Player Matchup

Izanami
Izanami
AwakenBleach2456
Izanami
Level 125
God Stats
0W - 4L
1,500 SR
Queue Stats
43W - 82L
1,388 Elo+
Party 2
Sol
Sol
I-Okami-Chan-I
Sol
Level 147
God Stats
2W - 10L
1,207 SR
Queue Stats
144W - 256L
1,377 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Lxrd_Cthulhu
Kumbhakarna
Level 94
God Stats
0W - 3L
1,324 SR
Queue Stats
11W - 34L
1,342 Elo+
Party 2
Guan Yu
Guan Yu
deathbringer3469
Guan Yu
Level 184
God Stats
0W - 3L
1,314 SR
Queue Stats
216W - 352L
1,413 Elo+
Party 2
Loki
Loki
lord_Helix_421
Loki
Level 158
God Stats
1W - 2L
1,759 SR
Queue Stats
170W - 253L
1,415 Elo+
Party 2
Team Averages
Level 142
1,421 SR
1,387 Elo+

VS

Team Averages
Level 130
1,581 SR
1,519 Elo+
Kali
Kali
 
Kali
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
CosmicSpades
Nu Wa
Level 125
God Stats
40W - 16L
1,725 SR
Queue Stats
88W - 78L
1,502 Elo+
Solo
Danzaburou
Danzaburou
Mucsle1
Danzaburou
Level 105
God Stats
5W - 2L
1,322 SR
Queue Stats
88W - 90L
1,527 Elo+
Party 1
Mulan
Mulan
RiceBomb45
Mulan
Level 129
God Stats
12W - 9L
1,584 SR
Queue Stats
107W - 107L
1,528 Elo+
Party 1
Ares
Ares
SaltyXHaltey
Ares
Level 147
God Stats
18W - 3L
1,771 SR
Queue Stats
282W - 267L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 5 / 0
3,562
445
1,842
5,388
1,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

10
2 / 0 / 0
5,538
692
2,820
4,586
1,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kumbhakarna
Lxrd_Cthulhu
Kumbhakarna
7
0 / 3 / 1
4,317
540
1,683
6,739
3,273
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

7
0 / 4 / 0
4,242
530
1,447
5,975
3,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
1 / 1 / 1
4,546
568
2,855
6,480
1,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
10
4 / 0 / 0
6,263
783
4,026
5,306
1,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8
1 / 0 / 4
4,931
616
2,628
2,574
679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Mucsle1
Danzaburou
9
4 / 1 / 3
5,483
685
6,018
3,686
1,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
9
0 / 2 / 1
4,793
599
2,133
6,072
2,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
3 / 0 / 4
5,478
685
4,164
5,791
4,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
3
Kills
12
13
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
4
0
0
4
L
0
5
0
0
W
1
0
4
3
L
2
0
0
2
L
Kumbhakarna
Lxrd_Cthulhu
Kumbhakarna
0
3
1
0.17
W
Danzaburou
Mucsle1
Danzaburou
4
1
3
5.5
W
Mulan
0
2
1
0.25
W
3
0
4
5
L
0
4
0
0
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,647
Damage
18,969
29,168
Taken
23,429
10,942
Mitigated
10,113
8,852
Healing
7,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
4,026
1,713
0
2,920
5,306
1,581
0
0
5,306
0
36,473
L
1,842
1,323
0
869
5,388
1,367
0
1,866
3,522
0
15,089
W
2,628
735
0
0
2,574
679
0
1,420
1,154
21,074
743
L
2,820
1,057
0
2,787
4,586
1,069
0
1,463
3,123
44,788
4,580
L
Kumbhakarna
Lxrd_Cthulhu
Kumbhakarna
1,683
283
0
1,065
6,739
3,273
0
1,801
4,938
9,376
0
W
Danzaburou
Mucsle1
Danzaburou
6,018
3,088
0
1,021
3,686
1,255
775
692
2,994
0
27,211
W
Mulan
2,133
531
0
884
6,072
2,492
0
1,368
4,704
0
32,928
W
4,164
744
103
2,873
5,791
4,106
214
991
4,800
19,614
1,855
L
1,447
400
0
785
5,975
3,605
0
189
5,786
0
21,567
L
2,855
765
0
3,346
6,480
1,628
0
1,333
5,147
0
25,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,205
Gold Earned
26,948
248
Minions Killed
259
0
Camps Cleared
0
767,990
Distance Traveled
757,236
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
6,263
783
65
8
0
153,006
0
L
Izanami
3,562
445
34
4
0
118,742
0
W
Nu Wa
4,931
616
44
6
0
121,256
2
L
Sol
5,538
692
101
13
0
162,159
0
L
Kumbhakarna
4,317
540
15
2
0
146,880
0
W
Danzaburou
5,483
685
52
7
0
146,889
0
W
Mulan
4,793
599
64
8
0
166,262
0
W
Ares
5,478
685
34
4
0
169,823
0
L
Guan Yu
4,242
530
48
6
0
161,503
0
L
Loki
4,546
568
50
6
0
178,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role