Player Matchup

Loki
Loki
 
Loki
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
Chakamaraka
Bellona
Level 128
God Stats
7W - 4L
1,599 SR
Queue Stats
168W - 168L
1,494 Elo+
Party 3
Ra
Ra
fatchinesewomen
Ra
Level 102
God Stats
0W - 1L
1,664 SR
Queue Stats
142W - 109L
1,542 Elo+
Solo
Cernunnos
Cernunnos
hunter4boza
Cernunnos
Level 128
God Stats
1W - 2L
1,320 SR
Queue Stats
141W - 120L
1,528 Elo+
Party 3
Team Averages
Level 107
1,517 SR
1,513 Elo+

VS

Team Averages
Level 121
1,552 SR
1,516 Elo+
Thanatos
Thanatos
Aha_ha_Biggums
Thanatos
Level 109
God Stats
8W - 13L
1,354 SR
Queue Stats
527W - 464L
1,476 Elo+
Solo
Kuzenbo
Kuzenbo
TannerK894
Kuzenbo
Level 80
God Stats
2W - 8L
1,207 SR
Queue Stats
38W - 33L
1,565 Elo+
Party 1
Medusa
Medusa
The_Budderness
Medusa
Level 81
God Stats
2W - 1L
1,748 SR
Queue Stats
37W - 31L
1,574 Elo+
Party 1
Ravana
Ravana
alex723
Ravana
Level 196
God Stats
31W - 10L
1,818 SR
Queue Stats
838W - 788L
1,462 Elo+
Party 2
Kukulkan
Kukulkan
dogjack
Kukulkan
Level 139
God Stats
12W - 11L
1,632 SR
Queue Stats
483W - 446L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
0 / 1 / 0
5,660
472
677
7,472
2,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
 
Cabrakan
7
0 / 3 / 2
5,454
455
2,345
7,502
7,071
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Bellona
Chakamaraka
Bellona
13
1 / 3 / 0
7,365
614
6,389
14,707
9,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 2 / 0
6,167
514
1,034
4,308
1,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
hunter4boza
Cernunnos
11
2 / 4 / 0
6,741
562
5,444
10,871
3,526
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
13
1 / 1 / 3
6,576
548
3,182
9,032
3,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
TannerK894
Kuzenbo
11
3 / 0 / 3
6,680
557
3,368
6,374
5,423
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
1 / 2 / 2
7,018
585
6,027
6,040
2,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
alex723
Ravana
13
2 / 1 / 1
7,437
620
8,679
9,167
3,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Kukulkan
dogjack
Kukulkan
14
6 / 0 / 3
7,638
637
5,169
4,140
1,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
3
Kills
13
13
Deaths
4
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
1
0
0
L
Cabrakan
 
Cabrakan
0
3
2
0.33
W
Thanatos
1
1
3
2.5
L
Bellona
Chakamaraka
Bellona
1
3
0
0.33
W
Kuzenbo
TannerK894
Kuzenbo
3
0
3
4.5
W
1
2
2
1
W
Ravana
alex723
Ravana
2
1
1
2.5
W
Kukulkan
dogjack
Kukulkan
6
0
3
7.5
L
0
2
0
0
L
Cernunnos
hunter4boza
Cernunnos
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,889
Damage
26,425
44,860
Taken
34,753
23,926
Mitigated
16,085
16,386
Healing
15,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
677
0
0
1,704
7,472
2,560
0
1,647
5,825
0
40,754
L
Cabrakan
 
Cabrakan
2,345
388
0
1,299
7,502
7,071
0
2,263
5,239
7,839
0
W
Thanatos
3,182
711
0
7,141
9,032
3,513
0
322
8,710
0
58,721
L
Bellona
Chakamaraka
Bellona
6,389
2,910
0
7,583
14,707
9,658
29
898
13,809
0
59,474
W
Kuzenbo
TannerK894
Kuzenbo
3,368
1,441
0
1,709
6,374
5,423
109
560
5,814
14,810
0
W
6,027
1,945
0
1,915
6,040
2,036
0
1,037
5,003
0
54,965
W
Ravana
alex723
Ravana
8,679
1,745
0
3,090
9,167
3,754
0
0
9,167
259
56,393
W
Kukulkan
dogjack
Kukulkan
5,169
243
0
1,442
4,140
1,359
0
1,411
2,729
56,498
0
L
1,034
166
323
1,247
4,308
1,111
0
1,547
2,761
43,729
1,232
L
Cernunnos
hunter4boza
Cernunnos
5,444
2,517
0
4,230
10,871
3,526
0
2,441
8,430
0
48,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,387
Gold Earned
35,349
395
Minions Killed
419
0
Camps Cleared
0
1,255,683
Distance Traveled
1,334,448
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,660
472
75
6
0
295,202
2
L
Cabrakan
5,454
455
9
1
0
231,100
2
W
Thanatos
6,576
548
92
8
0
295,723
0
L
Bellona
7,365
614
112
9
0
254,245
0
W
Kuzenbo
6,680
557
21
2
0
252,035
0
W
Medusa
7,018
585
89
7
0
250,894
0
W
Ravana
7,437
620
106
9
0
261,017
3
W
Kukulkan
7,638
637
111
9
0
274,779
3
L
Ra
6,167
514
96
8
0
255,415
0
L
Cernunnos
6,741
562
103
9
0
219,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role