Player Matchup

Anhur
Anhur
 
Anhur
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
SkyrimFoeNords
Thanatos
Level 149
God Stats
1W - 0L
1,715 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
big-toe-9
Cthulhu
Level 109
God Stats
99W - 90L
1,512 SR
Queue Stats
437W - 404L
1,502 Elo+
Solo
Janus
Janus
grifao2000
Janus
Level 147
God Stats
15W - 24L
1,348 SR
Queue Stats
275W - 265L
1,432 Elo+
Solo
Ravana
Ravana
mrsplenter
Ravana
Level 124
God Stats
10W - 6L
1,817 SR
Queue Stats
223W - 205L
1,521 Elo+
Solo
Team Averages
Level 137
1,579 SR
1,491 Elo+

VS

Team Averages
Level 79
1,528 SR
1,495 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Real Peibol
Anubis
Level 40
God Stats
3W - 2L
1,685 SR
Queue Stats
42W - 61L
1,445 Elo+
Solo
Skadi
Skadi
SpeZ Replayz
Skadi
Level 143
God Stats
12W - 9L
1,461 SR
Queue Stats
137W - 109L
1,529 Elo+
Party 2
Freya
Freya
TKD1Ray
Freya
Level 118
God Stats
39W - 25L
1,571 SR
Queue Stats
612W - 608L
1,495 Elo+
Solo
Xing Tian
Xing Tian
Xtremefighterr
Xing Tian
Level 28
God Stats
2W - 3L
1,423 SR
Queue Stats
41W - 42L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
5 / 1 / 5
7,822
602
7,137
9,118
2,842
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Thanatos
11
6 / 1 / 4
7,445
573
6,194
8,974
3,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
big-toe-9
Cthulhu
11
1 / 3 / 11
6,763
520
7,384
11,073
4,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
16
2 / 0 / 5
8,900
685
3,262
5,519
1,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ravana
mrsplenter
Ravana
15
7 / 0 / 6
9,122
702
9,622
9,422
6,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
0 / 5 / 1
5,933
456
4,254
12,965
3,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
12
1 / 2 / 0
6,457
497
1,998
5,301
2,027
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
3 / 4 / 2
7,378
568
10,475
9,340
2,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Freya
TKD1Ray
Freya
10
0 / 6 / 0
6,090
468
4,280
11,563
3,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Xing Tian
Xtremefighterr
Xing Tian
10
1 / 4 / 3
6,310
485
4,549
10,452
6,529
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
11
21
Kills
5
5
Deaths
21
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
5
1
5
7.5
L
Gilgamesh
 
Gilgamesh
0
5
1
0.1
L
Anubis
1
2
0
0.5
W
Thanatos
6
1
4
8
L
3
4
2
1
L
Freya
TKD1Ray
Freya
0
6
0
0
L
Xing Tian
Xtremefighterr
Xing Tian
1
4
3
0.63
W
Cthulhu
big-toe-9
Cthulhu
1
3
11
2.17
W
Janus
2
0
5
4.5
W
Ravana
mrsplenter
Ravana
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,599
Damage
25,556
44,106
Taken
49,621
19,651
Mitigated
17,667
19,755
Healing
12,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
7,137
4,013
0
4,001
9,118
2,842
425
2,621
6,443
0
54,074
L
Gilgamesh
 
Gilgamesh
4,254
1,326
0
3,989
12,965
3,780
0
2,120
10,543
0
39,768
L
Anubis
1,998
47
0
2,156
5,301
2,027
0
1,244
3,849
43,415
1,078
W
Thanatos
6,194
1,084
0
7,319
8,974
3,407
467
802
8,132
0
39,316
L
10,475
3,823
0
2,100
9,340
2,304
0
1,486
7,444
0
62,803
L
Freya
TKD1Ray
Freya
4,280
1,280
0
3,333
11,563
3,027
0
1,254
9,812
31,299
1,512
L
Xing Tian
Xtremefighterr
Xing Tian
4,549
509
0
930
10,452
6,529
0
3,089
6,725
13,860
0
W
Cthulhu
big-toe-9
Cthulhu
7,384
307
202
2,751
11,073
4,879
0
2,651
8,422
24,884
703
W
Janus
3,262
466
0
1,162
5,519
1,956
0
409
5,092
83,263
0
W
Ravana
mrsplenter
Ravana
9,622
1,959
0
4,320
9,422
6,567
0
4,126
4,893
0
54,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,052
Gold Earned
32,168
433
Minions Killed
325
0
Camps Cleared
0
1,434,187
Distance Traveled
1,280,355
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,822
602
93
7
0
253,362
0
L
Gilgamesh
5,933
456
63
5
0
275,923
0
L
Anubis
6,457
497
75
6
0
250,001
6
W
Thanatos
7,445
573
50
4
0
330,482
5
L
Skadi
7,378
568
91
7
0
240,783
1
L
Freya
6,090
468
68
5
0
246,453
2
L
Xing Tian
6,310
485
28
2
0
267,195
3
W
Cthulhu
6,763
520
34
3
0
288,777
7
W
Janus
8,900
685
156
12
0
280,659
0
W
Ravana
9,122
702
100
8
0
280,907
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role