Player Matchup

Nike
Nike
GuilityCrown
Nike
Level 148
God Stats
7W - 8L
1,587 SR
Queue Stats
375W - 465L
1,508 Elo+
Solo
Raijin
Raijin
Jubante
Raijin
Level 88
God Stats
10W - 7L
1,670 SR
Queue Stats
402W - 385L
1,565 Elo+
Solo
Anhur
Anhur
LightningNioh
Anhur
Level 157
God Stats
6W - 9L
1,401 SR
Queue Stats
330W - 342L
1,564 Elo+
Solo
Jormungandr
Jormungandr
hunterj54
Jormungandr
Level 148
God Stats
0W - 1L
1,690 SR
Queue Stats
59W - 58L
1,597 Elo+
Solo
Ne Zha
Ne Zha
temp-750199
Ne Zha
Level 164
God Stats
22W - 27L
1,577 SR
Queue Stats
523W - 539L
1,518 Elo+
Solo
Team Averages
Level 141
1,585 SR
1,550 Elo+

VS

Team Averages
Level 152
1,519 SR
1,568 Elo+
Serqet
Serqet
NotNotZexrey
Serqet
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
390W - 347L
1,663 Elo+
Party 1
Amaterasu
Amaterasu
Sugardiabeetus
Amaterasu
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 144L
1,422 Elo+
Solo
Medusa
Medusa
crazylucky87
Medusa
Level 194
God Stats
11W - 12L
1,209 SR
Queue Stats
1,265W - 1,289L
1,626 Elo+
Party 1
Scylla
Scylla
iR0NIN
Scylla
Level 155
God Stats
8W - 5L
1,650 SR
Queue Stats
335W - 223L
1,628 Elo+
Solo
Gilgamesh
Gilgamesh
x DAT THUNDA x
Gilgamesh
Level 145
God Stats
4W - 2L
1,736 SR
Queue Stats
273W - 300L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 10
9,460
631
14,345
20,603
14,174
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Raijin
Jubante
Raijin
16
6 / 8 / 10
10,598
707
15,604
13,122
5,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
6 / 6 / 8
10,771
718
13,066
15,803
5,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
hunterj54
Jormungandr
17
2 / 5 / 15
9,980
665
15,231
18,459
23,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
20
7 / 3 / 14
11,627
775
15,151
19,322
9,620

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
19
2 / 4 / 19
11,820
788
9,223
15,602
20,757
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
Sugardiabeetus
Amaterasu
18
6 / 6 / 10
11,932
795
10,111
21,000
19,276
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Medusa
19
11 / 8 / 10
12,740
849
27,051
18,016
7,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
iR0NIN
Scylla
20
7 / 3 / 14
13,174
878
21,930
8,113
3,948
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Gilgamesh
x DAT THUNDA x
Gilgamesh
18
4 / 4 / 18
12,580
839
11,509
26,679
28,269
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
101
24
Kills
30
30
Deaths
25
57
Assists
71
Player
Kills
Deaths
Assists
KDA
L
3
8
10
1
L
Raijin
Jubante
Raijin
6
8
10
1.38
L
6
6
8
1.67
W
Serqet
2
4
19
2.88
W
Amaterasu
Sugardiabeetus
Amaterasu
6
6
10
1.83
W
Medusa
11
8
10
2
L
Jormungandr
hunterj54
Jormungandr
2
5
15
1.9
W
Scylla
iR0NIN
Scylla
7
3
14
4.67
L
Ne Zha
7
3
14
4.67
W
Gilgamesh
x DAT THUNDA x
Gilgamesh
4
4
18
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,397
Damage
79,824
87,309
Taken
89,410
58,071
Mitigated
79,739
17,031
Healing
28,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,345
151
1,966
2,359
20,603
14,174
0
7,118
13,017
0
21,239
L
Raijin
Jubante
Raijin
15,604
1,672
47
499
13,122
5,275
0
2,489
10,241
22,004
1,291
L
13,066
9,746
0
4,140
15,803
5,808
624
3,172
11,922
0
23,066
W
Serqet
9,223
1,051
610
2,515
15,602
20,757
674
3,891
11,362
1,600
11,548
W
Amaterasu
Sugardiabeetus
Amaterasu
10,111
3,856
1,241
7,925
21,000
19,276
960
7,783
13,000
0
21,577
W
Medusa
27,051
8,585
1,784
3,754
18,016
7,489
3,951
7,263
10,611
0
45,463
L
Jormungandr
hunterj54
Jormungandr
15,231
3,001
541
1,869
18,459
23,194
84
3,282
14,653
26,526
724
W
Scylla
iR0NIN
Scylla
21,930
435
0
2,361
8,113
3,948
1,398
1,313
6,604
53,544
1,550
L
Ne Zha
15,151
2,199
473
5,137
19,322
9,620
0
4,806
14,036
0
43,929
W
Gilgamesh
x DAT THUNDA x
Gilgamesh
11,509
1,704
1,735
6,706
26,679
28,269
540
7,962
18,218
0
24,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,436
Gold Earned
62,246
135
Minions Killed
173
0
Camps Cleared
0
1,191,300
Distance Traveled
1,470,855
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,460
631
10
1
0
246,001
0
L
Raijin
10,598
707
26
2
0
217,777
0
L
Anhur
10,771
718
30
2
0
245,383
2
W
Serqet
11,820
788
6
0
0
303,463
0
W
Amaterasu
11,932
795
15
1
0
297,975
0
W
Medusa
12,740
849
41
3
0
273,871
0
L
Jormungandr
9,980
665
23
2
0
237,398
0
W
Scylla
13,174
878
89
6
0
295,838
0
L
Ne Zha
11,627
775
46
3
0
244,741
0
W
Gilgamesh
12,580
839
22
1
0
299,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role