Player Matchup

Shiva
Shiva
Diamond V
Kalaldark
Shiva
Diamond V
Level 113
God Stats
10W - 6L
1,707 SR
Queue Stats
72W - 58L
1,909 MMR
Party 2
Chang'e
Chang'e
Platinum I
TheJerome
Chang'e
Platinum I
Level 151
God Stats
10W - 2L
1,724 SR
Queue Stats
69W - 57L
1,754 MMR
Party 2
Mulan
Mulan
Diamond IV
three7s
Mulan
Diamond IV
Level 155
God Stats
55W - 29L
1,721 SR
Queue Stats
83W - 77L
1,973 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 140
1,717 SR
1,879 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 140
1,637 SR
1,838 MMR
Baron Samedi
Baron Samedi
Platinum V
Nrpman15
Baron Samedi
Platinum V
Level 148
God Stats
1W - 2L
1,547 SR
Queue Stats
165W - 149L
1,713 MMR
Party 1
Eset
Eset
Diamond IV
O1Shimbo
Eset
Diamond IV
Level 127
God Stats
1W - 2L
1,697 SR
Queue Stats
142W - 118L
2,049 MMR
Party 1
Horus
Horus
Platinum III
PieroScaruffi
Horus
Platinum III
Level 145
God Stats
32W - 18L
1,666 SR
Queue Stats
133W - 114L
1,752 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Kalaldark
Shiva
14
3 / 0 / 9
9,205
767
8,884
10,125
6,877
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Chang'e
TheJerome
Chang'e
16
6 / 1 / 6
9,894
825
6,817
8,826
2,549
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
three7s
Mulan
16
6 / 0 / 8
10,398
867
12,613
11,318
4,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bans
AchillesCthulhuThothOdinDanzaburou

VS

Bans
Ne ZhaMedusaScyllaGuan YuHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Nrpman15
Baron Samedi
12
0 / 5 / 0
7,990
666
6,267
10,104
6,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Eset
13
0 / 5 / 1
7,634
636
5,622
8,152
4,782
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 5 / 0
8,003
667
7,527
14,340
6,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
2
15
Kills
1
1
Deaths
15
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Shiva
Kalaldark
Shiva
3
0
9
7.5
L
Baron Samedi
Nrpman15
Baron Samedi
0
5
0
0
L
Eset
0
5
1
0.1
L
1
5
0
0.2
W
Chang'e
TheJerome
Chang'e
6
1
6
9
W
Mulan
three7s
Mulan
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,314
Damage
19,416
30,269
Taken
32,596
14,351
Mitigated
18,056
13,788
Healing
6,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
Kalaldark
Shiva
8,884
1,113
639
3,793
10,125
6,877
607
4,491
4,746
1,045
17,829
L
Baron Samedi
Nrpman15
Baron Samedi
6,267
90
520
2,007
10,104
6,559
0
1,272
8,512
32,907
0
L
Eset
5,622
180
271
874
8,152
4,782
0
1,710
6,117
25,731
0
L
7,527
2,675
544
2,402
14,340
6,715
0
4,900
9,065
1,044
17,619
W
Chang'e
TheJerome
Chang'e
6,817
51
2,497
4,262
8,826
2,549
1,498
3,169
4,981
40,653
0
W
Mulan
three7s
Mulan
12,613
1,088
0
2,597
11,318
4,925
775
3,383
7,064
0
54,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,497
Gold Earned
23,627
173
Minions Killed
141
0
Camps Cleared
0
754,407
Distance Traveled
675,573
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,205
767
36
3
0
246,889
0
L
Baron Samedi
7,990
666
50
4
0
213,293
0
L
Eset
7,634
636
69
6
0
227,164
1
L
Horus
8,003
667
22
2
0
235,116
0
W
Chang'e
9,894
825
76
6
0
239,220
0
W
Mulan
10,398
867
61
5
0
268,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role