Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
 
Geb
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
BarbosaGodz
Cu Chulainn
Level 158
God Stats
10W - 5L
1,571 SR
Queue Stats
18W - 10L
1,605 Elo+
Party 2
Sol
Sol
Loki D Britania
Sol
Level 157
God Stats
10W - 11L
1,572 SR
Queue Stats
68W - 58L
1,547 Elo+
Party 2
Agni
Agni
PineTreezy
Agni
Level 67
God Stats
5W - 5L
1,575 SR
Queue Stats
233W - 223L
1,473 Elo+
Solo
Team Averages
Level 138
1,544 SR
1,525 Elo+

VS

Team Averages
Level 104
1,590 SR
1,493 Elo+
Nox
Nox
BigJuicyRoach
Nox
Level 143
God Stats
5W - 1L
1,525 SR
Queue Stats
82W - 59L
1,638 Elo+
Party 3
Chronos
Chronos
Ch33s3burg
Chronos
Level 58
God Stats
11W - 5L
1,738 SR
Queue Stats
166W - 167L
1,440 Elo+
Party 1
Ne Zha
Ne Zha
Filthyhag
Ne Zha
Level 114
God Stats
3W - 0L
1,799 SR
Queue Stats
57W - 40L
1,533 Elo+
Party 3
King Arthur
King Arthur
Inimaesi
King Arthur
Level 81
God Stats
33W - 52L
1,418 SR
Queue Stats
173W - 175L
1,381 Elo+
Party 1
Ymir
Ymir
mprjones
Ymir
Level 122
God Stats
14W - 17L
1,469 SR
Queue Stats
103W - 99L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
5 / 2 / 1
6,953
579
4,820
10,393
3,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Geb
 
Geb
9
1 / 0 / 1
5,630
469
3,517
5,704
2,281
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Cu Chulainn
BarbosaGodz
Cu Chulainn
10
2 / 7 / 0
6,163
514
8,158
13,526
10,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
0 / 3 / 2
5,453
454
5,894
9,185
2,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

12
0 / 1 / 4
6,677
556
4,861
5,215
1,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 3
6,274
523
3,226
5,204
1,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos
Ch33s3burg
Chronos
11
2 / 2 / 2
6,721
560
4,897
5,896
1,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Filthyhag
Ne Zha
12
3 / 2 / 1
6,549
546
7,315
8,594
2,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Inimaesi
King Arthur
12
5 / 2 / 2
6,936
578
9,390
12,529
6,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
11
1 / 0 / 2
6,382
532
4,580
8,398
5,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
23
8
Kills
13
13
Deaths
8
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
2
1
2.75
L
Geb
 
Geb
1
0
1
1.5
L
Cu Chulainn
BarbosaGodz
Cu Chulainn
2
7
0
0.29
W
2
2
3
1.75
W
Chronos
Ch33s3burg
Chronos
2
2
2
1.5
W
Ne Zha
Filthyhag
Ne Zha
3
2
1
1.75
W
King Arthur
Inimaesi
King Arthur
5
2
2
3
L
0
3
2
0.33
L
0
1
4
2
W
Ymir
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,250
Damage
29,408
44,023
Taken
40,621
20,042
Mitigated
17,773
13,805
Healing
11,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,820
714
0
4,380
10,393
3,364
0
2,794
7,539
0
43,689
L
Geb
 
Geb
3,517
240
1,598
1,488
5,704
2,281
13
2,440
3,204
15,992
0
L
Cu Chulainn
BarbosaGodz
Cu Chulainn
8,158
1,754
0
1,707
13,526
10,810
18
1,521
11,965
0
40,222
W
3,226
516
0
1,813
5,204
1,621
0
969
4,161
38,945
1,009
W
Chronos
Ch33s3burg
Chronos
4,897
1,104
0
1,090
5,896
1,747
0
2,897
2,999
44,742
1,282
W
Ne Zha
Filthyhag
Ne Zha
7,315
1,414
0
2,145
8,594
2,942
0
4,295
3,866
0
44,754
W
King Arthur
Inimaesi
King Arthur
9,390
2,624
0
4,082
12,529
6,296
0
0
11,917
0
42,302
L
5,894
1,534
0
3,392
9,185
2,104
0
1,425
7,760
34,818
0
L
4,861
127
0
1,240
5,215
1,483
0
3,571
1,472
45,135
768
W
Ymir
4,580
615
0
2,230
8,398
5,167
0
5,298
2,795
21,522
3,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,876
Gold Earned
32,862
317
Minions Killed
313
0
Camps Cleared
0
1,157,919
Distance Traveled
1,262,044
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,953
579
71
6
0
267,258
0
L
Geb
5,630
469
22
2
0
226,094
1
L
Cu Chulainn
6,163
514
61
5
0
207,612
0
W
Nox
6,274
523
61
5
0
270,603
0
W
Chronos
6,721
560
95
8
0
237,449
0
W
Ne Zha
6,549
546
62
5
0
272,163
1
W
King Arthur
6,936
578
63
5
0
241,601
0
L
Sol
5,453
454
67
6
0
209,473
5
L
Agni
6,677
556
96
8
0
247,482
1
W
Ymir
6,382
532
32
3
0
240,228
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role