Player Matchup

Chiron
Chiron
HaHa09
Chiron
Level 27
God Stats
18W - 8L
1,779 SR
Queue Stats
40W - 21L
1,676 Elo+
Party 2
Bastet
Bastet
HahaWar2020
Bastet
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 37L
1,629 Elo+
Party 2
Neith
Neith
QuietManZ
Neith
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 44L
1,620 Elo+
Party 2
Erlang Shen
Erlang Shen
Xetradia
Erlang Shen
Level 126
God Stats
2W - 0L
1,508 SR
Queue Stats
58W - 43L
1,620 Elo+
Party 2
Kuzenbo
Kuzenbo
vRevxnge
Kuzenbo
Level 59
God Stats
3W - 0L
1,850 SR
Queue Stats
62W - 43L
1,625 Elo+
Party 2
Team Averages
Level 93
1,627 SR
1,634 Elo+

VS

Team Averages
Level 118
1,579 SR
1,498 Elo+
King Arthur
King Arthur
 
King Arthur
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
ETV Strange
Scylla
Level 78
God Stats
3W - 2L
1,738 SR
Queue Stats
362W - 352L
1,539 Elo+
Solo
Cupid
Cupid
End iMigu3l
Cupid
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 89L
1,486 Elo+
Solo
Nemesis
Nemesis
Mpshlow
Nemesis
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 53L
1,441 Elo+
Solo
Athena
Athena
Na_Huyong
Athena
Level 156
God Stats
11W - 3L
1,657 SR
Queue Stats
115W - 107L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
HaHa09
Chiron
11
2 / 1 / 2
6,540
654
5,775
5,169
1,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
10
4 / 2 / 12
6,548
655
5,570
7,710
2,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Neith
QuietManZ
Neith
12
7 / 0 / 4
7,166
717
5,776
5,578
1,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Erlang Shen
Xetradia
Erlang Shen
10
6 / 1 / 5
6,954
695
6,338
8,937
5,741
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kuzenbo
vRevxnge
Kuzenbo
12
3 / 0 / 0
6,874
687
6,720
7,931
5,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
1 / 3 / 0
5,714
571
5,221
8,864
5,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
7
0 / 6 / 0
4,380
438
2,471
6,075
1,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 5 / 2
5,026
503
2,415
6,865
2,241
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Mpshlow
Nemesis
8
1 / 7 / 0
4,792
479
4,293
9,825
2,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Athena
Na_Huyong
Athena
8
2 / 2 / 0
5,204
520
2,476
10,308
6,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
22
Kills
4
4
Deaths
23
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
3
0
0.33
L
Scylla
0
6
0
0
L
0
5
2
0.2
W
Chiron
HaHa09
Chiron
2
1
2
3
W
Bastet
4
2
12
5
L
Nemesis
Mpshlow
Nemesis
1
7
0
0.14
L
Athena
Na_Huyong
Athena
2
2
0
1
W
Neith
QuietManZ
Neith
7
0
4
9
W
Erlang Shen
Xetradia
Erlang Shen
6
1
5
8.5
W
Kuzenbo
vRevxnge
Kuzenbo
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,179
Damage
16,876
35,325
Taken
41,937
17,262
Mitigated
17,559
12,758
Healing
8,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,221
492
0
1,373
8,864
5,367
0
5,223
3,068
0
38,595
L
Scylla
2,471
269
0
640
6,075
1,176
0
0
6,075
15,780
0
L
2,415
1,029
0
1,814
6,865
2,241
0
117
6,748
0
28,711
W
Chiron
HaHa09
Chiron
5,775
2,558
203
1,717
5,169
1,655
529
978
4,191
0
42,601
W
Bastet
5,570
1,587
0
1,805
7,710
2,651
0
1,052
6,538
0
32,887
L
Nemesis
Mpshlow
Nemesis
4,293
2,086
0
2,373
9,825
2,561
0
138
9,687
0
21,411
L
Athena
Na_Huyong
Athena
2,476
783
0
2,172
10,308
6,214
0
1,190
9,042
11,477
0
W
Neith
QuietManZ
Neith
5,776
2,004
0
1,868
5,578
1,883
0
1,351
4,041
0
44,240
W
Erlang Shen
Xetradia
Erlang Shen
6,338
3,699
0
3,693
8,937
5,741
0
1,101
7,770
1,249
32,861
W
Kuzenbo
vRevxnge
Kuzenbo
6,720
1,718
0
3,472
7,931
5,332
48
93
7,838
40,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,082
Gold Earned
25,116
362
Minions Killed
205
0
Camps Cleared
0
1,047,208
Distance Traveled
991,568
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,714
571
74
7
0
193,104
3
L
Scylla
4,380
438
30
3
0
187,619
1
L
Cupid
5,026
503
50
5
0
182,875
1
W
Chiron
6,540
654
83
8
0
200,055
2
W
Bastet
6,548
655
58
6
0
249,841
1
L
Nemesis
4,792
479
42
4
0
216,795
1
L
Athena
5,204
520
9
1
0
211,175
4
W
Neith
7,166
717
81
8
0
199,559
2
W
Erlang Shen
6,954
695
46
5
0
221,804
4
W
Kuzenbo
6,874
687
94
9
0
175,949
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role