Player Matchup

Lancelot
Lancelot
BIuebands
Lancelot
Level 42
God Stats
24W - 22L
1,158 SR
Queue Stats
129W - 145L
1,336 Elo+
Party 2
Danzaburou
Danzaburou
BabyYoda2112955
Danzaburou
Level 67
God Stats
10W - 5L
1,612 SR
Queue Stats
174W - 305L
1,422 Elo+
Party 2
Kukulkan
Kukulkan
GasterParanoi
Kukulkan
Level 17
God Stats
1W - 1L
1,730 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Hera
Hera
endoadrian
Hera
Level 109
God Stats
1W - 0L
1,261 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
swagboca
Ymir
Level 79
God Stats
7W - 12L
1,425 SR
Queue Stats
128W - 142L
1,473 Elo+
Solo
Team Averages
Level 63
1,437 SR
1,446 Elo+

VS

Team Averages
Level 125
1,428 SR
1,421 Elo+
Terra
Terra
BIGGFOOOT
Terra
Level 174
God Stats
0W - 1L
1,412 SR
Queue Stats
36W - 43L
1,421 Elo+
Solo
Bellona
Bellona
NexusNatural
Bellona
Level 106
God Stats
5W - 13L
1,061 SR
Queue Stats
273W - 268L
1,391 Elo+
Solo
Susano
Susano
PrettyBunny3961
Susano
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,379 Elo+
Party 3
Xbalanque
Xbalanque
Taebabyj
Xbalanque
Level 61
God Stats
1W - 3L
1,472 SR
Queue Stats
6W - 10L
1,413 Elo+
Party 3
Anubis
Anubis
Wess4766
Anubis
Level 142
God Stats
177W - 139L
1,693 SR
Queue Stats
717W - 713L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BIuebands
Lancelot
14
4 / 2 / 2
8,096
578
4,428
9,384
3,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
BabyYoda2112955
Danzaburou
15
4 / 0 / 2
9,189
656
5,139
8,573
3,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
GasterParanoi
Kukulkan
12
3 / 4 / 4
7,884
563
4,456
5,784
1,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
1 / 8 / 3
7,733
552
4,677
7,064
1,906
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ymir
11
1 / 1 / 6
7,934
567
3,140
8,750
5,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
BIGGFOOOT
Terra
5
0 / 6 / 0
5,166
369
26
6,026
3,180
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
NexusNatural
Bellona
14
7 / 3 / 1
8,855
633
6,953
12,840
11,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 3 / 1
7,597
543
6,852
10,766
3,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Xbalanque
Taebabyj
Xbalanque
13
0 / 3 / 1
6,845
489
2,441
6,812
1,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
Wess4766
Anubis
15
3 / 3 / 2
8,428
602
8,022
8,687
4,210
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
19
13
Kills
14
15
Deaths
18
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Terra
BIGGFOOOT
Terra
0
6
0
0
W
Lancelot
BIuebands
Lancelot
4
2
2
2.5
W
Danzaburou
BabyYoda2112955
Danzaburou
4
0
2
5
W
Kukulkan
GasterParanoi
Kukulkan
3
4
4
1.25
L
Bellona
NexusNatural
Bellona
7
3
1
2.5
L
4
3
1
1.5
L
Xbalanque
Taebabyj
Xbalanque
0
3
1
0.17
L
Anubis
Wess4766
Anubis
3
3
2
1.33
W
1
8
3
0.31
W
Ymir
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,840
Damage
24,294
39,555
Taken
45,131
16,108
Mitigated
24,767
8,293
Healing
14,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
BIGGFOOOT
Terra
26
0
144
374
6,026
3,180
0
2,475
3,551
2,735
0
W
Lancelot
BIuebands
Lancelot
4,428
757
0
1,500
9,384
3,873
165
1,349
8,035
0
52,202
W
Danzaburou
BabyYoda2112955
Danzaburou
5,139
2,308
0
4,286
8,573
3,156
1,498
392
8,181
0
72,151
W
Kukulkan
GasterParanoi
Kukulkan
4,456
193
43
294
5,784
1,531
638
2,688
3,096
45,591
318
L
Bellona
NexusNatural
Bellona
6,953
1,907
0
3,871
12,840
11,907
453
5,183
7,657
0
50,973
L
6,852
1,672
0
3,985
10,766
3,492
0
598
10,168
0
51,020
L
Xbalanque
Taebabyj
Xbalanque
2,441
743
0
1,655
6,812
1,978
116
615
6,197
0
38,791
L
Anubis
Wess4766
Anubis
8,022
154
0
4,542
8,687
4,210
783
3,654
5,033
83,018
0
W
4,677
1,211
0
28
7,064
1,906
0
0
7,064
36,297
0
W
Ymir
3,140
925
0
2,142
8,750
5,642
269
3,619
5,131
25,095
2,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,836
Gold Earned
36,891
388
Minions Killed
382
0
Camps Cleared
0
1,348,975
Distance Traveled
1,419,508
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
5,166
369
2
0
0
279,780
6
W
Lancelot
8,096
578
75
5
0
338,080
0
W
Danzaburou
9,189
656
106
8
0
264,188
0
W
Kukulkan
7,884
563
98
7
0
231,924
0
L
Bellona
8,855
633
83
6
0
259,481
0
L
Susano
7,597
543
89
6
0
325,721
0
L
Xbalanque
6,845
489
78
6
0
292,614
0
L
Anubis
8,428
602
130
9
0
261,912
0
W
Hera
7,733
552
62
4
0
260,203
1
W
Ymir
7,934
567
47
3
0
254,580
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role