Player Matchup

Fenrir
Fenrir
Gerbelico
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 39L
1,410 Elo+
Party 1
Atlas
Atlas
LMONOYT
Atlas
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,394 Elo+
Party 1
Neith
Neith
axel 1154
Neith
Level 47
God Stats
6W - 6L
1,504 SR
Queue Stats
13W - 21L
1,340 Elo+
Party 1
Aphrodite
Aphrodite
emiliotowers
Aphrodite
Level 67
God Stats
1W - 1L
1,748 SR
Queue Stats
100W - 104L
1,438 Elo+
Party 1
Skadi
Skadi
luz_alv5
Skadi
Level 16
God Stats
0W - 1L
978 SR
Queue Stats
1W - 2L
1,707 Elo+
Party 1
Team Averages
Level 37
1,446 SR
1,457 Elo+

VS

Team Averages
Level 142
1,520 SR
1,477 Elo+
Scylla
Scylla
 
Scylla
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Magician_369
Cupid
Level 165
God Stats
9W - 10L
1,439 SR
Queue Stats
116W - 106L
1,458 Elo+
Party 2
Awilix
Awilix
Natrix602
Awilix
Level 155
God Stats
28W - 35L
1,433 SR
Queue Stats
591W - 555L
1,453 Elo+
Solo
Ares
Ares
Quadgod117
Ares
Level 87
God Stats
14W - 12L
1,576 SR
Queue Stats
111W - 94L
1,453 Elo+
Party 2
Surtr
Surtr
Valhalla_Ragnark
Surtr
Level 155
God Stats
16W - 14L
1,655 SR
Queue Stats
329W - 297L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Gerbelico
Fenrir
10
3 / 7 / 0
5,434
543
4,010
11,344
3,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
LMONOYT
Atlas
8
1 / 4 / 1
5,325
533
3,724
7,701
5,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Neith
axel 1154
Neith
9
0 / 3 / 3
5,070
507
4,473
6,422
1,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Aphrodite
emiliotowers
Aphrodite
9
0 / 3 / 1
4,932
493
1,961
7,659
2,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
luz_alv5
Skadi
9
1 / 5 / 0
4,881
488
2,534
7,037
1,663
Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
4 / 1 / 2
7,041
704
5,427
4,082
1,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

11
5 / 2 / 5
6,747
675
5,213
6,548
1,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Awilix
Natrix602
Awilix
12
4 / 0 / 2
6,437
644
5,093
5,256
1,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
3 / 1 / 5
7,123
712
3,794
7,554
4,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
6 / 1 / 5
8,247
825
6,124
8,152
3,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
5
Kills
22
22
Deaths
5
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
1
2
5
L
Fenrir
Gerbelico
Fenrir
3
7
0
0.43
L
Atlas
LMONOYT
Atlas
1
4
1
0.38
W
5
2
5
3.75
W
Awilix
Natrix602
Awilix
4
0
2
5
W
3
1
5
5.5
W
6
1
5
8.5
L
Neith
axel 1154
Neith
0
3
3
0.5
L
Aphrodite
emiliotowers
Aphrodite
0
3
1
0.17
L
Skadi
luz_alv5
Skadi
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,702
Damage
25,651
40,163
Taken
31,592
14,668
Mitigated
13,140
8,146
Healing
11,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
5,427
485
0
792
4,082
1,041
305
649
3,433
42,010
0
L
Fenrir
Gerbelico
Fenrir
4,010
1,387
0
1,642
11,344
3,873
0
2,555
8,629
0
34,822
L
Atlas
LMONOYT
Atlas
3,724
786
0
982
7,701
5,101
0
1,882
5,819
13,372
126
W
5,213
2,910
508
1,610
6,548
1,995
472
2,130
4,418
0
36,814
W
Awilix
Natrix602
Awilix
5,093
1,856
0
3,641
5,256
1,720
0
622
4,634
0
40,936
W
3,794
260
164
2,313
7,554
4,791
398
1,717
5,837
21,604
1,665
W
6,124
1,911
0
2,741
8,152
3,593
70
302
7,850
936
51,215
L
Neith
axel 1154
Neith
4,473
1,536
0
1,970
6,422
1,895
60
515
5,907
0
30,759
L
Aphrodite
emiliotowers
Aphrodite
1,961
105
138
2,675
7,659
2,136
0
3,750
3,510
25,393
1,998
L
Skadi
luz_alv5
Skadi
2,534
726
0
739
7,037
1,663
0
139
6,898
0
22,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,642
Gold Earned
35,595
200
Minions Killed
361
0
Camps Cleared
0
941,675
Distance Traveled
1,093,395
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,041
704
79
8
0
201,969
0
L
Fenrir
5,434
543
56
6
0
201,418
0
L
Atlas
5,325
533
9
1
0
189,124
0
W
Cupid
6,747
675
74
7
0
191,277
4
W
Awilix
6,437
644
79
8
0
262,324
0
W
Ares
7,123
712
35
4
0
230,678
2
W
Surtr
8,247
825
94
9
0
207,147
0
L
Neith
5,070
507
48
5
0
172,302
3
L
Aphrodite
4,932
493
42
4
0
200,137
0
L
Skadi
4,881
488
45
5
0
178,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role