Player Matchup

Shiva
Shiva
DeityEnder
Shiva
Level 161
God Stats
15W - 16L
1,595 SR
Queue Stats
673W - 681L
1,550 Elo+
Solo
Chiron
Chiron
Huntermayday
Chiron
Level 170
God Stats
182W - 132L
1,601 SR
Queue Stats
446W - 416L
1,624 Elo+
Solo
Nox
Nox
LLENN BELL
Nox
Level 109
God Stats
12W - 13L
1,235 SR
Queue Stats
533W - 529L
1,497 Elo+
Solo
Team Averages
Level 147
1,477 SR
1,557 Elo+

VS

Team Averages
Level 98
1,465 SR
1,520 Elo+
Ullr
Ullr
 
Ullr
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
FrancosCo123
Ares
Level 97
God Stats
15W - 13L
1,583 SR
Queue Stats
431W - 429L
1,555 Elo+
Solo
Charybdis
Charybdis
chatollelle
Charybdis
Level 43
God Stats
1W - 2L
1,313 SR
Queue Stats
8W - 7L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
14
4 / 1 / 6
9,486
862
8,605
11,270
6,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
14
5 / 0 / 6
9,305
846
9,823
6,696
1,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
2 / 1 / 8
8,919
811
3,657
5,057
1,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
4
0 / 2 / 0
5,826
530
353
2,197
556
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 8 / 0
6,327
575
3,900
15,529
13,052
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
chatollelle
Charybdis
14
1 / 2 / 1
8,623
784
7,275
9,014
2,754
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
11
Kills
1
2
Deaths
12
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
2
0
0
W
Shiva
4
1
6
7
L
0
8
0
0
W
Chiron
5
0
6
8
W
2
1
8
6
L
Charybdis
chatollelle
Charybdis
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,085
Damage
11,528
23,023
Taken
26,740
10,393
Mitigated
16,362
4,858
Healing
2,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
353
170
0
550
2,197
556
0
267
1,890
0
3,713
W
Shiva
8,605
1,491
569
1,298
11,270
6,725
623
2,208
9,062
923
33,377
L
3,900
270
115
745
15,529
13,052
0
2,247
12,933
11,845
0
W
Chiron
9,823
4,468
1,092
1,418
6,696
1,871
1,130
545
6,151
0
36,091
W
3,657
640
0
481
5,057
1,797
887
1,203
3,854
38,373
768
L
Charybdis
chatollelle
Charybdis
7,275
3,099
0
1,361
9,014
2,754
0
1,218
7,691
0
49,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,710
Gold Earned
20,776
179
Minions Killed
104
0
Camps Cleared
0
653,104
Distance Traveled
388,615
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,826
530
11
1
0
35,055
0
W
Shiva
9,486
862
52
5
0
232,784
0
L
Ares
6,327
575
18
2
0
179,823
4
W
Chiron
9,305
846
53
5
0
210,210
0
W
Nox
8,919
811
74
7
0
210,110
0
L
Charybdis
8,623
784
75
7
0
173,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role