Player Matchup

Janus
Janus
Gold V
Bucc v2
Janus
Gold V
Level 72
God Stats
3W - 4L
1,538 SR
Queue Stats
275W - 310L
1,380 MMR
Solo
Artemis
Artemis
Gold V
Deacon885
Artemis
Gold V
Level 149
God Stats
14W - 20L
1,439 SR
Queue Stats
356W - 378L
1,302 MMR
Party 1
Surtr
Surtr
Silver I
EWitz_Girthy
Surtr
Silver I
Level 160
God Stats
5W - 7L
1,416 SR
Queue Stats
75W - 72L
1,287 MMR
Solo
Aphrodite
Aphrodite
Silver I
Meradel
Aphrodite
Silver I
Level 123
God Stats
90W - 61L
1,586 SR
Queue Stats
159W - 166L
1,164 MMR
Party 1
Thor
Thor
Gold III
deathbyB0NK
Thor
Gold III
Level 69
God Stats
23W - 21L
1,600 SR
Queue Stats
219W - 214L
1,522 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 115
1,516 SR
1,331 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 129
1,530 SR
1,378 MMR
Ares
Ares
Silver I
 
Ares
Silver I
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Bronze III
Lero-cr-
Vamana
Bronze III
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 25L
1,293 MMR
Solo
Sol
Sol
Gold IV
MECASIO
Sol
Gold IV
Level 141
God Stats
2W - 1L
1,777 SR
Queue Stats
60W - 57L
1,525 MMR
Solo
Merlin
Merlin
Bronze III
SlimSlav
Merlin
Bronze III
Level 129
God Stats
1W - 1L
1,675 SR
Queue Stats
23W - 14L
1,416 MMR
Solo
Danzaburou
Danzaburou
Silver II
foxwarrior112
Danzaburou
Silver II
Level 144
God Stats
29W - 60L
1,198 SR
Queue Stats
1,083W - 1,106L
1,155 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Bucc v2
Janus
15
5 / 0 / 7
8,697
621
8,390
4,588
2,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Deacon885
Artemis
15
4 / 0 / 5
8,714
622
11,096
6,751
3,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
4 / 2 / 4
9,029
645
9,936
12,591
5,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Aphrodite
Meradel
Aphrodite
14
3 / 1 / 8
8,098
578
2,430
9,155
7,679
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
6 / 2 / 3
8,262
590
6,858
10,493
3,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
CthulhuCu ChulainnKaliNu WaFenrir

VS

Bans
Ao KuangAh Muzen CabAgniAmaterasuOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
0 / 4 / 2
5,204
372
3,773
11,730
6,322
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vamana
Lero-cr-
Vamana
12
2 / 4 / 1
6,374
455
4,571
13,306
7,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sol
12
0 / 5 / 2
6,887
492
5,135
11,583
3,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Merlin
SlimSlav
Merlin
14
3 / 3 / 0
7,880
563
5,244
6,379
2,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
foxwarrior112
Danzaburou
9
0 / 7 / 2
5,330
381
1,848
10,593
5,564
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
22
Kills
5
5
Deaths
23
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
4
2
0.25
W
Janus
Bucc v2
Janus
5
0
7
8.5
W
Artemis
Deacon885
Artemis
4
0
5
6.5
W
4
2
4
3
L
Vamana
Lero-cr-
Vamana
2
4
1
0.63
L
Sol
0
5
2
0.2
W
Aphrodite
Meradel
Aphrodite
3
1
8
7
L
Merlin
SlimSlav
Merlin
3
3
0
1
W
6
2
3
3.75
L
Danzaburou
foxwarrior112
Danzaburou
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,710
Damage
20,571
43,578
Taken
53,591
22,323
Mitigated
24,393
20,996
Healing
10,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
3,773
0
0
2,053
11,730
6,322
0
3,277
8,279
12,735
0
W
Janus
Bucc v2
Janus
8,390
491
0
1,413
4,588
2,043
0
2,105
2,440
72,680
526
W
Artemis
Deacon885
Artemis
11,096
4,216
0
667
6,751
3,122
1,321
3,881
2,870
0
72,029
W
9,936
3,281
0
4,459
12,591
5,886
566
888
11,184
2,245
57,421
L
Vamana
Lero-cr-
Vamana
4,571
942
0
3,131
13,306
7,438
0
1,806
11,452
0
38,666
L
Sol
5,135
1,667
0
3,634
11,583
3,012
0
1,017
10,526
49,485
3,518
W
Aphrodite
Meradel
Aphrodite
2,430
271
4,106
5,361
9,155
7,679
82
3,798
5,314
23,287
0
L
Merlin
SlimSlav
Merlin
5,244
71
0
372
6,379
2,057
0
829
5,512
58,402
0
W
6,858
1,420
0
4,990
10,493
3,593
272
3,402
7,048
0
62,661
L
Danzaburou
foxwarrior112
Danzaburou
1,848
564
0
1,362
10,593
5,564
0
3,553
6,769
0
10,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,800
Gold Earned
31,675
488
Minions Killed
310
0
Camps Cleared
0
1,414,235
Distance Traveled
1,227,662
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,204
372
13
1
0
231,842
0
W
Janus
8,697
621
124
9
0
288,719
1
W
Artemis
8,714
622
132
9
0
252,812
0
W
Surtr
9,029
645
94
7
0
290,412
0
L
Vamana
6,374
455
64
5
0
237,868
5
L
Sol
6,887
492
96
7
0
251,332
5
W
Aphrodite
8,098
578
25
2
0
277,126
6
L
Merlin
7,880
563
123
9
0
254,562
0
W
Thor
8,262
590
113
8
0
305,166
0
L
Danzaburou
5,330
381
14
1
0
252,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role