Player Matchup

Chang'e
Chang'e
Silver I
Oncesleep
Chang'e
Silver I
Level 121
God Stats
3W - 1L
1,541 SR
Queue Stats
236W - 253L
1,118 MMR
Solo
Da Ji
Da Ji
Silver III
Roleurface
Da Ji
Silver III
Level 144
God Stats
22W - 35L
1,371 SR
Queue Stats
204W - 219L
850 MMR
Solo
Aphrodite
Aphrodite
Bronze I
TimetoDeathNow
Aphrodite
Bronze I
Level 121
God Stats
82W - 83L
1,426 SR
Queue Stats
123W - 151L
285 MMR
Solo
Cernunnos
Cernunnos
Silver III
Viridescence
Cernunnos
Silver III
Level 124
God Stats
15W - 10L
1,479 SR
Queue Stats
288W - 308L
837 MMR
Solo
Sylvanus
Sylvanus
Silver IV
filkzz
Sylvanus
Silver IV
Level 127
God Stats
32W - 29L
1,412 SR
Queue Stats
404W - 462L
690 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 127
1,446 SR
756 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 145
1,437 SR
749 MMR
Vulcan
Vulcan
Silver IV
FatheredRelic56
Vulcan
Silver IV
Level 153
God Stats
87W - 87L
1,473 SR
Queue Stats
565W - 594L
735 MMR
Solo
Susano
Susano
Silver I
SLIGGITY SLOTH
Susano
Silver I
Level 149
God Stats
1W - 6L
1,322 SR
Queue Stats
185W - 195L
1,127 MMR
Solo
Neith
Neith
Silver V
Zlatanhru
Neith
Silver V
Level 141
God Stats
11W - 12L
1,413 SR
Queue Stats
24W - 44L
722 MMR
Solo
Cthulhu
Cthulhu
Bronze I
arushmen69
Cthulhu
Bronze I
Level 132
God Stats
31W - 31L
1,513 SR
Queue Stats
143W - 196L
433 MMR
Solo
Zhong Kui
Zhong Kui
Silver V
rafnar
Zhong Kui
Silver V
Level 148
God Stats
1W - 3L
1,466 SR
Queue Stats
40W - 68L
727 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Oncesleep
Chang'e
20
11 / 3 / 11
13,836
602
21,491
21,821
8,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
20
10 / 4 / 5
13,802
600
14,168
22,801
11,834
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Aphrodite
TimetoDeathNow
Aphrodite
18
2 / 5 / 5
11,359
494
8,747
16,177
7,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cernunnos
Viridescence
Cernunnos
20
6 / 0 / 4
12,919
562
13,216
17,005
8,077
Hunter's Cowl

Hunter's Cowl

+50
Physical Power
+15
Mp 5
+15%
Physical Lifesteal
+20%
Attack Speed

AURA - While you are within 55 units of an allied god you gain 20% Attack Speed Aura. If you are alone you instead gain 10% Movement Speed.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Sylvanus
filkzz
Sylvanus
18
2 / 1 / 12
12,222
531
10,330
29,568
32,571
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
MedusaJanusMulanThor

VS

Bans
ThanatosAo KuangBacchusKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 4
10,255
446
11,662
10,752
3,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
4 / 6 / 5
11,311
492
12,364
21,492
7,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Neith
Zlatanhru
Neith
17
0 / 5 / 2
10,031
436
12,286
14,286
3,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
arushmen69
Cthulhu
15
0 / 5 / 2
10,121
440
11,002
20,647
20,644
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zhong Kui
rafnar
Zhong Kui
19
7 / 8 / 1
13,090
569
18,669
21,779
15,911
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
27
31
Kills
13
13
Deaths
31
37
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
7
4
0.57
W
Chang'e
Oncesleep
Chang'e
11
3
11
5.5
W
Da Ji
10
4
5
3.13
L
4
6
5
1.08
W
Aphrodite
TimetoDeathNow
Aphrodite
2
5
5
0.9
W
Cernunnos
Viridescence
Cernunnos
6
0
4
8
L
Neith
Zlatanhru
Neith
0
5
2
0.2
L
Cthulhu
arushmen69
Cthulhu
0
5
2
0.2
W
Sylvanus
filkzz
Sylvanus
2
1
12
8
L
Zhong Kui
rafnar
Zhong Kui
7
8
1
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,952
Damage
65,983
107,372
Taken
88,956
68,468
Mitigated
51,295
56,434
Healing
22,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,662
441
0
2,195
10,752
3,480
0
5,612
5,140
53,520
0
W
Chang'e
Oncesleep
Chang'e
21,491
1,127
4,359
11,487
21,821
8,176
1,006
14,109
7,712
94,228
3,788
W
Da Ji
14,168
4,359
0
1,372
22,801
11,834
0
7,183
15,618
0
153,347
L
12,364
1,007
0
9,856
21,492
7,460
0
6,794
14,698
0
73,699
W
Aphrodite
TimetoDeathNow
Aphrodite
8,747
594
4,257
8,687
16,177
7,810
1,714
6,316
9,861
61,884
1,515
W
Cernunnos
Viridescence
Cernunnos
13,216
6,141
0
5,845
17,005
8,077
6,441
5,624
11,381
0
127,633
L
Neith
Zlatanhru
Neith
12,286
4,110
0
776
14,286
3,800
924
7,092
7,194
0
76,291
L
Cthulhu
arushmen69
Cthulhu
11,002
192
235
3,417
20,647
20,644
108
10,146
10,501
51,080
1,050
W
Sylvanus
filkzz
Sylvanus
10,330
2,131
8,439
11,988
29,568
32,571
693
10,812
18,756
42,945
1,243
L
Zhong Kui
rafnar
Zhong Kui
18,669
1,072
0
6,117
21,779
15,911
1,455
10,077
11,702
95,144
2,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,138
Gold Earned
54,808
666
Minions Killed
535
0
Camps Cleared
0
2,235,263
Distance Traveled
1,948,222
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,255
446
79
3
0
324,897
2
W
Chang'e
13,836
602
152
7
0
487,020
4
W
Da Ji
13,802
600
167
7
0
470,665
1
L
Susano
11,311
492
104
5
0
435,647
0
W
Aphrodite
11,359
494
122
5
0
411,094
2
W
Cernunnos
12,919
562
180
8
0
444,375
2
L
Neith
10,031
436
136
6
0
403,085
0
L
Cthulhu
10,121
440
54
2
0
439,812
0
W
Sylvanus
12,222
531
45
2
0
422,109
1
L
Zhong Kui
13,090
569
162
7
0
344,781
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role