Player Matchup

Atlas
Atlas
FarmedBySaints
Atlas
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
190W - 208L
1,526 Elo+
Party 1
Erlang Shen
Erlang Shen
IchirakuMan3586
Erlang Shen
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,300 Elo+
Solo
Sol
Sol
XxBroV20xX
Sol
Level 159
God Stats
5W - 0L
1,753 SR
Queue Stats
187W - 208L
1,509 Elo+
Party 1
Team Averages
Level 147
1,584 SR
1,445 Elo+

VS

Team Averages
Level 133
1,412 SR
1,481 Elo+
Terra
Terra
Daidazai
Terra
Level 149
God Stats
0W - 2L
1,236 SR
Queue Stats
18W - 19L
1,505 Elo+
Party 2
Agni
Agni
GetMossed
Agni
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 48L
1,406 Elo+
Solo
Bellona
Bellona
ShaokinMaster
Bellona
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 4
7,534
753
4,976
10,146
5,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate

Breastplate

+20
Physical Protection

Erlang Shen
IchirakuMan3586
Erlang Shen
13
2 / 2 / 2
7,437
744
2,690
7,219
3,720
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

14
3 / 2 / 4
8,069
807
7,292
5,354
1,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Daidazai
Terra
12
1 / 0 / 5
7,219
722
5,761
7,310
4,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Agni
12
3 / 5 / 2
7,395
740
5,334
6,933
2,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
12
3 / 3 / 3
7,516
752
6,758
8,107
7,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
17
8
Kills
7
7
Deaths
8
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Terra
Daidazai
Terra
1
0
5
3.5
W
3
3
4
1.67
L
Agni
3
5
2
0.8
W
Erlang Shen
IchirakuMan3586
Erlang Shen
2
2
2
1.5
L
Bellona
3
3
3
1.5
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,958
Damage
17,853
22,719
Taken
22,350
10,917
Mitigated
14,099
4,646
Healing
5,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Daidazai
Terra
5,761
514
857
2,966
7,310
4,471
0
2,986
4,179
15,723
2,139
W
4,976
998
0
1,658
10,146
5,686
0
4,150
5,189
10,735
1,161
L
Agni
5,334
300
0
250
6,933
2,079
0
4,654
1,988
35,123
0
W
Erlang Shen
IchirakuMan3586
Erlang Shen
2,690
834
0
1,418
7,219
3,720
661
3,514
3,258
0
19,724
L
Bellona
6,758
1,130
0
1,542
8,107
7,549
0
3,643
4,324
278
12,646
W
7,292
2,048
0
1,570
5,354
1,511
0
2,719
2,459
37,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,040
Gold Earned
22,130
124
Minions Killed
109
0
Camps Cleared
0
572,863
Distance Traveled
554,935
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,219
722
29
3
0
196,494
3
W
Atlas
7,534
753
10
1
0
198,437
0
L
Agni
7,395
740
59
6
0
162,534
1
W
Erlang Shen
7,437
744
36
4
0
186,950
0
L
Bellona
7,516
752
21
2
0
195,907
1
W
Sol
8,069
807
78
8
0
187,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role