Player Matchup

Hun Batz
Hun Batz
BlessMataRatas
Hun Batz
Level 159
God Stats
2W - 5L
1,541 SR
Queue Stats
190W - 185L
1,561 Elo+
Solo
Hera
Hera
PlatinumWolf42
Hera
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
219W - 227L
1,548 Elo+
Party 1
Gilgamesh
Gilgamesh
balmy_coomb3
Gilgamesh
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
208W - 212L
1,541 Elo+
Party 1
Team Averages
Level 127
1,514 SR
1,550 Elo+

VS

Team Averages
Level 151
1,505 SR
1,567 Elo+
Medusa
Medusa
SmilyDrop974790
Medusa
Level 179
God Stats
15W - 8L
1,544 SR
Queue Stats
551W - 574L
1,570 Elo+
Party 2
Xing Tian
Xing Tian
concertedM0neyX
Xing Tian
Level 153
God Stats
2W - 4L
1,528 SR
Queue Stats
214W - 223L
1,552 Elo+
Party 2
Scylla
Scylla
mymemesmeltbeams
Scylla
Level 121
God Stats
2W - 1L
1,443 SR
Queue Stats
52W - 44L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
11
2 / 3 / 1
7,245
659
6,424
8,738
3,370
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
0 / 3 / 1
7,102
646
7,011
4,680
1,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
balmy_coomb3
Gilgamesh
13
1 / 1 / 2
7,344
668
5,605
8,850
6,389
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 3
8,179
744
5,725
6,855
1,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Xing Tian
concertedM0neyX
Xing Tian
14
2 / 0 / 5
8,323
757
6,080
11,895
7,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
3 / 2 / 3
8,869
806
6,312
5,225
1,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
3
Kills
7
7
Deaths
3
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
2
3
1
0.83
L
0
3
1
0.17
W
2
1
3
3.5
L
Gilgamesh
balmy_coomb3
Gilgamesh
1
1
2
2
W
Xing Tian
concertedM0neyX
Xing Tian
2
0
5
4.5
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,040
Damage
18,117
22,268
Taken
23,975
11,355
Mitigated
11,334
2,826
Healing
6,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
6,424
722
0
908
8,738
3,370
0
4,533
3,686
0
22,738
L
7,011
1,755
71
738
4,680
1,596
11
1,553
2,936
26,098
0
W
5,725
1,841
0
2,048
6,855
1,954
882
1,081
5,611
0
34,435
L
Gilgamesh
balmy_coomb3
Gilgamesh
5,605
642
0
1,109
8,850
6,389
0
4,622
3,563
0
21,420
W
Xing Tian
concertedM0neyX
Xing Tian
6,080
207
0
2,740
11,895
7,914
503
4,431
6,492
19,900
2,905
W
6,312
481
0
1,223
5,225
1,466
0
907
4,163
38,828
547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,691
Gold Earned
25,371
127
Minions Killed
168
0
Camps Cleared
0
646,348
Distance Traveled
669,287
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,245
659
41
4
0
218,750
2
L
Hera
7,102
646
64
6
0
197,730
0
W
Medusa
8,179
744
40
4
0
223,442
0
L
Gilgamesh
7,344
668
22
2
0
229,868
0
W
Xing Tian
8,323
757
38
3
0
234,331
8
W
Scylla
8,869
806
90
8
0
211,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role