Player Matchup

Anubis
Anubis
Chanys34
Anubis
Level 88
God Stats
2W - 5L
1,550 SR
Queue Stats
71W - 79L
1,505 Elo+
Party 1
Danzaburou
Danzaburou
LedKillsDaZombie
Danzaburou
Level 28
God Stats
2W - 4L
1,546 SR
Queue Stats
16W - 26L
1,430 Elo+
Party 1
Hercules
Hercules
SwandoBoii
Hercules
Level 28
God Stats
3W - 3L
1,660 SR
Queue Stats
7W - 18L
1,353 Elo+
Party 1
Team Averages
Level 48
1,585 SR
1,429 Elo+

VS

Team Averages
Level 136
1,536 SR
1,479 Elo+
Skadi
Skadi
OmegaIronSpidey
Skadi
Level 158
God Stats
1W - 1L
1,729 SR
Queue Stats
47W - 48L
1,469 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
P5YCH0--Revenge
Morgan Le Fay
Level 162
God Stats
1W - 1L
1,327 SR
Queue Stats
17W - 20L
1,434 Elo+
Solo
Atlas
Atlas
ROBOLIN12
Atlas
Level 87
God Stats
177W - 155L
1,552 SR
Queue Stats
489W - 468L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Chanys34
Anubis
13
1 / 4 / 0
8,461
651
3,684
7,476
3,363
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
LedKillsDaZombie
Danzaburou
13
0 / 3 / 1
8,096
623
2,191
8,957
3,341
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
SwandoBoii
Hercules
13
0 / 5 / 1
7,958
612
1,968
10,962
7,637
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 6
11,002
846
6,685
4,869
1,674
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morgan Le Fay
P5YCH0--Revenge
Morgan Le Fay
15
5 / 0 / 6
10,406
800
6,035
3,633
1,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Atlas
ROBOLIN12
Atlas
14
2 / 1 / 10
9,812
755
10,903
12,542
11,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
1
Kills
12
12
Deaths
1
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Anubis
Chanys34
Anubis
1
4
0
0.25
L
Danzaburou
LedKillsDaZombie
Danzaburou
0
3
1
0.17
W
5
0
6
8
W
Morgan Le Fay
P5YCH0--Revenge
Morgan Le Fay
5
0
6
8
W
Atlas
ROBOLIN12
Atlas
2
1
10
7
L
Hercules
SwandoBoii
Hercules
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,843
Damage
23,623
27,395
Taken
21,044
14,341
Mitigated
14,533
3,875
Healing
4,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Chanys34
Anubis
3,684
83
0
1,618
7,476
3,363
0
4,046
3,195
43,076
727
L
Danzaburou
LedKillsDaZombie
Danzaburou
2,191
720
0
1,144
8,957
3,341
0
4,777
3,955
0
31,511
W
6,685
2,305
0
957
4,869
1,674
2,652
835
4,034
0
62,210
W
Morgan Le Fay
P5YCH0--Revenge
Morgan Le Fay
6,035
412
37
1,313
3,633
1,143
381
971
2,662
36,394
1,070
W
Atlas
ROBOLIN12
Atlas
10,903
2,868
246
1,945
12,542
11,716
198
2,524
10,018
20,556
1,998
L
Hercules
SwandoBoii
Hercules
1,968
432
0
1,113
10,962
7,637
0
6,227
4,342
0
8,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,515
Gold Earned
31,220
124
Minions Killed
161
0
Camps Cleared
0
693,289
Distance Traveled
758,856
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,461
651
57
4
0
243,664
4
L
Danzaburou
8,096
623
62
5
0
215,014
3
W
Skadi
11,002
846
83
6
0
262,702
2
W
Morgan Le Fay
10,406
800
59
5
0
234,248
3
W
Atlas
9,812
755
19
1
0
261,906
4
L
Hercules
7,958
612
5
0
0
234,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role