Player Matchup

Zhong Kui
Zhong Kui
Lycanthrxpe
Zhong Kui
Level 201
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 33L
1,493 Elo+
Party 1
Ne Zha
Ne Zha
Scharole
Ne Zha
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 73L
1,473 Elo+
Solo
Danzaburou
Danzaburou
The_ReaI_Jay
Danzaburou
Level 79
God Stats
16W - 24L
1,476 SR
Queue Stats
148W - 171L
1,465 Elo+
Party 1
Sun Wukong
Sun Wukong
TwistedKombat_
Sun Wukong
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
217W - 239L
1,487 Elo+
Party 1
Jormungandr
Jormungandr
fluffy_Samurai_
Jormungandr
Level 139
God Stats
3W - 3L
1,466 SR
Queue Stats
225W - 267L
1,458 Elo+
Party 1
Team Averages
Level 129
1,489 SR
1,475 Elo+

VS

Team Averages
Level 122
1,528 SR
1,475 Elo+
Horus
Horus
Chimchimaru
Horus
Level 101
God Stats
30W - 25L
1,538 SR
Queue Stats
289W - 272L
1,509 Elo+
Solo
Cupid
Cupid
Epherrent
Cupid
Level 145
God Stats
31W - 27L
1,542 SR
Queue Stats
177W - 160L
1,485 Elo+
Party 2
Neith
Neith
GnastyGnorke
Neith
Level 159
God Stats
2W - 5L
1,482 SR
Queue Stats
300W - 285L
1,555 Elo+
Solo
Fenrir
Fenrir
Soulknight18
Fenrir
Level 183
God Stats
50W - 48L
1,579 SR
Queue Stats
236W - 238L
1,451 Elo+
Solo
Ra
Ra
Where1sJake
Ra
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 8L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Lycanthrxpe
Zhong Kui
16
4 / 3 / 3
9,304
490
9,050
13,011
9,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ne Zha
Scharole
Ne Zha
15
3 / 4 / 4
8,947
471
5,695
13,634
5,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
The_ReaI_Jay
Danzaburou
16
4 / 3 / 0
10,171
535
6,150
11,888
4,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sun Wukong
TwistedKombat_
Sun Wukong
18
6 / 3 / 4
11,134
586
17,063
22,327
19,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jormungandr
fluffy_Samurai_
Jormungandr
13
1 / 5 / 3
7,843
413
6,608
19,313
15,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 2
10,040
528
11,658
19,465
15,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cupid
Epherrent
Cupid
14
8 / 5 / 4
9,205
484
12,091
12,283
3,854
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 2 / 10
9,748
513
15,298
11,770
4,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
17
4 / 2 / 4
9,856
519
11,168
13,725
5,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 4 / 2
8,351
440
5,193
8,131
2,468
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
40
18
Kills
18
18
Deaths
18
14
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
L
Cupid
Epherrent
Cupid
8
5
4
2
L
3
2
10
4
W
Zhong Kui
Lycanthrxpe
Zhong Kui
4
3
3
1.83
W
Ne Zha
Scharole
Ne Zha
3
4
4
1.25
L
Fenrir
4
2
4
3
W
Danzaburou
The_ReaI_Jay
Danzaburou
4
3
0
1.33
W
Sun Wukong
TwistedKombat_
Sun Wukong
6
3
4
2.67
L
1
4
2
0.5
W
Jormungandr
fluffy_Samurai_
Jormungandr
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,566
Damage
55,408
80,173
Taken
65,374
55,204
Mitigated
32,766
20,755
Healing
17,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,658
4,530
71
4,253
19,465
15,966
316
72
19,393
915
74,036
L
Cupid
Epherrent
Cupid
12,091
8,759
845
2,057
12,283
3,854
116
3,871
8,412
0
53,379
L
15,298
6,737
0
4,058
11,770
4,805
447
3,048
8,722
0
76,194
W
Zhong Kui
Lycanthrxpe
Zhong Kui
9,050
293
0
4,054
13,011
9,952
0
3,110
9,537
59,400
2,016
W
Ne Zha
Scharole
Ne Zha
5,695
1,265
0
3,385
13,634
5,869
0
222
13,303
0
57,846
L
Fenrir
11,168
2,148
0
4,281
13,725
5,673
0
2,367
11,358
0
84,488
W
Danzaburou
The_ReaI_Jay
Danzaburou
6,150
939
0
2,518
11,888
4,406
0
0
11,888
0
68,299
W
Sun Wukong
TwistedKombat_
Sun Wukong
17,063
4,283
0
7,769
22,327
19,029
0
335
20,999
0
93,529
L
5,193
449
80
2,343
8,131
2,468
0
5,587
2,544
44,097
0
W
Jormungandr
fluffy_Samurai_
Jormungandr
6,608
1,722
0
3,029
19,313
15,948
6
1,302
17,816
45,456
698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,399
Gold Earned
47,200
537
Minions Killed
509
0
Camps Cleared
0
1,830,922
Distance Traveled
1,790,378
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,040
528
127
7
0
330,037
5
L
Cupid
9,205
484
79
4
0
320,369
0
L
Neith
9,748
513
111
6
0
335,538
4
W
Zhong Kui
9,304
490
114
6
0
345,397
2
W
Ne Zha
8,947
471
74
4
0
383,058
0
L
Fenrir
9,856
519
114
6
0
434,222
11
W
Danzaburou
10,171
535
125
7
0
368,601
2
W
Sun Wukong
11,134
586
151
8
0
346,109
2
L
Ra
8,351
440
78
4
0
370,212
0
W
Jormungandr
7,843
413
73
4
0
387,757
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role