Moneymike275
Danzaburou
0
3
0
0
L
Bastet
0
5
1
0.1
L
0
0
0
0
W
1
0
4
3
W
2
1
5
4.5
W
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,590
Damage
12,495
27,269
Taken
32,274
12,738
Mitigated
12,006
11,487
Healing
7,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
2,280
443
581
3,213
4,916
3,626
0
130
4,786
0
50,435
W
Chiron
 
Chiron
4,217
1,417
536
1,697
3,695
1,158
0
1,569
2,126
0
42,866
L
Aphrodite
AIlune-
Aphrodite
77
0
0
217
862
112
0
0
825
3,007
0
L
3,515
222
0
1,192
5,605
1,566
0
3,418
2,187
43,428
1,465
L
Danzaburou
Moneymike275
Danzaburou
2,239
812
0
2,763
7,662
2,328
0
2,247
5,372
0
36,172
L
Bastet
3,554
649
0
1,417
9,169
2,197
0
407
8,679
0
35,389
L
3,110
799
340
2,049
8,976
5,803
0
1,725
7,208
21,520
0
W
3,972
607
512
1,849
5,161
3,268
27
1,103
4,058
23,533
0
W
6,296
1,059
0
2,620
9,651
3,596
0
1,902
7,591
0
53,687
W
3,825
0
0
479
3,846
1,090
97
1,446
2,196
46,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,818
Gold Earned
25,261
405
Minions Killed
262
0
Camps Cleared
0
1,076,762
Distance Traveled
866,792
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,026
639
98
9
0
223,230
0
W
Chiron
5,707
519
85
8
0
192,457
0
L
Aphrodite
3,912
356
1
0
0
25,866
0
L
Janus
6,512
592
100
9
0
217,531
6
L
Danzaburou
5,070
461
72
7
0
181,037
0
L
Bastet
4,920
447
61
6
0
245,257
5
L
Charon
4,847
441
28
3
0
197,101
0
W
Yemoja
6,414
583
40
4
0
199,103
2
W
Bastet
6,414
583
85
8
0
247,439
0
W
Vulcan
7,257
660
97
9
0
214,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role