Player Matchup

Baron Samedi
Baron Samedi
Babsganoosh
Baron Samedi
Level 175
God Stats
3W - 1L
2,001 SR
Queue Stats
44W - 63L
1,426 Elo+
Party 2
Guan Yu
Guan Yu
COMBATMUSHROOMS
Guan Yu
Level 83
God Stats
1W - 7L
1,450 SR
Queue Stats
7W - 20L
1,405 Elo+
Party 2
Artemis
Artemis
ShaClayClay
Artemis
Level 157
God Stats
15W - 9L
1,665 SR
Queue Stats
459W - 470L
1,453 Elo+
Party 2
Team Averages
Level 138
1,705 SR
1,428 Elo+

VS

Team Averages
Level 32
1,577 SR
1,429 Elo+
Bacchus
Bacchus
MakalaShadowSong
Bacchus
Level 46
God Stats
31W - 33L
1,525 SR
Queue Stats
285W - 312L
1,450 Elo+
Solo
Danzaburou
Danzaburou
OxiCleans
Danzaburou
Level 31
God Stats
6W - 4L
1,500 SR
Queue Stats
212W - 207L
1,338 Elo+
Party 1
Baron Samedi
Baron Samedi
TenTonBones
Baron Samedi
Level 18
God Stats
16W - 7L
1,706 SR
Queue Stats
105W - 104L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Babsganoosh
Baron Samedi
15
3 / 3 / 0
9,375
721
7,321
10,997
4,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

12
0 / 5 / 0
7,459
574
982
10,433
7,111
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
ShaClayClay
Artemis
12
0 / 8 / 0
7,606
585
9,243
12,963
4,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 13
9,508
731
7,555
12,995
17,403
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
OxiCleans
Danzaburou
17
10 / 0 / 5
12,054
927
13,638
8,674
3,689
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
TenTonBones
Baron Samedi
14
4 / 1 / 11
9,874
760
9,444
10,892
4,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
45
3
Kills
16
16
Deaths
3
0
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Babsganoosh
Baron Samedi
3
3
0
1
L
0
5
0
0
W
2
2
13
4.25
W
Danzaburou
OxiCleans
Danzaburou
10
0
5
12.5
L
Artemis
ShaClayClay
Artemis
0
8
0
0
W
Baron Samedi
TenTonBones
Baron Samedi
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,546
Damage
30,637
34,393
Taken
32,561
16,106
Mitigated
26,077
5,292
Healing
10,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Babsganoosh
Baron Samedi
7,321
318
363
2,101
10,997
4,700
0
4,910
6,057
36,812
0
L
982
0
572
1,191
10,433
7,111
0
4,689
5,723
0
6,245
W
7,555
70
0
807
12,995
17,403
16
3,591
9,404
19,084
0
W
Danzaburou
OxiCleans
Danzaburou
13,638
5,857
0
4,857
8,674
3,689
2,381
1,768
6,906
0
66,256
L
Artemis
ShaClayClay
Artemis
9,243
1,198
0
1,065
12,963
4,295
0
7,225
5,690
0
30,150
W
Baron Samedi
TenTonBones
Baron Samedi
9,444
358
1,024
3,558
10,892
4,985
495
2,018
8,874
31,332
1,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,440
Gold Earned
31,436
109
Minions Killed
183
0
Camps Cleared
0
628,665
Distance Traveled
741,887
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,375
721
71
5
0
221,647
0
L
Guan Yu
7,459
574
5
0
0
212,156
0
W
Bacchus
9,508
731
29
2
0
247,429
0
W
Danzaburou
12,054
927
106
8
0
246,160
7
L
Artemis
7,606
585
33
3
0
194,862
0
W
Baron Samedi
9,874
760
48
4
0
248,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role