Player Matchup

Loki
Loki
BlasphemousNecro
Loki
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 58L
1,385 Elo+
Party 3
The Morrigan
The Morrigan
Juancaso
The Morrigan
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
240W - 231L
1,488 Elo+
Party 2
Ix Chel
Ix Chel
Kaedos
Ix Chel
Level 69
God Stats
2W - 2L
1,808 SR
Queue Stats
238W - 227L
1,487 Elo+
Party 2
Mulan
Mulan
Lil-Clown_88
Mulan
Level 139
God Stats
17W - 15L
1,782 SR
Queue Stats
546W - 612L
1,469 Elo+
Party 3
Izanami
Izanami
luckylicano
Izanami
Level 156
God Stats
3W - 3L
1,500 SR
Queue Stats
307W - 302L
1,449 Elo+
Solo
Team Averages
Level 115
1,618 SR
1,456 Elo+

VS

Team Averages
Level 111
1,407 SR
1,482 Elo+
Hercules
Hercules
 
Hercules
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Camshaft2199
Cthulhu
Level 88
God Stats
4W - 1L
1,469 SR
Queue Stats
65W - 74L
1,449 Elo+
Party 1
Kukulkan
Kukulkan
MenacingPath
Kukulkan
Level 88
God Stats
1W - 1L
1,282 SR
Queue Stats
49W - 55L
1,460 Elo+
Party 1
Amaterasu
Amaterasu
Vinccito
Amaterasu
Level 141
God Stats
1W - 1L
1,285 SR
Queue Stats
112W - 110L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 5
9,898
707
10,192
10,762
4,004
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
Juancaso
The Morrigan
19
1 / 3 / 7
10,449
746
11,422
11,451
4,945
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ix Chel
Kaedos
Ix Chel
15
1 / 4 / 5
8,691
621
11,009
13,104
5,523
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

16
1 / 7 / 6
9,093
650
18,008
19,159
19,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
luckylicano
Izanami
17
5 / 7 / 4
11,152
797
13,546
13,781
4,894
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
20
7 / 3 / 15
11,880
849
16,761
33,891
32,031
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
 
Chang'e
20
10 / 1 / 8
11,669
834
10,852
13,138
5,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Camshaft2199
Cthulhu
20
7 / 5 / 13
11,717
837
21,581
22,765
19,249
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
MenacingPath
Kukulkan
17
3 / 3 / 9
10,071
719
13,423
14,025
5,610
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Vinccito
Amaterasu
1
0 / 0 / 0
3,928
281
0
0
0

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
72
12
Kills
27
27
Deaths
12
27
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
7
3
15
4.83
W
Chang'e
 
Chang'e
10
1
8
14
L
4
6
5
1.08
W
Cthulhu
Camshaft2199
Cthulhu
7
5
13
2.7
L
The Morrigan
Juancaso
The Morrigan
1
3
7
1.5
L
Ix Chel
Kaedos
Ix Chel
1
4
5
0.88
L
1
7
6
0.57
W
Kukulkan
MenacingPath
Kukulkan
3
3
9
2.5
W
Amaterasu
Vinccito
Amaterasu
0
0
0
0
L
Izanami
luckylicano
Izanami
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,177
Damage
62,617
68,257
Taken
83,819
38,771
Mitigated
62,258
17,344
Healing
43,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
16,761
2,635
606
15,966
33,891
32,031
0
9,671
24,075
15,096
34,628
W
Chang'e
 
Chang'e
10,852
578
9,097
8,697
13,138
5,368
1,665
3,346
9,792
30,204
0
L
10,192
1,668
646
614
10,762
4,004
0
7,786
2,976
0
19,541
W
Cthulhu
Camshaft2199
Cthulhu
21,581
209
1,710
4,697
22,765
19,249
38
4,749
17,950
37,423
1,438
L
The Morrigan
Juancaso
The Morrigan
11,422
1,217
329
542
11,451
4,945
0
7,891
3,560
32,221
0
L
Ix Chel
Kaedos
Ix Chel
11,009
1,307
3,654
5,435
13,104
5,523
0
8,267
4,837
19,761
880
L
18,008
1,282
1,432
2,529
19,159
19,405
0
12,878
6,281
0
29,420
W
Kukulkan
MenacingPath
Kukulkan
13,423
958
1,211
2,000
14,025
5,610
645
4,116
9,909
30,404
438
W
Amaterasu
Vinccito
Amaterasu
0
0
0
0
0
0
0
0
0
0
0
L
Izanami
luckylicano
Izanami
13,546
7,318
405
1,758
13,781
4,894
0
10,615
3,166
0
24,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,283
Gold Earned
49,265
135
Minions Killed
165
0
Camps Cleared
0
1,293,573
Distance Traveled
1,088,051
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,880
849
47
3
0
291,876
0
W
Chang'e
11,669
834
62
4
0
261,591
0
L
Loki
9,898
707
18
1
0
291,754
0
W
Cthulhu
11,717
837
21
2
0
297,121
0
L
The Morrigan
10,449
746
42
3
0
256,512
0
L
Ix Chel
8,691
621
21
2
0
256,222
0
L
Mulan
9,093
650
19
1
0
268,007
0
W
Kukulkan
10,071
719
35
3
0
237,463
0
W
Amaterasu
3,928
281
0
0
0
0
0
L
Izanami
11,152
797
35
3
0
221,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role