Player Matchup

Hun Batz
Hun Batz
KillerBlue72
Hun Batz
Level 105
God Stats
2W - 0L
1,684 SR
Queue Stats
30W - 34L
1,460 Elo+
Party 2
Ullr
Ullr
NANOninja7371
Ullr
Level 140
God Stats
2W - 0L
1,793 SR
Queue Stats
32W - 34L
1,462 Elo+
Party 2
Cabrakan
Cabrakan
StruckQuill55
Cabrakan
Level 99
God Stats
6W - 2L
1,555 SR
Queue Stats
29W - 32L
1,470 Elo+
Party 2
Team Averages
Level 115
1,677 SR
1,464 Elo+

VS

Team Averages
Level 50
1,391 SR
1,307 Elo+
Bellona
Bellona
JOEMcK
Bellona
Level 40
God Stats
18W - 22L
1,494 SR
Queue Stats
28W - 39L
1,432 Elo+
Party 1
Fenrir
Fenrir
itsDEBObruh
Fenrir
Level 25
God Stats
0W - 3L
1,179 SR
Queue Stats
1W - 9L
999 Elo+
Party 1
Ix Chel
Ix Chel
sourtabooo
Ix Chel
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
KillerBlue72
Hun Batz
15
6 / 1 / 13
10,645
819
9,885
10,416
5,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

15
12 / 0 / 8
11,962
920
9,935
7,822
3,210
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
StruckQuill55
Cabrakan
16
4 / 2 / 17
10,538
811
10,736
11,875
11,970
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JOEMcK
Bellona
13
1 / 8 / 1
8,547
657
9,098
15,901
17,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Fenrir
11
1 / 8 / 1
7,953
612
6,594
12,592
5,168
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
sourtabooo
Ix Chel
14
1 / 6 / 2
9,172
706
6,467
9,736
3,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
7
22
Kills
3
3
Deaths
22
38
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bellona
JOEMcK
Bellona
1
8
1
0.19
W
Hun Batz
KillerBlue72
Hun Batz
6
1
13
12.5
W
12
0
8
16
W
Cabrakan
StruckQuill55
Cabrakan
4
2
17
6.25
L
Fenrir
1
8
1
0.19
L
Ix Chel
sourtabooo
Ix Chel
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,556
Damage
22,159
30,113
Taken
38,229
20,590
Mitigated
25,734
10,751
Healing
2,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
JOEMcK
Bellona
9,098
2,270
0
922
15,901
17,364
139
5,018
10,248
0
28,858
W
Hun Batz
KillerBlue72
Hun Batz
9,885
1,458
0
1,823
10,416
5,410
555
2,366
7,846
0
47,523
W
9,935
6,066
0
3,641
7,822
3,210
1,886
982
6,729
0
58,182
W
Cabrakan
StruckQuill55
Cabrakan
10,736
1,626
128
5,159
11,875
11,970
422
2,887
8,430
18,572
1,528
L
Fenrir
6,594
1,384
0
1,094
12,592
5,168
0
2,808
9,465
0
22,968
L
Ix Chel
sourtabooo
Ix Chel
6,467
689
374
482
9,736
3,202
44
2,151
7,411
36,270
1,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,145
Gold Earned
25,672
157
Minions Killed
125
0
Camps Cleared
0
737,093
Distance Traveled
578,359
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,547
657
36
3
0
204,724
0
W
Hun Batz
10,645
819
60
5
0
264,755
0
W
Ullr
11,962
920
71
5
0
236,893
0
W
Cabrakan
10,538
811
26
2
0
235,445
4
L
Fenrir
7,953
612
30
2
0
164,147
0
L
Ix Chel
9,172
706
59
5
0
209,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role