Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Martichoras
Martichoras
 
Martichoras
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
BT_weit
Agni
Level 106
God Stats
4W - 5L
1,293 SR
Queue Stats
161W - 168L
1,424 Elo+
Solo
Nemesis
Nemesis
SIR Jussepe
Nemesis
Level 69
God Stats
0W - 1L
1,767 SR
Queue Stats
14W - 27L
1,406 Elo+
Solo
Team Averages
Level 123
1,512 SR
1,466 Elo+

VS

Team Averages
Level 126
1,533 SR
1,425 Elo+
Ix Chel
Ix Chel
MadHamInPan
Ix Chel
Level 142
God Stats
3W - 2L
1,489 SR
Queue Stats
208W - 227L
1,458 Elo+
Solo
Danzaburou
Danzaburou
OoNaddeloO
Danzaburou
Level 65
God Stats
9W - 8L
1,561 SR
Queue Stats
118W - 114L
1,423 Elo+
Party 1
Zhong Kui
Zhong Kui
Walker6969
Zhong Kui
Level 108
God Stats
6W - 3L
1,615 SR
Queue Stats
78W - 74L
1,446 Elo+
Solo
Bacchus
Bacchus
X-Schnappo-X
Bacchus
Level 66
God Stats
9W - 6L
1,576 SR
Queue Stats
118W - 116L
1,424 Elo+
Party 1
Awilix
Awilix
lucifrere31
Awilix
Level 249
God Stats
6W - 6L
1,426 SR
Queue Stats
92W - 107L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
2 / 4 / 3
5,597
560
4,328
6,718
1,970
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bacchus
 
Bacchus
9
2 / 2 / 1
5,355
536
2,837
7,016
4,542
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Martichoras
 
Martichoras
8
0 / 3 / 3
4,419
442
1,944
5,485
1,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Agni
BT_weit
Agni
8
0 / 5 / 0
4,809
481
1,984
4,824
984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
SIR Jussepe
Nemesis
8
2 / 3 / 0
4,954
495
3,961
7,484
2,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
MadHamInPan
Ix Chel
12
5 / 0 / 1
6,879
688
4,069
4,608
1,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
OoNaddeloO
Danzaburou
9
1 / 2 / 3
5,084
508
3,044
5,970
1,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
Walker6969
Zhong Kui
11
3 / 1 / 2
6,615
662
3,241
5,982
3,980
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bacchus
X-Schnappo-X
Bacchus
8
0 / 2 / 4
5,445
545
5,191
6,180
4,311
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
11
8 / 1 / 1
6,661
666
6,567
7,426
2,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
6
Kills
17
17
Deaths
6
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
2
4
3
0.88
L
Bacchus
 
Bacchus
2
2
1
1.25
L
Martichoras
 
Martichoras
0
3
3
0.5
L
Agni
BT_weit
Agni
0
5
0
0
W
Ix Chel
MadHamInPan
Ix Chel
5
0
1
5.5
W
Danzaburou
OoNaddeloO
Danzaburou
1
2
3
1.25
L
Nemesis
SIR Jussepe
Nemesis
2
3
0
0.67
W
Zhong Kui
Walker6969
Zhong Kui
3
1
2
4
W
Bacchus
X-Schnappo-X
Bacchus
0
2
4
1
W
Awilix
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,054
Damage
22,112
31,527
Taken
30,166
11,403
Mitigated
13,736
4,770
Healing
13,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
4,328
539
65
1,384
6,718
1,970
0
2,641
4,077
26,466
852
L
Bacchus
 
Bacchus
2,837
673
0
2,255
7,016
4,542
0
2,583
4,433
13,473
0
L
Martichoras
 
Martichoras
1,944
658
0
421
5,485
1,574
0
2,019
3,466
0
32,326
L
Agni
BT_weit
Agni
1,984
43
0
100
4,824
984
0
3,419
1,405
22,360
560
W
Ix Chel
MadHamInPan
Ix Chel
4,069
349
86
3,099
4,608
1,586
0
1,984
2,624
43,476
0
W
Danzaburou
OoNaddeloO
Danzaburou
3,044
391
0
2,685
5,970
1,614
171
2,109
3,861
0
30,021
L
Nemesis
SIR Jussepe
Nemesis
3,961
2,212
0
545
7,484
2,333
0
1,793
5,691
0
28,612
W
Zhong Kui
Walker6969
Zhong Kui
3,241
421
0
3,313
5,982
3,980
1,237
1,953
4,029
39,619
1,263
W
Bacchus
X-Schnappo-X
Bacchus
5,191
773
0
2,021
6,180
4,311
0
1,509
4,671
15,938
2,224
W
Awilix
6,567
2,012
0
2,598
7,426
2,245
0
1,490
5,936
0
37,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,134
Gold Earned
30,684
205
Minions Killed
299
0
Camps Cleared
0
856,310
Distance Traveled
956,740
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,597
560
45
5
0
141,300
0
L
Bacchus
5,355
536
16
2
0
198,668
5
L
Martichoras
4,419
442
53
5
0
166,293
0
L
Agni
4,809
481
44
4
0
160,916
0
W
Ix Chel
6,879
688
83
8
0
204,007
3
W
Danzaburou
5,084
508
56
6
0
174,442
0
L
Nemesis
4,954
495
47
5
0
189,133
0
W
Zhong Kui
6,615
662
79
8
0
154,891
0
W
Bacchus
5,445
545
18
2
0
198,757
0
W
Awilix
6,661
666
63
6
0
224,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role