Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
EliteLegend03
Bacchus
Level 137
God Stats
1W - 2L
1,773 SR
Queue Stats
134W - 137L
1,558 Elo+
Solo
Nike
Nike
LadySombra25
Nike
Level 243
God Stats
6W - 4L
1,463 SR
Queue Stats
395W - 392L
1,566 Elo+
Party 1
Hou Yi
Hou Yi
leconquerrant
Hou Yi
Level 151
God Stats
6W - 11L
1,533 SR
Queue Stats
363W - 345L
1,555 Elo+
Party 1
Team Averages
Level 165
1,554 SR
1,536 Elo+

VS

Team Averages
Level 118
1,445 SR
1,493 Elo+
Hercules
Hercules
Attackº
Hercules
Level 132
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 11L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
DaniiStyle
Zhong Kui
Level 156
God Stats
2W - 3L
1,225 SR
Queue Stats
143W - 127L
1,579 Elo+
Party 2
Atlas
Atlas
Deffenn
Atlas
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 3
Bastet
Bastet
ExcuseYoouu
Bastet
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 153L
1,507 Elo+
Solo
Martichoras
Martichoras
abdominales
Martichoras
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 25L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
1 / 0 / 0
5,919
987
3,763
4,722
1,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
 
Poseidon
9
0 / 1 / 0
5,139
857
2,310
3,463
763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bacchus
10
0 / 4 / 1
5,525
921
5,654
8,442
8,885
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 3 / 0
5,057
843
3,722
6,944
3,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

10
0 / 3 / 0
5,308
885
4,762
5,847
1,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Attackº
Hercules
11
5 / 0 / 5
6,294
1,049
4,400
5,947
5,168
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Zhong Kui
DaniiStyle
Zhong Kui
11
4 / 0 / 5
6,381
1,064
6,968
5,332
3,639
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Atlas
Deffenn
Atlas
10
1 / 1 / 5
5,783
964
4,620
5,160
3,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
11
1 / 0 / 8
5,869
978
5,847
4,188
1,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Martichoras
abdominales
Martichoras
12
0 / 0 / 9
6,175
1,029
3,907
4,104
1,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
43
1
Kills
11
11
Deaths
1
1
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
0
0
1
L
Poseidon
 
Poseidon
0
1
0
0
W
Hercules
Attackº
Hercules
5
0
5
7.5
W
Zhong Kui
DaniiStyle
Zhong Kui
4
0
5
6.5
W
Atlas
Deffenn
Atlas
1
1
5
3.5
L
Bacchus
0
4
1
0.13
W
Bastet
1
0
8
5
L
0
3
0
0
W
Martichoras
abdominales
Martichoras
0
0
9
4.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,211
Damage
25,742
29,418
Taken
24,731
16,938
Mitigated
14,702
5,067
Healing
8,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
3,763
687
0
1,025
4,722
1,455
0
2,205
2,211
0
21,141
L
Poseidon
 
Poseidon
2,310
200
0
974
3,463
763
0
489
2,894
7,071
228
W
Hercules
Attackº
Hercules
4,400
1,234
0
1,753
5,947
5,168
0
2,657
3,104
0
9,634
W
Zhong Kui
DaniiStyle
Zhong Kui
6,968
608
0
3,946
5,332
3,639
0
962
4,314
19,545
0
W
Atlas
Deffenn
Atlas
4,620
1,192
0
1,000
5,160
3,091
0
749
4,383
11,240
0
L
Bacchus
5,654
760
0
1,645
8,442
8,885
0
2,716
5,569
11,429
0
W
Bastet
5,847
844
0
767
4,188
1,302
69
2,192
1,912
0
14,117
L
3,722
243
0
416
6,944
3,947
0
2,417
4,351
0
4,674
W
Martichoras
abdominales
Martichoras
3,907
1,648
0
604
4,104
1,502
0
882
3,154
0
21,498
L
4,762
1,672
0
1,007
5,847
1,888
0
2,848
2,805
0
12,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,948
Gold Earned
30,502
106
Minions Killed
145
0
Camps Cleared
0
582,883
Distance Traveled
654,041
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,919
987
42
7
0
152,276
0
L
Poseidon
5,139
857
25
4
0
84,534
0
W
Hercules
6,294
1,049
14
2
0
127,707
0
W
Zhong Kui
6,381
1,064
34
6
0
135,839
0
W
Atlas
5,783
964
17
3
0
119,176
0
L
Bacchus
5,525
921
8
1
0
123,306
0
W
Bastet
5,869
978
21
4
0
142,692
0
L
Nike
5,057
843
6
1
0
126,319
0
W
Martichoras
6,175
1,029
59
10
0
128,627
0
L
Hou Yi
5,308
885
25
4
0
96,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role