Player Matchup

Chronos
Chronos
 
Chronos
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
Atomic-Mcbasse
Erlang Shen
Level 170
God Stats
2W - 5L
1,083 SR
Queue Stats
208W - 184L
1,483 Elo+
Solo
Shiva
Shiva
Hagreto
Shiva
Level 165
God Stats
3W - 2L
1,611 SR
Queue Stats
123W - 144L
1,526 Elo+
Party 2
Tyr
Tyr
NeverSurrenderF7
Tyr
Level 151
God Stats
11W - 12L
1,501 SR
Queue Stats
85W - 69L
1,468 Elo+
Solo
Vulcan
Vulcan
PlugawySzyderca
Vulcan
Level 144
God Stats
20W - 8L
1,688 SR
Queue Stats
284W - 279L
1,483 Elo+
Solo
Team Averages
Level 157
1,477 SR
1,492 Elo+

VS

Team Averages
Level 85
1,575 SR
1,525 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Machoodie2
Anhur
Level 63
God Stats
31W - 31L
1,625 SR
Queue Stats
262W - 235L
1,584 Elo+
Solo
Athena
Athena
Mijaresx
Athena
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 35L
1,485 Elo+
Party 1
Nemesis
Nemesis
Terriblefear
Nemesis
Level 123
God Stats
5W - 0L
1,969 SR
Queue Stats
86W - 66L
1,585 Elo+
Solo
Baron Samedi
Baron Samedi
reykardjr96
Baron Samedi
Level 58
God Stats
8W - 3L
1,280 SR
Queue Stats
244W - 231L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
6 / 3 / 2
8,758
626
6,930
10,642
2,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
Atomic-Mcbasse
Erlang Shen
14
2 / 1 / 3
7,177
513
7,480
12,754
5,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shiva
Hagreto
Shiva
12
3 / 1 / 7
7,586
542
9,336
14,372
9,422
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 6 / 1
6,295
450
6,177
15,233
7,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

10
0 / 2 / 1
6,254
447
4,448
4,336
1,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
5 / 0 / 1
8,684
620
13,813
12,839
5,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
14
2 / 6 / 2
7,863
562
9,759
11,463
3,473
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
Mijaresx
Athena
11
1 / 3 / 5
7,145
510
3,164
12,233
8,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
Terriblefear
Nemesis
13
2 / 2 / 3
7,202
514
5,488
13,159
4,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
reykardjr96
Baron Samedi
14
3 / 0 / 2
8,051
575
7,792
7,183
2,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
26
11
Kills
13
13
Deaths
11
14
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
6
3
2
2.33
W
Ao Kuang
 
Ao Kuang
5
0
1
5.5
L
Erlang Shen
Atomic-Mcbasse
Erlang Shen
2
1
3
3.5
L
Shiva
Hagreto
Shiva
3
1
7
6.5
W
Anhur
2
6
2
0.5
W
Athena
Mijaresx
Athena
1
3
5
1.17
L
0
6
1
0.08
L
0
2
1
0.25
W
Nemesis
Terriblefear
Nemesis
2
2
3
1.75
W
Baron Samedi
reykardjr96
Baron Samedi
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,371
Damage
40,016
57,337
Taken
56,877
26,872
Mitigated
24,438
14,547
Healing
22,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
6,930
1,491
0
1,867
10,642
2,704
0
1,260
9,382
69,143
2,045
W
Ao Kuang
 
Ao Kuang
13,813
2,832
0
7,471
12,839
5,140
0
194
12,645
59,151
3,338
L
Erlang Shen
Atomic-Mcbasse
Erlang Shen
7,480
3,949
0
5,098
12,754
5,604
0
4,765
7,989
0
62,224
L
Shiva
Hagreto
Shiva
9,336
2,419
534
3,409
14,372
9,422
0
4,216
10,156
0
36,203
W
Anhur
9,759
6,127
0
3,857
11,463
3,473
473
3,988
7,475
0
57,240
W
Athena
Mijaresx
Athena
3,164
854
0
1,067
12,233
8,973
59
4,260
7,973
17,989
1,717
L
6,177
655
0
2,650
15,233
7,612
0
10,331
4,902
0
39,033
L
4,448
107
0
989
4,336
1,530
0
3,548
788
34,748
1,059
W
Nemesis
Terriblefear
Nemesis
5,488
1,536
0
6,547
13,159
4,322
0
1,131
12,028
0
51,350
W
Baron Samedi
reykardjr96
Baron Samedi
7,792
610
798
2,687
7,183
2,530
0
1,965
5,218
52,411
524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,070
Gold Earned
38,945
409
Minions Killed
408
0
Camps Cleared
0
1,457,702
Distance Traveled
1,481,129
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,758
626
136
10
0
304,043
0
W
Ao Kuang
8,684
620
87
6
0
302,677
3
L
Erlang Shen
7,177
513
94
7
0
335,209
0
L
Shiva
7,586
542
40
3
0
311,478
4
W
Anhur
7,863
562
101
7
0
267,610
0
W
Athena
7,145
510
20
1
0
307,603
0
L
Tyr
6,295
450
69
5
0
291,224
0
L
Vulcan
6,254
447
70
5
0
215,748
1
W
Nemesis
7,202
514
102
7
0
306,608
0
W
Baron Samedi
8,051
575
98
7
0
296,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role