Player Matchup

Zhong Kui
Zhong Kui
Gold II
 
Zhong Kui
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Bronze III
Banned4Reason
Terra
Bronze III
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 56L
1,500 MMR
Party 2
Thanatos
Thanatos
Gold III
DixieNormous404
Thanatos
Gold III
Level 80
God Stats
5W - 5L
1,473 SR
Queue Stats
89W - 94L
1,518 MMR
Solo
Chernobog
Chernobog
Bronze III
LebronBond
Chernobog
Bronze III
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 29L
1,500 MMR
Party 2
Yemoja
Yemoja
Gold IV
NoobReportMe
Yemoja
Gold IV
Level 287
God Stats
2W - 3L
1,590 SR
Queue Stats
52W - 56L
1,515 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 141
1,513 SR
1,507 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 125
1,562 SR
1,505 MMR
Ravana
Ravana
Platinum V
 
Ravana
Platinum V
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Gold III
C_HaXXeR
Hera
Gold III
Level 157
God Stats
0W - 2L
1,177 SR
Queue Stats
66W - 69L
1,358 MMR
Party 1
Athena
Athena
Platinum V
Dima_Jancza
Athena
Platinum V
Level 154
God Stats
28W - 20L
1,681 SR
Queue Stats
237W - 221L
1,665 MMR
Party 1
Loki
Loki
Gold I
Expunged2996
Loki
Gold I
Level 101
God Stats
15W - 19L
1,601 SR
Queue Stats
381W - 367L
1,506 MMR
Solo
Apollo
Apollo
Gold III
NmthAron
Apollo
Gold III
Level 79
God Stats
2W - 3L
1,850 SR
Queue Stats
89W - 93L
1,497 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
4 / 1 / 2
7,100
645
6,266
7,385
5,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
1 / 0 / 1
6,964
633
3,558
8,548
7,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
12
5 / 1 / 1
6,639
604
4,865
8,615
2,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
LebronBond
Chernobog
14
5 / 1 / 5
7,944
722
8,358
7,847
2,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
11
2 / 1 / 8
6,725
611
3,584
6,058
2,780
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
SusanoMedusaAgniAres

VS

Bans
ThothGaneshaThorAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
3 / 5 / 1
6,014
547
6,354
8,116
2,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hera
10
0 / 4 / 1
5,656
514
4,627
6,841
2,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
9
1 / 3 / 2
5,614
510
2,241
8,697
6,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 2 / 0
6,164
560
3,036
7,503
2,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
NmthAron
Apollo
10
0 / 3 / 2
6,184
562
3,407
8,164
2,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
17
Kills
4
4
Deaths
17
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
4
1
2
5
L
Ravana
 
Ravana
3
5
1
0.7
W
1
0
1
1.5
L
Hera
0
4
1
0.13
L
Athena
1
3
2
0.67
W
Thanatos
5
1
1
5.5
L
0
2
0
0
W
Chernobog
LebronBond
Chernobog
5
1
5
7.5
L
Apollo
NmthAron
Apollo
0
3
2
0.33
W
Yemoja
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,631
Damage
19,665
38,453
Taken
39,321
21,077
Mitigated
16,009
22,044
Healing
10,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
6,266
640
0
2,292
7,385
5,601
12
3,366
3,696
49,308
3,432
L
Ravana
 
Ravana
6,354
2,463
0
2,348
8,116
2,561
0
1,496
6,596
0
43,024
W
3,558
291
60
3,156
8,548
7,813
0
0
8,548
44,924
2,478
L
Hera
4,627
1,357
0
1,705
6,841
2,151
0
4,828
2,013
39,185
0
L
Athena
2,241
897
0
2,444
8,697
6,735
0
2,769
5,928
15,778
0
W
Thanatos
4,865
1,059
0
8,814
8,615
2,490
13
1,020
7,513
0
33,563
L
3,036
459
0
1,067
7,503
2,139
0
2,761
4,418
0
42,105
W
Chernobog
LebronBond
Chernobog
8,358
6,111
0
2,401
7,847
2,393
768
599
7,248
0
65,792
L
Apollo
NmthAron
Apollo
3,407
2,139
0
2,782
8,164
2,423
0
831
7,333
0
46,374
W
Yemoja
3,584
1,032
3,414
1,907
6,058
2,780
0
1,416
4,580
12,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,372
Gold Earned
29,632
419
Minions Killed
341
0
Camps Cleared
0
1,275,444
Distance Traveled
1,139,321
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,100
645
107
10
0
241,532
0
L
Ravana
6,014
547
76
7
0
249,736
0
W
Terra
6,964
633
108
10
0
269,063
3
L
Hera
5,656
514
81
7
0
224,571
1
L
Athena
5,614
510
20
2
0
225,064
3
W
Thanatos
6,639
604
67
6
0
265,894
1
L
Loki
6,164
560
70
6
0
226,605
0
W
Chernobog
7,944
722
119
11
0
262,685
4
L
Apollo
6,184
562
94
9
0
213,345
2
W
Yemoja
6,725
611
18
2
0
236,270
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role