Player Matchup

Neith
Neith
 
Neith
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Chikamiya
Achilles
Level 109
God Stats
24W - 9L
1,729 SR
Queue Stats
542W - 485L
1,524 Elo+
Party 1
Scylla
Scylla
MoriGedo
Scylla
Level 83
God Stats
4W - 6L
1,472 SR
Queue Stats
202W - 214L
1,479 Elo+
Solo
Serqet
Serqet
Suseiki-
Serqet
Level 86
God Stats
3W - 2L
1,832 SR
Queue Stats
49W - 55L
1,501 Elo+
Party 1
Cerberus
Cerberus
xLittlwingx
Cerberus
Level 85
God Stats
72W - 65L
1,564 SR
Queue Stats
220W - 211L
1,427 Elo+
Party 2
Team Averages
Level 83
1,620 SR
1,486 Elo+

VS

Team Averages
Level 111
1,507 SR
1,497 Elo+
Loki
Loki
BadBoy2099902
Loki
Level 88
God Stats
3W - 6L
1,492 SR
Queue Stats
100W - 80L
1,493 Elo+
Solo
Cerberus
Cerberus
FwuffyPhoenix
Cerberus
Level 129
God Stats
8W - 6L
1,878 SR
Queue Stats
87W - 59L
1,560 Elo+
Solo
Zeus
Zeus
JolynesGString
Zeus
Level 98
God Stats
0W - 1L
1,125 SR
Queue Stats
240W - 242L
1,451 Elo+
Solo
Ra
Ra
Orouz
Ra
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Neith
Neith
V-O-N-13
Neith
Level 97
God Stats
389W - 344L
1,539 SR
Queue Stats
462W - 460L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
1 / 2 / 3
7,945
467
6,999
9,723
3,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
Chikamiya
Achilles
17
7 / 2 / 4
10,845
638
14,483
18,675
17,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
MoriGedo
Scylla
16
4 / 1 / 1
9,770
575
8,744
6,816
2,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Serqet
Suseiki-
Serqet
17
4 / 0 / 4
9,173
540
3,414
10,847
4,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
xLittlwingx
Cerberus
13
1 / 5 / 5
7,466
439
5,833
14,163
9,353
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 2
8,660
509
7,873
11,133
3,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
FwuffyPhoenix
Cerberus
13
2 / 3 / 4
8,477
499
7,229
13,462
11,088
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 1 / 0
7,947
467
3,945
6,476
1,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ra
13
2 / 7 / 1
8,473
498
7,730
11,858
3,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
V-O-N-13
Neith
15
2 / 4 / 3
9,029
531
11,275
16,763
5,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
20
17
Kills
10
10
Deaths
17
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
2
3
1.25
L
2
2
2
1.5
W
Achilles
Chikamiya
Achilles
7
2
4
4.5
L
Cerberus
FwuffyPhoenix
Cerberus
2
3
4
1.33
L
2
1
0
2
W
Scylla
MoriGedo
Scylla
4
1
1
4.5
L
Ra
2
7
1
0.36
W
Serqet
Suseiki-
Serqet
4
0
4
6
L
Neith
V-O-N-13
Neith
2
4
3
0.88
W
Cerberus
xLittlwingx
Cerberus
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,473
Damage
38,052
60,224
Taken
59,692
37,465
Mitigated
25,411
14,374
Healing
21,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,999
2,208
0
3,599
9,723
3,000
780
2,209
7,514
0
61,436
L
7,873
1,728
0
4,874
11,133
3,695
262
711
10,091
0
69,831
W
Achilles
Chikamiya
Achilles
14,483
5,011
0
6,595
18,675
17,313
156
4,921
13,690
0
78,642
L
Cerberus
FwuffyPhoenix
Cerberus
7,229
560
0
2,451
13,462
11,088
119
4,657
8,493
32,255
0
L
3,945
241
0
2,227
6,476
1,857
0
2,332
4,095
42,497
0
W
Scylla
MoriGedo
Scylla
8,744
318
0
515
6,816
2,824
0
4,372
2,356
63,880
1,788
L
Ra
7,730
492
156
2,065
11,858
3,313
450
551
10,426
44,680
549
W
Serqet
Suseiki-
Serqet
3,414
573
0
1,268
10,847
4,975
0
2,078
8,769
0
81,504
L
Neith
V-O-N-13
Neith
11,275
5,729
315
8,941
16,763
5,458
609
5,913
10,752
0
86,431
W
Cerberus
xLittlwingx
Cerberus
5,833
419
0
2,397
14,163
9,353
190
4,901
9,074
30,500
291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,199
Gold Earned
42,586
491
Minions Killed
482
0
Camps Cleared
0
1,716,321
Distance Traveled
1,659,735
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,945
467
104
6
0
315,766
0
L
Loki
8,660
509
99
6
0
384,210
0
W
Achilles
10,845
638
113
7
0
344,440
0
L
Cerberus
8,477
499
41
2
0
355,425
4
L
Zeus
7,947
467
114
7
0
295,528
5
W
Scylla
9,770
575
112
7
0
346,709
0
L
Ra
8,473
498
89
5
0
347,349
0
W
Serqet
9,173
540
114
7
0
404,166
3
L
Neith
9,029
531
139
8
0
277,223
0
W
Cerberus
7,466
439
48
3
0
305,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role